Player Matchup

Sylvanus
Sylvanus
DievSepid
Sylvanus
Level 69
God Stats
2W - 0L
1,732 SR
Queue Stats
10W - 15L
1,446 Elo+
Party 2
Zeus
Zeus
Mattdemon17
Zeus
Level 147
God Stats
92W - 68L
1,533 SR
Queue Stats
204W - 164L
1,467 Elo+
Party 1
Bakasura
Bakasura
Meylli
Bakasura
Level 156
God Stats
14W - 9L
1,786 SR
Queue Stats
213W - 170L
1,471 Elo+
Party 1
Ullr
Ullr
omidrad123op
Ullr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 137L
1,502 Elo+
Party 2
Artio
Artio
poypoy45680
Artio
Level 104
God Stats
1W - 1L
1,312 SR
Queue Stats
205W - 166L
1,467 Elo+
Party 1
Team Averages
Level 109
1,572 SR
1,471 Elo+

VS

Team Averages
Level 108
1,344 SR
1,425 Elo+
Atlas
Atlas
Dandiru
Atlas
Level 107
God Stats
1W - 1L
1,407 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
JaviVlogs
Ratatoskr
Level 104
God Stats
1W - 6L
1,227 SR
Queue Stats
16W - 24L
1,408 Elo+
Party 3
Nox
Nox
ORIZONTE007
Nox
Level 150
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 50L
1,426 Elo+
Party 3
Neith
Neith
canival
Neith
Level 62
God Stats
0W - 3L
1,169 SR
Queue Stats
42W - 26L
1,352 Elo+
Party 3
Horus
Horus
dendozz
Horus
Level 116
God Stats
10W - 19L
1,417 SR
Queue Stats
233W - 226L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DievSepid
Sylvanus
17
1 / 2 / 16
11,423
519
7,537
14,699
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 0 / 9
12,745
579
28,075
7,577
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Meylli
Bakasura
20
16 / 2 / 7
13,852
630
20,566
22,166
12,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
1 / 3 / 3
11,682
531
9,797
14,361
5,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 8
11,800
536
9,127
20,013
18,084
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dandiru
Atlas
15
0 / 6 / 1
9,120
415
13,934
23,920
20,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
JaviVlogs
Ratatoskr
15
3 / 6 / 2
9,430
429
6,616
18,723
7,632
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 6 / 3
9,759
444
10,006
16,692
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
canival
Neith
18
2 / 4 / 2
10,747
489
10,914
15,619
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
dendozz
Horus
12
0 / 8 / 4
7,641
347
6,823
22,776
12,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
30
Kills
8
8
Deaths
30
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
Dandiru
Atlas
0
6
1
0.08
W
Sylvanus
DievSepid
Sylvanus
1
2
16
4.5
L
Ratatoskr
JaviVlogs
Ratatoskr
3
6
2
0.67
W
9
0
9
13.5
W
Bakasura
Meylli
Bakasura
16
2
7
9.75
L
3
6
3
0.75
L
Neith
canival
Neith
2
4
2
0.75
L
Horus
dendozz
Horus
0
8
4
0.25
W
1
3
3
0.83
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,102
Damage
48,293
78,816
Taken
97,730
54,957
Mitigated
50,463
38,856
Healing
25,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Dandiru
Atlas
13,934
5,040
0
7,104
23,920
20,769
0
11,458
11,390
60,190
0
W
Sylvanus
DievSepid
Sylvanus
7,537
906
4,170
5,075
14,699
15,777
196
3,567
10,794
34,898
0
L
Ratatoskr
JaviVlogs
Ratatoskr
6,616
1,026
0
5,160
18,723
7,632
0
9,438
8,696
0
60,244
W
28,075
1,933
634
3,201
7,577
2,843
30
2,525
4,813
102,579
0
W
Bakasura
Meylli
Bakasura
20,566
12,680
0
11,514
22,166
12,538
540
4,713
17,453
0
105,817
L
10,006
746
0
2,564
16,692
5,320
29
9,337
6,525
60,648
0
L
Neith
canival
Neith
10,914
5,019
0
4,368
15,619
4,664
514
3,013
11,752
0
81,369
L
Horus
dendozz
Horus
6,823
3,241
2,495
3,950
22,776
12,078
252
10,717
9,823
0
23,754
W
9,797
3,612
0
5,019
14,361
5,715
2,708
2,617
11,744
0
89,416
W
9,127
1,391
1,246
7,997
20,013
18,084
402
10,518
9,220
60,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,502
Gold Earned
46,697
613
Minions Killed
520
0
Camps Cleared
0
2,130,529
Distance Traveled
2,039,870
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,120
415
115
5
0
366,921
2
W
Sylvanus
11,423
519
49
2
0
413,710
1
L
Ratatoskr
9,430
429
112
5
0
450,253
1
W
Zeus
12,745
579
134
6
0
455,198
11
W
Bakasura
13,852
630
170
8
0
487,955
10
L
Nox
9,759
444
121
6
0
399,914
4
L
Neith
10,747
489
141
6
0
393,200
5
L
Horus
7,641
347
31
1
0
429,582
0
W
Ullr
11,682
531
149
7
0
363,532
1
W
Artio
11,800
536
111
5
0
410,134
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role