Player Matchup

Hercules
Hercules
LordStr1der
Hercules
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 70L
1,453 Elo+
Party 2
Amaterasu
Amaterasu
MeGa ODST
Amaterasu
Level 120
God Stats
6W - 3L
1,500 SR
Queue Stats
90W - 114L
1,468 Elo+
Party 3
Izanami
Izanami
Mizuki21
Izanami
Level 29
God Stats
1W - 2L
1,354 SR
Queue Stats
93W - 80L
1,384 Elo+
Party 2
Scylla
Scylla
PinkMangoMadness
Scylla
Level 127
God Stats
0W - 1L
1,377 SR
Queue Stats
177W - 202L
1,481 Elo+
Party 3
Ares
Ares
SOTstrawhat
Ares
Level 13
God Stats
2W - 6L
1,155 SR
Queue Stats
5W - 17L
1,090 Elo+
Party 2
Team Averages
Level 71
1,377 SR
1,375 Elo+

VS

Team Averages
Level 70
1,460 SR
1,454 Elo+
Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DANIELSEB
Pele
Level 82
God Stats
3W - 6L
1,276 SR
Queue Stats
330W - 347L
1,447 Elo+
Solo
Ne Zha
Ne Zha
GroovyBlunt
Ne Zha
Level 33
God Stats
3W - 1L
1,849 SR
Queue Stats
133W - 150L
1,447 Elo+
Party 1
Ares
Ares
Sduque01804
Ares
Level 65
God Stats
6W - 8L
1,177 SR
Queue Stats
121W - 139L
1,386 Elo+
Party 1
Chernobog
Chernobog
pablomontessori
Chernobog
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 125L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LordStr1der
Hercules
9
0 / 0 / 0
5,559
505
2,566
6,549
3,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
MeGa ODST
Amaterasu
10
4 / 4 / 0
6,311
574
6,408
11,214
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Mizuki21
Izanami
9
0 / 6 / 1
5,491
499
3,557
8,627
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,139
467
3,277
5,197
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 2
4,821
438
1,372
9,044
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 0 / 2
7,445
677
4,972
6,932
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
1 / 0 / 0
7,010
637
4,773
7,003
3,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
11
3 / 1 / 5
6,674
607
7,778
7,904
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 5
5,783
526
1,818
5,800
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
pablomontessori
Chernobog
12
7 / 2 / 1
7,439
676
6,858
6,203
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
2
5
W
Pele
1
0
0
1
W
Ne Zha
3
1
5
5.5
L
Hercules
LordStr1der
Hercules
0
0
0
0
L
Amaterasu
MeGa ODST
Amaterasu
4
4
0
1
L
Izanami
Mizuki21
Izanami
0
6
1
0.08
L
0
2
1
0.25
L
0
4
2
0.25
W
1
1
5
3.5
W
Chernobog
pablomontessori
Chernobog
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
26,199
40,631
Taken
33,842
13,891
Mitigated
13,766
7,262
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,972
3,294
294
4,309
6,932
2,447
398
2,201
4,417
41,282
0
W
Pele
4,773
1,455
0
4,426
7,003
3,371
0
0
7,003
0
47,424
W
Ne Zha
7,778
3,111
0
3,590
7,904
2,292
0
699
7,145
0
39,009
L
Hercules
LordStr1der
Hercules
2,566
1,343
0
1,881
6,549
3,200
0
43
6,506
0
30,768
L
Amaterasu
MeGa ODST
Amaterasu
6,408
2,558
0
1,916
11,214
4,518
230
3,080
8,134
0
29,112
L
Izanami
Mizuki21
Izanami
3,557
2,364
0
2,191
8,627
1,259
0
248
8,379
0
34,141
L
3,277
366
0
898
5,197
1,137
0
1,615
3,582
23,993
0
L
1,372
89
0
376
9,044
3,777
282
1,804
7,240
6,937
0
W
1,818
92
0
886
5,800
3,597
0
572
5,208
6,609
0
W
Chernobog
pablomontessori
Chernobog
6,858
3,864
0
2,588
6,203
2,059
387
783
5,420
0
48,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,321
Gold Earned
34,351
253
Minions Killed
359
0
Camps Cleared
0
1,089,514
Distance Traveled
1,107,702
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,445
677
89
8
0
197,603
0
W
Pele
7,010
637
98
9
0
253,303
2
W
Ne Zha
6,674
607
68
6
0
230,141
3
L
Hercules
5,559
505
80
7
0
241,788
4
L
Amaterasu
6,311
574
48
4
0
234,179
1
L
Izanami
5,491
499
67
6
0
196,742
2
L
Scylla
5,139
467
42
4
0
195,270
5
L
Ares
4,821
438
16
1
0
221,535
1
W
Ares
5,783
526
6
1
0
222,961
0
W
Chernobog
7,439
676
98
9
0
203,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role