Player Matchup

Cthulhu
Cthulhu
Bronze IV
Sudsme78
Cthulhu
Bronze IV
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,237 MMR
Party 1
Hachiman
Hachiman
Bronze III
Xo-Death-Fire-oX
Hachiman
Bronze III
Level 156
God Stats
1W - 2L
1,405 SR
Queue Stats
3W - 5L
1,369 MMR
Solo
Chang'e
Chang'e
Bronze IV
slipknot_180
Chang'e
Bronze IV
Level 64
God Stats
1W - 0L
1,924 SR
Queue Stats
3W - 7L
1,237 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 111
1,610 SR
1,281 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,330 SR
1,240 MMR
Janus
Janus
Silver I
Mastah_Toker
Janus
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,603 MMR
Party 2
Loki
Loki
Silver III
URxNaCl
Loki
Silver III
Level 67
God Stats
17W - 29L
1,369 SR
Queue Stats
34W - 47L
1,223 MMR
Solo
Chaac
Chaac
Silver V
uhh--Hello
Chaac
Silver V
Level 141
God Stats
25W - 29L
1,121 SR
Queue Stats
308W - 375L
894 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sudsme78
Cthulhu
17
4 / 3 / 11
12,821
712
17,063
23,902
17,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
10 / 4 / 5
13,769
765
16,778
12,836
4,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
slipknot_180
Chang'e
17
2 / 4 / 10
12,294
683
8,312
12,231
3,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasAh Muzen CabZeusThothBellona

VS

Bans
AchillesXing TianNoxAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
12,420
690
20,393
14,812
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
URxNaCl
Loki
17
6 / 6 / 2
13,121
729
6,969
15,905
4,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
15
1 / 6 / 4
10,855
603
7,511
19,892
16,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
11
11
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Cthulhu
Sudsme78
Cthulhu
4
3
11
3.17
L
Loki
URxNaCl
Loki
6
6
2
1.17
W
10
4
5
3.13
W
Chang'e
slipknot_180
Chang'e
2
4
10
1.75
L
Chaac
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,153
Damage
34,873
48,969
Taken
50,609
25,984
Mitigated
25,264
17,074
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,393
1,116
0
468
14,812
4,495
0
7,403
6,909
71,322
0
W
Cthulhu
Sudsme78
Cthulhu
17,063
1,299
556
6,824
23,902
17,950
586
10,906
11,856
42,183
0
L
Loki
URxNaCl
Loki
6,969
2,518
22
781
15,905
4,665
0
8,646
6,944
0
35,109
W
16,778
6,225
0
3,547
12,836
4,500
2,672
4,097
8,402
0
58,395
W
Chang'e
slipknot_180
Chang'e
8,312
242
2,820
3,327
12,231
3,534
95
5,462
6,355
33,543
0
L
Chaac
7,511
548
0
5,311
19,892
16,104
0
8,560
10,777
0
29,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
36,396
178
Minions Killed
179
11
Camps Cleared
5
1,020,611
Distance Traveled
997,492
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,420
690
109
6
1
331,593
2
W
Cthulhu
12,821
712
42
2
1
351,442
4
L
Loki
13,121
729
40
2
3
339,931
1
W
Hachiman
13,769
765
84
5
8
316,598
6
W
Chang'e
12,294
683
52
3
2
352,571
3
L
Chaac
10,855
603
30
2
1
325,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role