Player Matchup

Scylla
Scylla
BigBulgyDad
Scylla
Level 26
God Stats
3W - 6L
1,260 SR
Queue Stats
110W - 115L
1,362 Elo+
Party 2
Athena
Athena
Bigg Black Dad
Athena
Level 61
God Stats
2W - 0L
1,536 SR
Queue Stats
30W - 31L
1,467 Elo+
Party 2
Tyr
Tyr
Orkelyeroth
Tyr
Level 125
God Stats
1W - 1L
1,319 SR
Queue Stats
42W - 29L
1,280 Elo+
Party 2
Team Averages
Level 71
1,372 SR
1,369 Elo+

VS

Team Averages
Level 59
1,501 SR
1,164 Elo+
Chiron
Chiron
Katmondu22
Chiron
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,086 Elo+
Party 1
Kukulkan
Kukulkan
LtPurrMeow
Kukulkan
Level 103
God Stats
2W - 6L
1,583 SR
Queue Stats
17W - 37L
1,222 Elo+
Party 1
Neith
Neith
SirTymbaland
Neith
Level 36
God Stats
2W - 5L
1,421 SR
Queue Stats
14W - 22L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 7 / 11
13,209
695
8,423
14,108
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
1 / 0 / 12
14,132
744
6,151
19,755
24,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
12 / 6 / 4
15,098
795
22,325
21,746
21,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Katmondu22
Chiron
16
0 / 7 / 7
11,882
625
7,310
18,734
6,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LtPurrMeow
Kukulkan
20
10 / 5 / 1
14,772
777
16,227
14,450
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 8
11,885
626
6,132
8,878
2,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
16
Kills
11
13
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
7
11
1.21
W
1
0
12
7
L
Chiron
Katmondu22
Chiron
0
7
7
0.5
L
Kukulkan
LtPurrMeow
Kukulkan
10
5
1
2.1
W
12
6
4
2.33
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
29,669
55,609
Taken
42,062
51,867
Mitigated
14,611
14,719
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,423
300
0
1,716
14,108
6,079
1,594
6,106
8,002
58,841
0
W
6,151
1,012
844
4,849
19,755
24,604
657
5,009
13,496
29,551
0
L
Chiron
Katmondu22
Chiron
7,310
2,798
501
3,387
18,734
6,102
2,121
6,970
11,761
0
40,730
L
Kukulkan
LtPurrMeow
Kukulkan
16,227
1,500
0
122
14,450
6,165
0
3,815
10,635
60,258
0
W
22,325
4,860
433
6,877
21,746
21,184
848
5,718
15,236
0
65,673
L
6,132
2,035
0
1,363
8,878
2,344
38
3,952
4,926
0
13,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
38,539
190
Minions Killed
174
11
Camps Cleared
3
1,046,732
Distance Traveled
841,172
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,209
695
88
5
4
302,886
2
W
Athena
14,132
744
48
3
1
400,038
3
L
Chiron
11,882
625
67
4
2
316,601
1
L
Kukulkan
14,772
777
86
5
1
317,808
3
W
Tyr
15,098
795
54
3
6
343,808
3
L
Neith
11,885
626
21
1
0
206,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role