Player Matchup

Zeus
Zeus
GBPackerFan80
Zeus
Level 122
God Stats
8W - 1L
1,704 SR
Queue Stats
175W - 136L
1,618 Elo+
Party 1
Mulan
Mulan
TheQuietBard
Mulan
Level 21
God Stats
0W - 2L
1,432 SR
Queue Stats
4W - 6L
1,308 Elo+
Party 3
Ares
Ares
Toxxic_huskyz
Ares
Level 25
God Stats
0W - 2L
1,356 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 3
Awilix
Awilix
gabe71103
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,254 Elo+
Party 3
Heimdallr
Heimdallr
one_with_poision
Heimdallr
Level 8
God Stats
0W - 2L
1,723 SR
Queue Stats
12W - 9L
1,677 Elo+
Party 1
Team Averages
Level 51
1,543 SR
1,422 Elo+

VS

Team Averages
Level 125
1,490 SR
1,494 Elo+
Ra
Ra
Rooka--
Ra
Level 149
God Stats
1W - 0L
1,520 SR
Queue Stats
17W - 26L
1,260 Elo+
Solo
Nemesis
Nemesis
Spoon Me Daily
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,555 Elo+
Party 2
Amaterasu
Amaterasu
TX VIGILANTE
Amaterasu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 79L
1,555 Elo+
Party 2
Erlang Shen
Erlang Shen
lBlackiee ChaN
Erlang Shen
Level 140
God Stats
5W - 5L
1,339 SR
Queue Stats
69W - 73L
1,553 Elo+
Party 2
Izanami
Izanami
o Imperial
Izanami
Level 49
God Stats
19W - 8L
1,592 SR
Queue Stats
77W - 68L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 0
10,074
560
9,853
9,157
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 1
8,593
477
10,242
14,396
12,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 2
6,620
368
3,677
13,476
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
gabe71103
Awilix
13
4 / 7 / 3
8,496
472
8,527
16,243
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
15
4 / 3 / 0
9,065
504
10,251
14,148
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
10,661
592
6,409
8,753
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
10 / 3 / 6
10,621
590
13,980
14,386
6,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TX VIGILANTE
Amaterasu
15
5 / 2 / 6
9,157
509
8,457
14,142
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
lBlackiee ChaN
Erlang Shen
18
0 / 2 / 2
9,977
554
9,922
12,702
14,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
o Imperial
Izanami
17
2 / 3 / 2
9,748
542
10,349
12,539
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
13
Kills
22
22
Deaths
13
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
5
3
6
2.67
W
10
3
6
4.33
W
Amaterasu
TX VIGILANTE
Amaterasu
5
2
6
4
L
2
2
1
1.25
L
0
5
2
0.2
L
Awilix
gabe71103
Awilix
4
7
3
0.79
W
Erlang Shen
lBlackiee ChaN
Erlang Shen
0
2
2
0.5
W
Izanami
o Imperial
Izanami
2
3
2
1
L
Heimdallr
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
49,117
67,420
Taken
62,522
31,573
Mitigated
41,320
11,735
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,853
1,248
0
920
9,157
2,882
141
1,193
7,964
83,599
0
W
6,409
503
999
3,410
8,753
3,595
705
1,937
6,816
92,828
0
W
13,980
6,881
0
3,362
14,386
6,599
0
4,095
10,183
0
62,464
W
Amaterasu
TX VIGILANTE
Amaterasu
8,457
2,924
0
3,503
14,142
13,631
82
6,424
7,718
0
22,947
L
10,242
1,955
0
2,929
14,396
12,954
194
380
14,016
8,727
37,673
L
3,677
727
0
435
13,476
6,468
0
1,945
11,531
15,183
0
L
Awilix
gabe71103
Awilix
8,527
3,685
0
2,823
16,243
4,778
0
2,891
13,352
0
44,780
W
Erlang Shen
lBlackiee ChaN
Erlang Shen
9,922
5,472
0
4,744
12,702
14,003
152
1,679
10,435
0
68,704
W
Izanami
o Imperial
Izanami
10,349
7,576
0
5,281
12,539
3,492
388
1,466
11,073
0
88,953
L
Heimdallr
10,251
4,189
0
4,628
14,148
4,491
0
0
14,148
0
66,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
50,164
483
Minions Killed
596
0
Camps Cleared
0
1,621,466
Distance Traveled
1,864,627
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,074
560
165
9
0
299,893
6
W
Ra
10,661
592
184
10
0
363,894
2
W
Nemesis
10,621
590
83
5
0
384,975
7
W
Amaterasu
9,157
509
28
2
0
421,980
6
L
Mulan
8,593
477
103
6
0
322,921
0
L
Ares
6,620
368
20
1
0
326,481
0
L
Awilix
8,496
472
70
4
0
355,535
2
W
Erlang Shen
9,977
554
141
8
0
339,315
0
W
Izanami
9,748
542
160
9
0
354,463
1
L
Heimdallr
9,065
504
125
7
0
316,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role