Player Matchup

Chiron
Chiron
Hypno-Zick
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,692 Elo+
Solo
Baron Samedi
Baron Samedi
TheBatCiv420
Baron Samedi
Level 123
God Stats
5W - 2L
1,479 SR
Queue Stats
38W - 70L
1,311 Elo+
Solo
Bacchus
Bacchus
ThePangoso
Bacchus
Level 77
God Stats
2W - 5L
1,142 SR
Queue Stats
42W - 54L
1,397 Elo+
Solo
Team Averages
Level 99
1,374 SR
1,467 Elo+

VS

Team Averages
Level 92
1,523 SR
1,552 Elo+
Gilgamesh
Gilgamesh
Brick and Mordy
Gilgamesh
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,517 Elo+
Party 1
Medusa
Medusa
Cheesus7315
Medusa
Level 107
God Stats
29W - 19L
1,667 SR
Queue Stats
191W - 157L
1,577 Elo+
Party 1
Freya
Freya
MrMcMeeseeks10
Freya
Level 68
God Stats
9W - 2L
1,401 SR
Queue Stats
87W - 68L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hypno-Zick
Chiron
11
3 / 3 / 1
6,786
679
6,598
8,188
2,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TheBatCiv420
Baron Samedi
8
0 / 7 / 3
5,895
590
4,375
8,684
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
ThePangoso
Bacchus
11
1 / 1 / 3
7,080
708
3,910
9,953
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brick and Mordy
Gilgamesh
11
2 / 3 / 8
7,270
727
4,147
13,894
11,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
13
5 / 0 / 5
8,108
811
15,134
6,166
2,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 1 / 5
7,709
771
4,781
4,876
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
11
11
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brick and Mordy
Gilgamesh
2
3
8
2
W
Medusa
5
0
5
7.5
L
Chiron
Hypno-Zick
Chiron
3
3
1
1.17
W
4
1
5
6.5
L
Baron Samedi
TheBatCiv420
Baron Samedi
0
7
3
0.21
L
Bacchus
ThePangoso
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,883
Damage
24,062
26,825
Taken
24,936
16,206
Mitigated
15,148
8,543
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brick and Mordy
Gilgamesh
4,147
695
77
2,505
13,894
11,112
244
4,048
9,846
0
11,559
W
Medusa
15,134
5,027
0
1,282
6,166
2,154
1,601
2,158
4,008
0
41,974
L
Chiron
Hypno-Zick
Chiron
6,598
2,047
566
2,582
8,188
2,168
384
927
7,261
0
26,459
W
4,781
1,369
0
612
4,876
1,882
941
2,437
2,439
9,204
1,055
L
Baron Samedi
TheBatCiv420
Baron Samedi
4,375
235
1,141
1,046
8,684
3,352
216
1,584
7,100
15,661
0
L
Bacchus
ThePangoso
Bacchus
3,910
31
376
2,832
9,953
10,686
0
2,078
7,875
7,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,761
Gold Earned
23,087
90
Minions Killed
99
2
Camps Cleared
5
505,836
Distance Traveled
549,211
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,270
727
16
2
0
171,961
0
W
Medusa
8,108
811
67
7
4
186,860
3
L
Chiron
6,786
679
51
5
2
161,318
2
W
Freya
7,709
771
16
2
1
190,390
3
L
Baron Samedi
5,895
590
28
3
0
145,876
2
L
Bacchus
7,080
708
11
1
0
198,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role