Player Matchup

Kali
Kali
 
Kali
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GebsStrongArm
Ullr
Level 125
God Stats
94W - 112L
1,587 SR
Queue Stats
541W - 557L
1,539 Elo+
Solo
Kukulkan
Kukulkan
MeeshyMooshi
Kukulkan
Level 98
God Stats
9W - 7L
1,564 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Mercury
Mercury
MyPointOfView
Mercury
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
392W - 383L
1,645 Elo+
Solo
Team Averages
Level 118
1,530 SR
1,537 Elo+

VS

Team Averages
Level 126
1,598 SR
1,544 Elo+
Shiva
Shiva
carebonice
Shiva
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
huyaboo
Sylvanus
Level 107
God Stats
13W - 9L
1,488 SR
Queue Stats
138W - 126L
1,639 Elo+
Solo
Scylla
Scylla
osomeloso
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 72L
1,440 Elo+
Party 1
Neith
Neith
seito0
Neith
Level 128
God Stats
6W - 1L
1,733 SR
Queue Stats
110W - 99L
1,568 Elo+
Solo
Ravana
Ravana
shadowdragon134
Ravana
Level 123
God Stats
2W - 0L
1,770 SR
Queue Stats
192W - 180L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 1 / 0
5,600
560
3,805
7,040
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
 
Bastet
8
0 / 4 / 0
4,875
488
3,334
6,919
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 4 / 0
5,043
504
2,932
7,107
1,702
Kukulkan
MeeshyMooshi
Kukulkan
10
0 / 3 / 1
5,656
566
2,858
5,295
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
7
1 / 5 / 0
4,748
475
2,676
6,170
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
1 / 1 / 4
5,896
590
4,136
6,686
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
huyaboo
Sylvanus
10
6 / 0 / 7
6,476
648
6,000
6,739
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
osomeloso
Scylla
12
3 / 0 / 3
6,788
679
2,383
3,494
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
seito0
Neith
12
6 / 0 / 7
7,211
721
5,235
5,028
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 1
6,156
616
3,685
5,071
2,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
17
17
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
L
Bastet
 
Bastet
0
4
0
0
L
0
4
0
0
L
Kukulkan
MeeshyMooshi
Kukulkan
0
3
1
0.17
L
Mercury
1
5
0
0.2
W
Shiva
1
1
4
3
W
Sylvanus
huyaboo
Sylvanus
6
0
7
9.5
W
Scylla
osomeloso
Scylla
3
0
3
4.5
W
Neith
seito0
Neith
6
0
7
9.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
21,439
32,531
Taken
27,018
10,032
Mitigated
11,908
6,340
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,805
1,089
0
2,895
7,040
2,766
0
632
6,364
0
29,975
L
Bastet
 
Bastet
3,334
1,016
0
1,478
6,919
2,110
0
1,583
5,336
0
25,063
L
2,932
878
0
191
7,107
1,702
0
2,056
5,051
0
28,331
L
Kukulkan
MeeshyMooshi
Kukulkan
2,858
250
0
1,060
5,295
1,583
117
1,363
3,824
31,938
0
L
Mercury
2,676
1,476
0
716
6,170
1,871
0
1,507
4,663
0
16,991
W
Shiva
4,136
996
0
2,330
6,686
2,539
0
1,335
5,214
0
31,469
W
Sylvanus
huyaboo
Sylvanus
6,000
2,639
838
2,287
6,739
4,251
320
0
6,739
17,952
5,148
W
Scylla
osomeloso
Scylla
2,383
74
0
1,053
3,494
1,027
676
1,107
2,263
35,580
3,710
W
Neith
seito0
Neith
5,235
1,631
0
1,586
5,028
1,382
66
0
5,028
0
45,348
W
3,685
732
0
2,181
5,071
2,709
192
153
4,916
0
33,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
32,527
273
Minions Killed
367
0
Camps Cleared
0
1,018,859
Distance Traveled
1,064,171
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,600
560
60
6
0
230,963
0
L
Bastet
4,875
488
51
5
0
192,985
0
L
Ullr
5,043
504
57
6
0
178,700
1
L
Kukulkan
5,656
566
76
8
0
193,651
4
L
Mercury
4,748
475
29
3
0
222,560
1
W
Shiva
5,896
590
69
7
0
238,567
1
W
Sylvanus
6,476
648
47
5
0
190,540
0
W
Scylla
6,788
679
89
9
0
213,267
4
W
Neith
7,211
721
87
9
0
195,459
5
W
Ravana
6,156
616
75
8
0
226,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role