Player Matchup

Zeus
Zeus
GeraDRP
Zeus
Level 148
God Stats
8W - 7L
1,448 SR
Queue Stats
97W - 88L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IVIISTER_SLO818
Ah Muzen Cab
Level 160
God Stats
8W - 6L
1,518 SR
Queue Stats
88W - 81L
1,520 Elo+
Party 1
Thor
Thor
dark6_gh0st
Thor
Level 154
God Stats
1W - 0L
1,335 SR
Queue Stats
56W - 48L
1,545 Elo+
Party 1
Osiris
Osiris
kingpinkfish486
Osiris
Level 124
God Stats
3W - 5L
1,539 SR
Queue Stats
274W - 277L
1,482 Elo+
Solo
Cthulhu
Cthulhu
smilortwins357
Cthulhu
Level 123
God Stats
12W - 8L
1,257 SR
Queue Stats
538W - 528L
1,485 Elo+
Solo
Team Averages
Level 142
1,419 SR
1,502 Elo+

VS

Team Averages
Level 78
1,536 SR
1,377 Elo+
Amaterasu
Amaterasu
Erushiruba
Amaterasu
Level 100
God Stats
12W - 11L
1,680 SR
Queue Stats
190W - 211L
1,455 Elo+
Solo
Sol
Sol
Reddmin
Sol
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
403W - 377L
1,505 Elo+
Solo
Nu Wa
Nu Wa
ToxicFan
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,318 Elo+
Party 2
Nike
Nike
deciSions19
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,287 Elo+
Party 2
Da Ji
Da Ji
dios1707
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GeraDRP
Zeus
19
5 / 1 / 12
12,745
531
20,744
12,389
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
IVIISTER_SLO818
Ah Muzen Cab
20
10 / 3 / 15
13,445
560
28,241
21,425
8,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
9 / 3 / 9
12,940
539
8,152
19,515
7,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 8
13,152
548
13,862
22,631
30,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 5 / 15
12,242
510
13,220
20,357
22,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Erushiruba
Amaterasu
15
3 / 5 / 5
10,561
440
7,972
34,731
39,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
18
5 / 8 / 1
11,927
497
14,538
18,906
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
ToxicFan
Nu Wa
15
1 / 12 / 0
9,828
410
14,214
18,351
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 4 / 6
11,053
461
11,585
18,806
23,103
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
dios1707
Da Ji
15
2 / 9 / 2
10,081
420
8,880
21,430
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
37
Kills
12
16
Deaths
38
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Erushiruba
Amaterasu
3
5
5
1.1
W
Zeus
GeraDRP
Zeus
5
1
12
11
W
Ah Muzen Cab
IVIISTER_SLO818
Ah Muzen Cab
10
3
15
5.83
L
Sol
5
8
1
0.69
L
Nu Wa
ToxicFan
Nu Wa
1
12
0
0.08
W
9
3
9
4.5
L
1
4
6
1
L
Da Ji
dios1707
Da Ji
2
9
2
0.33
W
5
4
8
2.25
W
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,219
Damage
57,189
96,317
Taken
112,224
74,663
Mitigated
83,636
31,686
Healing
25,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Erushiruba
Amaterasu
7,972
2,151
0
11,294
34,731
39,796
0
13,793
20,234
0
40,446
W
Zeus
GeraDRP
Zeus
20,744
2,516
0
4,038
12,389
6,257
636
7,546
4,479
104,427
0
W
Ah Muzen Cab
IVIISTER_SLO818
Ah Muzen Cab
28,241
11,459
1,034
8,183
21,425
8,194
3,119
7,446
13,819
0
129,295
L
Sol
14,538
4,355
0
5,527
18,906
7,168
1,066
5,127
13,779
79,246
10,407
L
Nu Wa
ToxicFan
Nu Wa
14,214
2,046
0
1,280
18,351
5,449
1,077
8,072
10,279
64,590
0
W
8,152
1,069
0
5,330
19,515
7,421
0
6,680
12,605
0
76,492
L
11,585
1,544
0
2,218
18,806
23,103
0
4,255
14,551
0
67,792
L
Da Ji
dios1707
Da Ji
8,880
3,213
0
5,297
21,430
8,120
166
2,563
18,867
0
62,103
W
13,862
5,017
0
8,620
22,631
30,745
855
4,131
18,345
568
80,534
W
13,220
1,687
1,052
3,429
20,357
22,046
131
5,415
14,684
41,129
3,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,524
Gold Earned
53,450
608
Minions Killed
582
0
Camps Cleared
0
2,176,201
Distance Traveled
2,167,819
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,561
440
67
3
0
526,385
13
W
Zeus
12,745
531
160
7
0
433,507
8
W
Ah Muzen Cab
13,445
560
137
6
0
409,018
3
L
Sol
11,927
497
163
7
0
396,188
8
L
Nu Wa
9,828
410
116
5
0
364,625
2
W
Thor
12,940
539
108
5
0
474,751
4
L
Nike
11,053
461
149
6
0
445,313
2
L
Da Ji
10,081
420
87
4
0
435,308
1
W
Osiris
13,152
548
147
6
0
421,543
0
W
Cthulhu
12,242
510
56
2
0
437,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role