Player Matchup

Horus
Horus
Jahbri90
Horus
Level 128
God Stats
7W - 4L
1,526 SR
Queue Stats
90W - 110L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NO PROOF BUD
Ah Muzen Cab
Level 91
God Stats
11W - 5L
1,572 SR
Queue Stats
27W - 14L
1,454 Elo+
Party 2
Agni
Agni
Scooby Nice
Agni
Level 13
God Stats
2W - 0L
1,694 SR
Queue Stats
13W - 5L
1,765 Elo+
Party 2
Mercury
Mercury
SimplyWater304
Mercury
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 120L
1,492 Elo+
Party 2
Geb
Geb
Tinko Poof
Geb
Level 103
God Stats
6W - 5L
1,694 SR
Queue Stats
34W - 35L
1,531 Elo+
Party 2
Team Averages
Level 98
1,597 SR
1,551 Elo+

VS

Team Averages
Level 54
1,522 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SexHaver6969
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 87L
1,536 Elo+
Solo
Scylla
Scylla
aVibeChecker
Scylla
Level 35
God Stats
10W - 16L
1,569 SR
Queue Stats
56W - 65L
1,405 Elo+
Party 1
King Arthur
King Arthur
koopex
King Arthur
Level 28
God Stats
3W - 6L
1,540 SR
Queue Stats
62W - 82L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jahbri90
Horus
15
4 / 1 / 10
9,128
830
9,753
9,965
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
NO PROOF BUD
Ah Muzen Cab
17
9 / 5 / 6
9,973
907
15,068
13,941
5,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
8 / 1 / 9
10,281
935
15,895
7,747
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 5
9,189
835
6,139
8,377
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 0 / 12
9,059
824
7,660
8,322
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 3 / 0
7,967
724
3,771
11,224
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
 
Nu Wa
14
0 / 5 / 4
7,530
685
10,698
12,139
3,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
SexHaver6969
Ao Kuang
15
3 / 7 / 5
8,663
788
8,788
15,013
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
15
3 / 5 / 2
8,285
753
6,541
10,097
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
koopex
King Arthur
14
1 / 6 / 3
8,129
739
4,297
13,209
11,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
26
Kills
8
8
Deaths
26
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
Nu Wa
 
Nu Wa
0
5
4
0.4
W
Horus
Jahbri90
Horus
4
1
10
9
W
Ah Muzen Cab
NO PROOF BUD
Ah Muzen Cab
9
5
6
2.4
W
8
1
9
12.5
L
Ao Kuang
SexHaver6969
Ao Kuang
3
7
5
0.79
W
4
1
5
6.5
W
1
0
12
7
L
Scylla
3
5
2
0.8
L
King Arthur
koopex
King Arthur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,515
Damage
34,095
48,352
Taken
61,682
28,264
Mitigated
26,937
16,349
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,771
2,651
0
1,109
11,224
3,213
1,271
3,549
7,454
0
22,680
L
Nu Wa
 
Nu Wa
10,698
3,674
199
3,028
12,139
3,749
0
7,282
4,685
23,531
0
W
Horus
Jahbri90
Horus
9,753
4,709
3,713
5,008
9,965
9,148
85
4,259
5,706
0
25,891
W
Ah Muzen Cab
NO PROOF BUD
Ah Muzen Cab
15,068
5,884
0
3,764
13,941
5,406
3,208
8,654
5,287
0
50,797
W
15,895
431
0
1,043
7,747
2,585
195
4,717
3,030
52,882
0
L
Ao Kuang
SexHaver6969
Ao Kuang
8,788
2,102
0
2,244
15,013
5,651
0
3,823
10,981
18,926
1,530
W
6,139
3,431
0
758
8,377
3,390
743
3,134
5,243
0
28,785
W
7,660
138
542
1,521
8,322
7,735
248
4,679
3,643
24,267
0
L
Scylla
6,541
1,038
0
340
10,097
2,686
0
4,177
5,812
23,972
0
L
King Arthur
koopex
King Arthur
4,297
361
262
646
13,209
11,638
0
4,506
8,560
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
40,574
243
Minions Killed
182
0
Camps Cleared
0
1,182,610
Distance Traveled
1,035,325
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,967
724
48
4
0
200,272
1
L
Nu Wa
7,530
685
25
2
0
204,039
0
W
Horus
9,128
830
35
3
0
252,415
2
W
Ah Muzen Cab
9,973
907
57
5
0
223,314
0
W
Agni
10,281
935
76
7
0
219,700
0
L
Ao Kuang
8,663
788
31
3
0
212,333
1
W
Mercury
9,189
835
51
5
0
253,193
0
W
Geb
9,059
824
24
2
0
233,988
1
L
Scylla
8,285
753
45
4
0
213,456
1
L
King Arthur
8,129
739
33
3
0
205,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role