Player Matchup

Raijin
Raijin
Denneth
Raijin
Level 66
God Stats
3W - 2L
1,483 SR
Queue Stats
26W - 29L
1,300 Elo+
Party 1
Zhong Kui
Zhong Kui
Harmaceutica1
Zhong Kui
Level 124
God Stats
14W - 6L
1,813 SR
Queue Stats
278W - 280L
1,497 Elo+
Solo
Yemoja
Yemoja
Mingo21
Yemoja
Level 65
God Stats
1W - 1L
1,297 SR
Queue Stats
50W - 43L
1,527 Elo+
Solo
Serqet
Serqet
ThaDukeFan
Serqet
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
508W - 478L
1,479 Elo+
Solo
Chronos
Chronos
twointhebush
Chronos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,394 Elo+
Party 1
Team Averages
Level 85
1,519 SR
1,439 Elo+

VS

Team Averages
Level 124
1,515 SR
1,515 Elo+
Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ChiefMicMac92
Hel
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 307L
1,523 Elo+
Solo
Ah Puch
Ah Puch
Jimmirapper
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,513 Elo+
Party 2
Anhur
Anhur
MIA_CANES_561
Anhur
Level 158
God Stats
0W - 2L
1,305 SR
Queue Stats
378W - 341L
1,514 Elo+
Solo
Scylla
Scylla
kaldurahm128
Scylla
Level 160
God Stats
1W - 2L
1,771 SR
Queue Stats
18W - 22L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Denneth
Raijin
20
8 / 3 / 18
13,997
823
26,101
17,396
8,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Harmaceutica1
Zhong Kui
20
8 / 4 / 16
13,245
779
20,796
18,708
12,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Mingo21
Yemoja
18
2 / 5 / 16
11,849
697
4,794
17,077
19,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
ThaDukeFan
Serqet
19
7 / 7 / 9
12,088
711
11,630
16,479
12,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
twointhebush
Chronos
20
10 / 3 / 9
13,472
792
14,547
14,591
5,870
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
6 / 11 / 5
11,249
662
16,539
21,585
7,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 8 / 10
11,317
666
9,130
18,744
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Jimmirapper
Ah Puch
19
3 / 8 / 12
11,175
657
20,220
21,713
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 1 / 0
4,124
243
0
538
292
Scylla
20
8 / 7 / 9
12,417
730
23,661
19,365
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
56
35
Kills
20
22
Deaths
35
68
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
11
5
0.77
L
3
8
10
1
W
Raijin
Denneth
Raijin
8
3
18
5.67
W
Zhong Kui
Harmaceutica1
Zhong Kui
8
4
16
4
L
Ah Puch
Jimmirapper
Ah Puch
3
8
12
1.13
L
0
1
0
0
W
Yemoja
Mingo21
Yemoja
2
5
16
2
W
Serqet
ThaDukeFan
Serqet
7
7
9
1.64
L
Scylla
8
7
9
1.79
W
Chronos
twointhebush
Chronos
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,868
Damage
69,550
84,251
Taken
81,945
58,860
Mitigated
30,565
36,912
Healing
31,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
16,539
3,535
461
7,895
21,585
7,623
0
17,690
3,501
0
26,843
L
9,130
1,433
6,410
7,243
18,744
7,874
0
14,673
3,471
29,595
0
W
Raijin
Denneth
Raijin
26,101
771
1,988
5,566
17,396
8,296
1,314
9,919
7,477
57,707
0
W
Zhong Kui
Harmaceutica1
Zhong Kui
20,796
954
1,697
5,937
18,708
12,728
1,655
12,268
6,440
46,311
0
L
Ah Puch
Jimmirapper
Ah Puch
20,220
1,523
576
4,330
21,713
8,291
0
16,792
4,163
38,238
0
L
0
0
0
0
538
292
0
538
0
0
0
W
Yemoja
Mingo21
Yemoja
4,794
1,394
11,749
2,760
17,077
19,805
271
12,876
4,201
8,676
0
W
Serqet
ThaDukeFan
Serqet
11,630
1,556
1,309
1,433
16,479
12,161
1,477
10,825
5,654
0
12,816
L
Scylla
23,661
1,425
488
4,061
19,365
6,485
0
16,545
1,957
42,433
0
W
Chronos
twointhebush
Chronos
14,547
4,222
742
3,731
14,591
5,870
1,896
7,123
7,468
33,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,651
Gold Earned
50,282
219
Minions Killed
161
0
Camps Cleared
0
1,413,147
Distance Traveled
1,029,610
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,249
662
20
1
0
257,053
2
L
Hel
11,317
666
50
3
0
273,478
0
W
Raijin
13,997
823
58
3
0
312,401
0
W
Zhong Kui
13,245
779
74
4
0
301,354
1
L
Ah Puch
11,175
657
37
2
0
239,916
0
L
Anhur
4,124
243
0
0
0
0
0
W
Yemoja
11,849
697
14
1
0
272,344
0
W
Serqet
12,088
711
16
1
0
228,566
0
L
Scylla
12,417
730
54
3
0
259,163
1
W
Chronos
13,472
792
57
3
0
298,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role