Player Matchup

Neith
Neith
AWookiieCookiie
Neith
Level 113
God Stats
1W - 4L
1,514 SR
Queue Stats
83W - 68L
1,642 Elo+
Party 2
Eset
Eset
KMoney9
Eset
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 140L
1,627 Elo+
Party 2
Horus
Horus
Torak141
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 122L
1,609 Elo+
Party 2
Izanami
Izanami
fenixmaquina
Izanami
Level 128
God Stats
365W - 364L
1,488 SR
Queue Stats
397W - 404L
1,499 Elo+
Solo
Fenrir
Fenrir
mootroot3
Fenrir
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 151L
1,619 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,599 Elo+

VS

Team Averages
Level 98
1,587 SR
1,527 Elo+
Chronos
Chronos
FactoRRR
Chronos
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
285W - 272L
1,501 Elo+
Party 1
Sobek
Sobek
Jellzy
Sobek
Level 85
God Stats
12W - 7L
1,592 SR
Queue Stats
240W - 224L
1,539 Elo+
Party 1
Ymir
Ymir
Olanderstl
Ymir
Level 86
God Stats
13W - 20L
1,488 SR
Queue Stats
386W - 344L
1,558 Elo+
Party 3
Hercules
Hercules
SMitchell67
Hercules
Level 98
God Stats
13W - 20L
1,593 SR
Queue Stats
155W - 168L
1,485 Elo+
Party 1
Izanami
Izanami
T4PY
Izanami
Level 88
God Stats
1W - 2L
1,762 SR
Queue Stats
212W - 195L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
9,747
464
9,613
13,722
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
KMoney9
Eset
17
4 / 8 / 5
10,940
521
13,706
12,687
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Torak141
Horus
14
2 / 9 / 10
9,815
467
5,466
26,420
27,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
fenixmaquina
Izanami
17
2 / 11 / 2
11,136
530
14,171
18,925
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
mootroot3
Fenrir
19
8 / 8 / 7
11,991
571
17,687
19,487
12,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FactoRRR
Chronos
20
9 / 2 / 10
13,707
653
12,272
15,398
9,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Jellzy
Sobek
17
3 / 5 / 20
11,815
563
6,564
21,556
26,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 4 / 8
12,607
600
6,956
18,424
8,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SMitchell67
Hercules
17
4 / 3 / 11
11,501
548
9,093
21,153
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
T4PY
Izanami
20
19 / 3 / 12
14,753
703
34,063
17,384
6,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
17
Kills
40
41
Deaths
17
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Chronos
FactoRRR
Chronos
9
2
10
7
W
Sobek
Jellzy
Sobek
3
5
20
2.6
L
Eset
KMoney9
Eset
4
8
5
0.81
W
5
4
8
2.25
W
Hercules
SMitchell67
Hercules
4
3
11
3.17
W
Izanami
T4PY
Izanami
19
3
12
8.33
L
Horus
Torak141
Horus
2
9
10
0.78
L
Izanami
fenixmaquina
Izanami
2
11
2
0.27
L
Fenrir
mootroot3
Fenrir
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,643
Damage
68,948
91,241
Taken
93,915
56,442
Mitigated
67,847
19,279
Healing
28,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,613
4,190
0
3,824
13,722
5,251
108
5,280
8,278
0
61,512
W
Chronos
FactoRRR
Chronos
12,272
4,711
0
5,081
15,398
9,969
3,510
2,533
12,865
112,024
2,782
W
Sobek
Jellzy
Sobek
6,564
608
0
5,611
21,556
26,546
0
2,801
18,755
25,184
0
L
Eset
KMoney9
Eset
13,706
845
1,403
1,569
12,687
4,418
0
2,521
10,087
69,499
0
W
6,956
1,893
0
3,263
18,424
8,077
868
4,633
13,791
85,478
0
W
Hercules
SMitchell67
Hercules
9,093
1,389
0
7,599
21,153
17,015
474
711
20,442
464
53,161
W
Izanami
T4PY
Izanami
34,063
25,657
0
7,205
17,384
6,240
1,584
6,034
11,350
0
126,494
L
Horus
Torak141
Horus
5,466
3,353
922
3,415
26,420
27,423
0
6,679
19,672
0
21,091
L
Izanami
fenixmaquina
Izanami
14,171
9,214
0
3,024
18,925
6,859
6,413
5,752
12,934
0
88,641
L
Fenrir
mootroot3
Fenrir
17,687
4,122
0
5,122
19,487
12,491
0
5,885
13,412
0
77,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,629
Gold Earned
64,383
515
Minions Killed
609
0
Camps Cleared
0
1,770,112
Distance Traveled
2,023,062
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,747
464
109
5
0
353,654
6
W
Chronos
13,707
653
174
8
0
428,740
5
W
Sobek
11,815
563
28
1
0
410,579
7
L
Eset
10,940
521
120
6
0
370,307
10
W
Ymir
12,607
600
132
6
0
388,184
7
W
Hercules
11,501
548
103
5
0
386,573
2
W
Izanami
14,753
703
172
8
0
408,986
5
L
Horus
9,815
467
30
1
0
388,960
4
L
Izanami
11,136
530
164
8
0
272,696
3
L
Fenrir
11,991
571
92
4
0
384,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role