Player Matchup

Heimdallr
Heimdallr
BDGAchmed
Heimdallr
Level 109
God Stats
6W - 9L
1,500 SR
Queue Stats
326W - 385L
1,362 Elo+
Party 3
Bakasura
Bakasura
DonnieBAC
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 307L
1,345 Elo+
Party 3
He Bo
He Bo
JTE_BEZ_EN_TRONC
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,395 Elo+
Solo
Chaac
Chaac
SyserOne
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 211L
1,436 Elo+
Party 3
Agni
Agni
slepiPutnik
Agni
Level 27
God Stats
4W - 6L
1,474 SR
Queue Stats
107W - 112L
1,444 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,396 Elo+

VS

Team Averages
Level 112
1,500 SR
1,339 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
RyukenBlack
Zeus
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
212W - 227L
1,234 Elo+
Party 1
Erlang Shen
Erlang Shen
RyukenWhite
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 188L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
xIIBluelotusIIx
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BDGAchmed
Heimdallr
20
4 / 3 / 12
12,257
766
16,359
15,738
7,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
DonnieBAC
Bakasura
13
0 / 7 / 8
9,801
613
4,186
16,424
7,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 7 / 10
10,995
687
13,112
15,756
6,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SyserOne
Chaac
18
2 / 2 / 10
10,418
651
7,916
24,601
27,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 6 / 6
12,998
812
22,958
15,955
7,193
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
5 / 2 / 15
12,443
778
20,559
10,843
4,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
 
Tyr
19
6 / 5 / 12
11,626
727
10,899
21,838
25,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 2 / 12
12,044
753
27,251
9,204
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
RyukenWhite
Erlang Shen
16
0 / 7 / 12
10,168
636
3,942
18,224
12,720
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
xIIBluelotusIIx
Danzaburou
20
5 / 2 / 12
12,735
796
12,889
14,349
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
88
18
Kills
25
25
Deaths
18
46
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
2
15
6.25
W
Tyr
 
Tyr
6
5
12
2.4
L
Heimdallr
BDGAchmed
Heimdallr
4
3
12
3.33
L
Bakasura
DonnieBAC
Bakasura
0
7
8
0.57
L
3
7
10
1.14
W
9
2
12
7.5
W
Erlang Shen
RyukenWhite
Erlang Shen
0
7
12
0.86
L
Chaac
SyserOne
Chaac
2
2
10
3.5
L
9
6
6
2
W
Danzaburou
xIIBluelotusIIx
Danzaburou
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,531
Damage
75,540
88,474
Taken
74,458
55,721
Mitigated
51,504
27,383
Healing
28,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
20,559
4,224
1,176
2,664
10,843
4,633
1,280
5,835
4,983
0
43,903
W
Tyr
 
Tyr
10,899
1,238
1,184
3,544
21,838
25,195
164
9,756
11,902
0
16,940
L
Heimdallr
BDGAchmed
Heimdallr
16,359
2,746
1,471
3,096
15,738
7,260
2,662
6,184
9,554
0
37,456
L
Bakasura
DonnieBAC
Bakasura
4,186
2,017
1,779
2,093
16,424
7,022
709
4,366
12,058
0
5,201
L
13,112
345
1,717
2,371
15,756
6,803
190
3,998
11,758
24,636
0
W
27,251
1,641
4,824
2,569
9,204
3,291
610
4,827
4,341
45,263
0
W
Erlang Shen
RyukenWhite
Erlang Shen
3,942
1,109
777
2,636
18,224
12,720
758
9,571
8,578
111
12,382
L
Chaac
SyserOne
Chaac
7,916
1,147
1,086
10,237
24,601
27,443
205
7,957
16,644
0
16,018
L
22,958
1,846
1,240
2,293
15,955
7,193
1,006
4,857
11,098
51,354
0
W
Danzaburou
xIIBluelotusIIx
Danzaburou
12,889
3,974
2,444
6,722
14,349
5,665
2,229
6,081
8,143
0
35,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,469
Gold Earned
59,016
166
Minions Killed
171
0
Camps Cleared
0
1,599,506
Distance Traveled
1,550,446
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,443
778
55
3
0
298,836
0
W
Tyr
11,626
727
19
1
0
365,748
1
L
Heimdallr
12,257
766
41
3
0
317,525
3
L
Bakasura
9,801
613
11
1
0
320,098
0
L
He Bo
10,995
687
37
2
0
301,448
0
W
Zeus
12,044
753
35
2
0
315,167
4
W
Erlang Shen
10,168
636
10
1
0
270,337
1
L
Chaac
10,418
651
13
1
0
353,423
0
L
Agni
12,998
812
64
4
0
307,012
0
W
Danzaburou
12,735
796
52
3
0
300,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role