Player Matchup

Ares
Ares
CapOverlord
Ares
Level 105
God Stats
7W - 1L
1,500 SR
Queue Stats
354W - 327L
1,523 Elo+
Party 3
Khepri
Khepri
Cap_Chief_Awsome
Khepri
Level 108
God Stats
12W - 4L
1,747 SR
Queue Stats
507W - 469L
1,523 Elo+
Party 3
Ah Puch
Ah Puch
D7XR
Ah Puch
Level 125
God Stats
4W - 1L
1,838 SR
Queue Stats
48W - 32L
1,594 Elo+
Party 2
Hou Yi
Hou Yi
StratosTheGamer
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 33L
1,649 Elo+
Party 2
Zeus
Zeus
nMonkeh
Zeus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 23L
1,653 Elo+
Party 2
Team Averages
Level 111
1,617 SR
1,588 Elo+

VS

Team Averages
Level 148
1,495 SR
1,552 Elo+
Skadi
Skadi
 
Skadi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
XxBiZ3NxX
Danzaburou
Level 160
God Stats
3W - 4L
1,502 SR
Queue Stats
558W - 473L
1,606 Elo+
Party 1
Khepri
Khepri
xX-DR_HANF-Xx
Khepri
Level 154
God Stats
10W - 10L
1,840 SR
Queue Stats
648W - 666L
1,545 Elo+
Solo
Mulan
Mulan
МистерФокс
Mulan
Level 156
God Stats
11W - 11L
1,131 SR
Queue Stats
905W - 909L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 23
9,621
875
5,633
16,631
21,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 27
9,177
834
4,740
18,071
24,317
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
D7XR
Ah Puch
16
11 / 4 / 15
10,197
927
16,519
8,859
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 19
10,250
932
17,937
9,094
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
nMonkeh
Zeus
18
12 / 2 / 22
10,845
986
26,360
12,600
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 6 / 7
8,700
791
11,285
12,948
6,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
 
Sun Wukong
14
2 / 9 / 5
7,904
719
8,754
15,164
15,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
XxBiZ3NxX
Danzaburou
14
4 / 8 / 3
9,006
819
12,562
13,807
6,578
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 7
8,610
783
3,753
18,310
26,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 7 / 6
7,780
707
9,368
15,779
19,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
39
36
Kills
11
12
Deaths
36
106
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
7
0.92
L
Sun Wukong
 
Sun Wukong
2
9
5
0.5
W
3
2
23
7.25
W
1
3
27
4.83
W
Ah Puch
D7XR
Ah Puch
11
4
15
4.63
W
9
1
19
18.5
L
Danzaburou
XxBiZ3NxX
Danzaburou
4
8
3
0.69
W
Zeus
nMonkeh
Zeus
12
2
22
11.5
L
2
6
7
0.92
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,189
Damage
45,722
65,255
Taken
76,008
62,397
Mitigated
74,045
20,975
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,285
4,807
741
3,716
12,948
6,065
0
9,340
3,432
0
26,949
L
Sun Wukong
 
Sun Wukong
8,754
949
769
1,632
15,164
15,484
0
10,979
4,039
0
14,935
W
5,633
418
1,424
3,032
16,631
21,652
49
1,245
15,203
9,141
0
W
4,740
55
2,607
5,034
18,071
24,317
392
1,370
16,408
10,132
0
W
Ah Puch
D7XR
Ah Puch
16,519
394
1,345
1,212
8,859
5,003
802
623
8,236
33,685
0
W
17,937
10,861
676
1,749
9,094
5,020
3,752
886
8,138
0
29,729
L
Danzaburou
XxBiZ3NxX
Danzaburou
12,562
6,346
69
3,181
13,807
6,578
0
11,138
2,503
0
20,412
W
Zeus
nMonkeh
Zeus
26,360
3,565
1,175
2,721
12,600
6,405
585
810
11,658
46,844
0
L
3,753
144
885
2,494
18,310
26,356
0
13,065
4,975
7,027
0
L
9,368
451
805
1,266
15,779
19,562
0
7,882
7,807
2,696
13,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,090
Gold Earned
42,000
107
Minions Killed
97
0
Camps Cleared
0
1,035,228
Distance Traveled
867,664
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,700
791
42
4
0
175,091
0
L
Sun Wukong
7,904
719
21
2
0
177,173
4
W
Ares
9,621
875
2
0
0
215,148
5
W
Khepri
9,177
834
9
1
0
208,838
0
W
Ah Puch
10,197
927
29
3
0
205,076
1
W
Hou Yi
10,250
932
22
2
0
209,360
0
L
Danzaburou
9,006
819
19
2
0
161,518
0
W
Zeus
10,845
986
45
4
0
196,806
2
L
Khepri
8,610
783
10
1
0
169,279
0
L
Mulan
7,780
707
5
0
0
184,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role