Player Matchup

Ra
Ra
Platinum III
Ascndr
Ra
Platinum III
Level 159
God Stats
1W - 1L
1,825 SR
Queue Stats
81W - 16L
2,159 MMR
Party 1
Chaac
Chaac
Platinum IV
Gosick
Chaac
Platinum IV
Level 160
God Stats
1W - 0L
1,574 SR
Queue Stats
16W - 2L
2,008 MMR
Party 1
Atlas
Atlas
Platinum III
JustInfertile
Atlas
Platinum III
Level 159
God Stats
3W - 0L
1,461 SR
Queue Stats
20W - 4L
2,159 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,620 SR
2,109 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,592 SR
1,712 MMR
Medusa
Medusa
Gold II
Darkstar210
Medusa
Gold II
Level 149
God Stats
6W - 5L
1,643 SR
Queue Stats
14W - 11L
1,706 MMR
Solo
Horus
Horus
Platinum II
KuroCrack
Horus
Platinum II
Level 149
God Stats
59W - 48L
1,629 SR
Queue Stats
111W - 107L
1,872 MMR
Solo
Eset
Eset
Bronze IV
bajsbajsbajs
Eset
Bronze IV
Level 99
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 3L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
7 / 1 / 11
9,504
864
11,475
7,499
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Gosick
Chaac
15
11 / 1 / 9
9,982
907
14,411
16,834
18,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 17
8,967
815
8,062
14,604
16,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ah Muzen CabThothFenrirBastetAchilles

VS

Bans
GilgameshMorgan Le FayHou YiZeusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 8 / 2
7,470
679
8,678
12,522
4,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
KuroCrack
Horus
12
1 / 6 / 2
7,681
698
7,959
17,507
12,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 2
7,195
654
7,987
9,155
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
3
3
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
7
1
11
12.5
L
Medusa
1
8
2
0.25
W
Chaac
Gosick
Chaac
11
1
9
15.5
W
2
1
17
10.5
L
Horus
KuroCrack
Horus
1
6
2
0.33
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,948
Damage
24,624
38,937
Taken
39,184
39,670
Mitigated
19,434
14,615
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,475
1,125
3,642
2,450
7,499
4,230
1,182
861
6,638
43,692
0
L
Medusa
8,678
2,814
0
553
12,522
4,429
0
6,690
5,560
0
35,582
W
Chaac
Gosick
Chaac
14,411
2,354
0
4,466
16,834
18,512
1,036
3,889
12,945
0
29,712
W
8,062
2,326
455
3,602
14,604
16,928
492
3,516
11,088
18,665
0
L
Horus
KuroCrack
Horus
7,959
4,321
653
2,902
17,507
12,337
0
8,167
8,910
0
19,508
L
7,987
583
161
702
9,155
2,668
0
4,420
4,695
20,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
22,346
144
Minions Killed
112
5
Camps Cleared
4
693,786
Distance Traveled
550,972
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,504
864
97
9
5
216,831
1
L
Medusa
7,470
679
64
6
4
168,483
2
W
Chaac
9,982
907
29
3
0
246,143
0
W
Atlas
8,967
815
18
2
0
230,812
1
L
Horus
7,681
698
10
1
0
200,903
3
L
Eset
7,195
654
38
3
0
181,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role