Player Matchup

Merlin
Merlin
Drwick117
Merlin
Level 54
God Stats
8W - 2L
1,500 SR
Queue Stats
100W - 109L
1,403 Elo+
Party 2
Mercury
Mercury
Fidel1964
Mercury
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
252W - 223L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
HoratioGibbs
Sun Wukong
Level 95
God Stats
2W - 1L
1,778 SR
Queue Stats
281W - 252L
1,596 Elo+
Party 1
Ares
Ares
ImNolt
Ares
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 55L
1,500 Elo+
Party 2
Freya
Freya
Wrabbits
Freya
Level 124
God Stats
9W - 6L
1,472 SR
Queue Stats
282W - 243L
1,581 Elo+
Party 1
Team Averages
Level 85
1,550 SR
1,525 Elo+

VS

Team Averages
Level 125
1,466 SR
1,526 Elo+
Ra
Ra
BigStu1217
Ra
Level 107
God Stats
33W - 30L
1,605 SR
Queue Stats
519W - 441L
1,619 Elo+
Solo
Freya
Freya
Lettice187
Freya
Level 129
God Stats
0W - 2L
1,319 SR
Queue Stats
106W - 108L
1,544 Elo+
Solo
Shiva
Shiva
Rablôre
Shiva
Level 142
God Stats
0W - 3L
1,335 SR
Queue Stats
200W - 216L
1,527 Elo+
Party 3
Neith
Neith
ShadedRain
Neith
Level 114
God Stats
51W - 33L
1,608 SR
Queue Stats
136W - 140L
1,557 Elo+
Party 3
Mercury
Mercury
StaysBlazed420
Mercury
Level 134
God Stats
5W - 8L
1,461 SR
Queue Stats
180W - 193L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drwick117
Merlin
19
2 / 4 / 15
13,131
525
10,273
10,547
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mercury
Fidel1964
Mercury
20
3 / 7 / 5
14,771
591
7,301
19,340
8,735
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
HoratioGibbs
Sun Wukong
20
6 / 5 / 10
15,120
605
17,331
29,915
36,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ares
ImNolt
Ares
16
4 / 7 / 10
12,192
488
6,066
24,506
22,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Freya
Wrabbits
Freya
20
19 / 4 / 5
17,536
701
33,766
23,783
11,280
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 5
12,891
516
17,112
15,731
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
18
2 / 8 / 1
11,889
476
8,155
22,096
9,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shiva
Rablôre
Shiva
16
3 / 9 / 13
11,569
463
10,624
31,569
24,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
18
8 / 7 / 6
12,822
513
21,190
20,310
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 7 / 6
11,527
461
10,814
20,973
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
57
34
Kills
26
27
Deaths
36
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
10
5
5
2.5
W
Merlin
Drwick117
Merlin
2
4
15
2.38
W
Mercury
Fidel1964
Mercury
3
7
5
0.79
W
Sun Wukong
HoratioGibbs
Sun Wukong
6
5
10
2.2
W
Ares
ImNolt
Ares
4
7
10
1.29
L
Freya
2
8
1
0.31
L
Shiva
Rablôre
Shiva
3
9
13
1.06
L
Neith
8
7
6
1.57
L
3
7
6
0.86
W
Freya
Wrabbits
Freya
19
4
5
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,737
Damage
67,895
108,091
Taken
110,679
83,270
Mitigated
57,032
40,076
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,112
720
2,472
3,905
15,731
6,083
116
8,788
6,943
82,282
0
W
Merlin
Drwick117
Merlin
10,273
1,282
0
2,660
10,547
4,373
3,200
4,301
5,992
85,615
0
W
Mercury
Fidel1964
Mercury
7,301
1,956
0
422
19,340
8,735
1,396
6,218
12,914
0
126,152
W
Sun Wukong
HoratioGibbs
Sun Wukong
17,331
3,140
0
14,378
29,915
36,657
3,129
3,387
26,358
0
86,061
W
Ares
ImNolt
Ares
6,066
340
0
6,731
24,506
22,225
624
6,022
18,262
19,399
0
L
Freya
8,155
3,426
0
5,966
22,096
9,703
3,587
7,954
14,142
80,316
0
L
Shiva
Rablôre
Shiva
10,624
2,316
519
3,161
31,569
24,536
0
17,162
13,643
4,785
44,549
L
Neith
21,190
11,563
181
4,900
20,310
8,431
1,487
9,151
11,159
0
88,828
L
10,814
4,595
0
4,673
20,973
8,279
362
6,734
14,239
0
76,268
W
Freya
Wrabbits
Freya
33,766
14,174
0
15,885
23,783
11,280
6,303
6,899
16,632
135,286
3,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,750
Gold Earned
60,698
633
Minions Killed
590
0
Camps Cleared
0
2,391,648
Distance Traveled
2,155,660
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,891
516
140
6
0
486,568
2
W
Merlin
13,131
525
129
5
0
469,516
5
W
Mercury
14,771
591
190
8
0
568,183
2
W
Sun Wukong
15,120
605
134
5
0
492,917
1
W
Ares
12,192
488
13
1
0
413,451
0
L
Freya
11,889
476
142
6
0
353,387
1
L
Shiva
11,569
463
58
2
0
429,456
4
L
Neith
12,822
513
134
5
0
377,910
2
L
Mercury
11,527
461
116
5
0
508,339
1
W
Freya
17,536
701
167
7
0
447,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role