Player Matchup

Fafnir
Fafnir
BupkisB
Fafnir
Level 109
God Stats
9W - 17L
1,163 SR
Queue Stats
101W - 126L
1,455 Elo+
Party 2
Janus
Janus
CombedAcrobat92
Janus
Level 117
God Stats
6W - 5L
1,500 SR
Queue Stats
186W - 202L
1,206 Elo+
Solo
Mercury
Mercury
Qachorro04
Mercury
Level 99
God Stats
0W - 3L
1,117 SR
Queue Stats
41W - 39L
1,425 Elo+
Solo
Xbalanque
Xbalanque
daniels12das
Xbalanque
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 118L
1,400 Elo+
Party 2
Cerberus
Cerberus
elsmay
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 318L
1,452 Elo+
Solo
Team Averages
Level 111
1,356 SR
1,388 Elo+

VS

Team Averages
Level 126
1,462 SR
1,500 Elo+
Ne Zha
Ne Zha
Adammortician
Ne Zha
Level 129
God Stats
10W - 5L
1,500 SR
Queue Stats
255W - 248L
1,538 Elo+
Solo
Jing Wei
Jing Wei
TJFRoST
Jing Wei
Level 158
God Stats
5W - 3L
1,470 SR
Queue Stats
193W - 178L
1,503 Elo+
Party 1
Geb
Geb
VenousGuide629
Geb
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 81L
1,529 Elo+
Party 1
Thanatos
Thanatos
assttuttoo
Thanatos
Level 129
God Stats
3W - 4L
1,284 SR
Queue Stats
240W - 240L
1,479 Elo+
Solo
Chang'e
Chang'e
pegui69
Chang'e
Level 121
God Stats
17W - 14L
1,556 SR
Queue Stats
111W - 108L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BupkisB
Fafnir
15
2 / 10 / 5
11,009
440
10,119
26,376
29,777
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 9 / 4
10,376
415
12,581
16,876
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Qachorro04
Mercury
15
3 / 13 / 2
10,514
421
10,082
21,645
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
daniels12das
Xbalanque
16
2 / 13 / 2
10,085
403
15,405
22,669
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
elsmay
Cerberus
18
5 / 6 / 2
11,607
464
17,018
30,213
25,637
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 13
15,116
605
14,036
17,475
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
TJFRoST
Jing Wei
20
17 / 5 / 12
14,244
570
31,287
23,386
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 19
13,232
529
11,987
22,453
33,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
assttuttoo
Thanatos
20
9 / 5 / 12
14,530
581
17,737
22,938
13,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
pegui69
Chang'e
20
12 / 4 / 13
14,247
570
21,473
17,844
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
14
Kills
51
51
Deaths
15
15
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
L
Fafnir
BupkisB
Fafnir
2
10
5
0.45
L
2
9
4
0.44
L
Mercury
Qachorro04
Mercury
3
13
2
0.31
W
Jing Wei
TJFRoST
Jing Wei
17
5
12
4.6
W
6
1
19
15.5
W
Thanatos
assttuttoo
Thanatos
9
5
12
3
L
Xbalanque
daniels12das
Xbalanque
2
13
2
0.23
L
Cerberus
elsmay
Cerberus
5
6
2
1
W
Chang'e
pegui69
Chang'e
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,205
Damage
96,520
117,779
Taken
104,096
74,295
Mitigated
68,673
21,401
Healing
44,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,036
5,271
0
4,990
17,475
7,208
1,894
4,433
12,440
0
145,225
L
Fafnir
BupkisB
Fafnir
10,119
1,198
2,302
4,913
26,376
29,777
270
8,137
18,239
30,393
0
L
12,581
307
120
1,973
16,876
4,626
0
5,568
11,308
72,174
783
L
Mercury
Qachorro04
Mercury
10,082
4,495
0
178
21,645
7,174
2,058
9,272
12,373
0
56,786
W
Jing Wei
TJFRoST
Jing Wei
31,287
25,831
0
4,169
23,386
8,052
4,510
7,294
15,954
0
101,228
W
11,987
1,169
0
3,326
22,453
33,009
1,131
7,181
15,090
43,738
0
W
Thanatos
assttuttoo
Thanatos
17,737
4,564
0
13,844
22,938
13,306
1,913
12,212
10,672
9,546
81,656
L
Xbalanque
daniels12das
Xbalanque
15,405
8,069
0
3,423
22,669
7,081
42
5,294
17,375
0
68,715
L
Cerberus
elsmay
Cerberus
17,018
1,519
24
8,468
30,213
25,637
1,038
7,335
22,878
77,323
0
W
Chang'e
pegui69
Chang'e
21,473
924
9,095
8,986
17,844
7,098
2,198
7,742
9,698
106,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
71,369
529
Minions Killed
660
0
Camps Cleared
0
1,998,539
Distance Traveled
2,372,129
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,116
605
173
7
0
551,253
10
L
Fafnir
11,009
440
25
1
0
405,638
0
L
Janus
10,376
415
143
6
0
430,311
0
L
Mercury
10,514
421
81
3
0
417,095
1
W
Jing Wei
14,244
570
126
5
0
481,004
1
W
Geb
13,232
529
54
2
0
452,284
1
W
Thanatos
14,530
581
148
6
0
419,712
0
L
Xbalanque
10,085
403
105
4
0
372,177
3
L
Cerberus
11,607
464
175
7
0
373,318
2
W
Chang'e
14,247
570
159
6
0
467,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role