Player Matchup

Anubis
Anubis
CrimzyKR
Anubis
Level 19
God Stats
18W - 14L
1,514 SR
Queue Stats
148W - 139L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
Skunkedzz
Sun Wukong
Level 10
God Stats
16W - 10L
1,621 SR
Queue Stats
32W - 28L
1,570 Elo+
Party 1
Pele
Pele
firelord89066
Pele
Level 148
God Stats
3W - 0L
1,671 SR
Queue Stats
276W - 232L
1,586 Elo+
Party 1
Team Averages
Level 59
1,602 SR
1,577 Elo+

VS

Team Averages
Level 109
1,498 SR
1,512 Elo+
Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Mosk1to_
Nemesis
Level 116
God Stats
7W - 12L
1,494 SR
Queue Stats
48W - 54L
1,451 Elo+
Party 2
Thoth
Thoth
ch193ris
Thoth
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 97L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrimzyKR
Anubis
15
5 / 3 / 10
10,520
751
11,574
11,426
5,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Skunkedzz
Sun Wukong
17
2 / 0 / 15
10,970
784
10,071
10,413
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
13 / 3 / 2
11,956
854
17,068
13,582
6,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 4 / 3
9,873
705
8,480
22,843
15,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Mosk1to_
Nemesis
11
1 / 10 / 2
8,612
615
8,035
15,422
4,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
ch193ris
Thoth
13
2 / 6 / 1
8,967
641
6,171
9,141
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
5
6
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
3
0.88
W
Anubis
CrimzyKR
Anubis
5
3
10
3.33
L
Nemesis
Mosk1to_
Nemesis
1
10
2
0.2
W
Sun Wukong
Skunkedzz
Sun Wukong
2
0
15
9.5
L
Thoth
ch193ris
Thoth
2
6
1
0.42
W
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,713
Damage
22,686
35,421
Taken
47,406
23,791
Mitigated
21,207
11,385
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,480
2,113
0
9,387
22,843
15,303
0
5,990
16,129
0
21,525
W
Anubis
CrimzyKR
Anubis
11,574
898
0
4,835
11,426
5,682
369
2,105
9,021
29,115
0
L
Nemesis
Mosk1to_
Nemesis
8,035
3,174
0
3,183
15,422
4,090
0
3,831
11,456
0
20,559
W
Sun Wukong
Skunkedzz
Sun Wukong
10,071
1,011
0
3,464
10,413
11,663
62
1,899
8,162
0
35,405
L
Thoth
ch193ris
Thoth
6,171
280
0
1,183
9,141
1,814
0
1,958
6,957
24,603
0
W
17,068
4,779
0
3,086
13,582
6,446
900
2,124
11,310
0
72,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
27,452
172
Minions Killed
92
12
Camps Cleared
2
825,562
Distance Traveled
735,556
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,873
705
14
1
1
271,780
3
W
Anubis
10,520
751
44
3
2
230,691
0
L
Nemesis
8,612
615
31
2
1
251,296
2
W
Sun Wukong
10,970
784
42
3
0
304,195
0
L
Thoth
8,967
641
47
3
0
212,480
1
W
Pele
11,956
854
86
6
10
290,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role