Player Matchup

Sol
Sol
Diamond III
Crazeeee
Sol
Diamond III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 193L
2,240 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
MisterDeez
Guan Yu
Diamond IV
Level 160
God Stats
12W - 8L
1,744 SR
Queue Stats
200W - 174L
2,091 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
S7ADE
Erlang Shen
Diamond II
Level 150
God Stats
4W - 5L
1,798 SR
Queue Stats
181W - 137L
2,246 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Thicchard
Morgan Le Fay
Diamond I
Level 158
God Stats
2W - 2L
1,948 SR
Queue Stats
213W - 193L
2,462 MMR
Solo
Susano
Susano
Diamond II
Zandizull
Susano
Diamond II
Level 89
God Stats
21W - 33L
1,584 SR
Queue Stats
356W - 327L
2,260 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,715 SR
2,260 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,630 SR
2,124 MMR
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
Eatzz
Mercury
Masters
Level 156
God Stats
55W - 33L
1,711 SR
Queue Stats
854W - 818L
2,747 MMR
Solo
Bellona
Bellona
Diamond V
I2th
Bellona
Diamond V
Level 158
God Stats
5W - 5L
1,574 SR
Queue Stats
266W - 243L
2,086 MMR
Solo
Serqet
Serqet
Diamond IV
NiftyDC
Serqet
Diamond IV
Level 160
God Stats
3W - 1L
1,686 SR
Queue Stats
98W - 85L
2,164 MMR
Solo
Olorun
Olorun
Diamond IV
potatoeinabox
Olorun
Diamond IV
Level 160
God Stats
6W - 5L
1,680 SR
Queue Stats
166W - 152L
2,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,062
504
5,176
9,003
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
MisterDeez
Guan Yu
11
0 / 4 / 1
6,609
413
2,992
17,154
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
S7ADE
Erlang Shen
15
5 / 4 / 3
8,759
547
8,143
13,254
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Thicchard
Morgan Le Fay
13
1 / 5 / 2
7,737
484
4,515
7,961
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Zandizull
Susano
14
2 / 2 / 1
7,904
494
9,152
12,468
8,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArtioPersephoneEset

VS

Bans
CliodhnaBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 0 / 9
10,457
654
11,345
5,931
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Eatzz
Mercury
18
7 / 4 / 6
10,514
657
11,349
10,728
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
I2th
Bellona
16
2 / 2 / 3
9,855
616
9,095
15,975
15,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
NiftyDC
Serqet
12
3 / 1 / 6
8,527
533
3,675
9,785
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 1 / 4
10,676
667
6,374
8,984
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
18
18
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
9
8.5
L
0
3
0
0
W
Mercury
Eatzz
Mercury
7
4
6
2.5
W
Bellona
I2th
Bellona
2
2
3
1.75
L
Guan Yu
MisterDeez
Guan Yu
0
4
1
0.13
W
Serqet
NiftyDC
Serqet
3
1
6
6
L
Erlang Shen
S7ADE
Erlang Shen
5
4
3
1.63
L
Morgan Le Fay
Thicchard
Morgan Le Fay
1
5
2
0.4
L
Susano
Zandizull
Susano
2
2
1
1.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,978
Damage
41,838
59,840
Taken
51,403
34,092
Mitigated
31,124
17,943
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,345
1,172
0
2,230
5,931
1,904
304
590
5,233
78,099
0
L
5,176
1,556
0
3,622
9,003
2,323
0
4,544
4,368
54,098
7,800
W
Mercury
Eatzz
Mercury
11,349
7,090
0
1,383
10,728
3,733
248
1,421
9,171
0
82,633
W
Bellona
I2th
Bellona
9,095
3,293
0
8,527
15,975
15,539
420
786
15,143
0
64,572
L
Guan Yu
MisterDeez
Guan Yu
2,992
165
130
2,836
17,154
11,992
0
7,466
9,380
0
28,732
W
Serqet
NiftyDC
Serqet
3,675
420
0
1,823
9,785
6,879
0
1,939
7,340
0
22,941
L
Erlang Shen
S7ADE
Erlang Shen
8,143
2,972
0
4,963
13,254
8,926
0
1,743
11,196
0
53,791
L
Morgan Le Fay
Thicchard
Morgan Le Fay
4,515
135
0
642
7,961
2,678
0
2,515
5,298
52,339
0
L
Susano
Zandizull
Susano
9,152
2,196
0
5,750
12,468
8,173
0
834
11,548
0
47,993
W
6,374
2,470
41
5,555
8,984
3,069
186
3,992
4,980
84,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
50,029
476
Minions Killed
594
0
Camps Cleared
0
1,566,182
Distance Traveled
1,761,010
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,457
654
145
9
0
340,447
11
L
Sol
8,062
504
123
8
0
279,719
7
W
Mercury
10,514
657
128
8
0
396,116
1
W
Bellona
9,855
616
130
8
0
354,371
10
L
Guan Yu
6,609
413
46
3
0
321,060
4
W
Serqet
8,527
533
22
1
0
359,108
6
L
Erlang Shen
8,759
547
100
6
0
340,918
3
L
Morgan Le Fay
7,737
484
105
7
0
295,648
6
L
Susano
7,904
494
102
6
0
328,837
5
W
Olorun
10,676
667
169
11
0
310,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role