Player Matchup

Hades
Hades
ArchangelRemiel
Hades
Level 109
God Stats
3W - 1L
1,840 SR
Queue Stats
97W - 72L
1,653 Elo+
Solo
Thoth
Thoth
KingFranklin7
Thoth
Level 148
God Stats
11W - 14L
1,480 SR
Queue Stats
187W - 168L
1,623 Elo+
Solo
Hun Batz
Hun Batz
TheHOLEFACEDone
Hun Batz
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 136L
1,648 Elo+
Solo
Artemis
Artemis
hll70590
Artemis
Level 114
God Stats
8W - 4L
1,779 SR
Queue Stats
231W - 259L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
killspring177
Sun Wukong
Level 134
God Stats
11W - 11L
1,624 SR
Queue Stats
331W - 320L
1,504 Elo+
Solo
Team Averages
Level 133
1,645 SR
1,571 Elo+

VS

Team Averages
Level 135
1,601 SR
1,570 Elo+
Cernunnos
Cernunnos
CountDookiee
Cernunnos
Level 157
God Stats
26W - 7L
1,884 SR
Queue Stats
596W - 452L
1,719 Elo+
Solo
Sun Wukong
Sun Wukong
Darth Benebeeb
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 87L
1,522 Elo+
Solo
Bacchus
Bacchus
LINO_FERNANDEZ
Bacchus
Level 139
God Stats
24W - 34L
1,421 SR
Queue Stats
197W - 241L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
Niranium
Ratatoskr
Level 125
God Stats
86W - 100L
1,506 SR
Queue Stats
318W - 320L
1,563 Elo+
Solo
Hades
Hades
Roosevelt Puppy
Hades
Level 144
God Stats
12W - 4L
1,694 SR
Queue Stats
182W - 163L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 7
10,815
721
10,711
20,558
13,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 3 / 5
10,393
693
12,723
11,399
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
18
6 / 4 / 5
11,234
749
17,596
14,676
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
hll70590
Artemis
16
0 / 8 / 5
9,690
646
9,761
14,431
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
killspring177
Sun Wukong
18
5 / 3 / 8
10,786
719
14,130
24,627
20,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CountDookiee
Cernunnos
20
5 / 1 / 13
12,000
800
25,053
16,312
6,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Darth Benebeeb
Sun Wukong
19
4 / 1 / 8
11,210
747
9,611
18,142
17,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 8 / 4
11,641
776
11,574
16,245
9,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Niranium
Ratatoskr
19
8 / 2 / 9
11,911
794
11,197
14,183
5,795
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 4 / 12
11,816
788
16,339
18,067
14,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
16
Kills
24
24
Deaths
16
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Cernunnos
CountDookiee
Cernunnos
5
1
13
11.5
W
Sun Wukong
Darth Benebeeb
Sun Wukong
4
1
8
8
L
2
3
5
1.5
W
3
8
4
0.63
W
Ratatoskr
Niranium
Ratatoskr
8
2
9
6.25
W
4
4
12
2.5
L
Hun Batz
6
4
5
2.13
L
Artemis
hll70590
Artemis
0
8
5
0.31
L
Sun Wukong
killspring177
Sun Wukong
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,921
Damage
73,774
85,691
Taken
82,949
47,522
Mitigated
54,297
13,557
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,711
1,105
671
5,056
20,558
13,976
323
5,430
14,585
38,485
0
W
Cernunnos
CountDookiee
Cernunnos
25,053
14,010
0
8,867
16,312
6,855
5,943
4,919
11,393
0
71,907
W
Sun Wukong
Darth Benebeeb
Sun Wukong
9,611
1,154
529
6,955
18,142
17,239
0
5,618
12,524
0
26,850
L
12,723
41
156
481
11,399
3,417
0
2,775
8,400
45,708
0
W
11,574
542
316
1,296
16,245
9,976
407
3,651
12,594
42,590
0
W
Ratatoskr
Niranium
Ratatoskr
11,197
1,909
0
375
14,183
5,795
1,109
4,112
10,071
0
32,524
W
16,339
1,272
425
5,991
18,067
14,432
1,168
5,134
12,933
43,300
0
L
Hun Batz
17,596
3,882
0
612
14,676
5,372
0
4,296
10,084
0
44,305
L
Artemis
hll70590
Artemis
9,761
4,937
0
665
14,431
4,290
1,058
7,023
7,215
0
34,560
L
Sun Wukong
killspring177
Sun Wukong
14,130
2,781
0
5,916
24,627
20,467
0
7,567
16,640
0
38,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,918
Gold Earned
58,578
307
Minions Killed
309
0
Camps Cleared
0
1,452,478
Distance Traveled
1,543,966
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,815
721
71
5
0
275,235
0
W
Cernunnos
12,000
800
95
6
0
298,212
2
W
Sun Wukong
11,210
747
35
2
0
303,618
1
L
Thoth
10,393
693
63
4
0
311,254
0
W
Bacchus
11,641
776
68
5
0
270,016
2
W
Ratatoskr
11,911
794
36
2
0
383,641
3
W
Hades
11,816
788
75
5
0
288,479
2
L
Hun Batz
11,234
749
59
4
0
330,621
3
L
Artemis
9,690
646
62
4
0
237,590
0
L
Sun Wukong
10,786
719
52
3
0
297,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role