Player Matchup

Xing Tian
Xing Tian
DaFranster
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,588 Elo+
Solo
Hera
Hera
LordCanti95
Hera
Level 69
God Stats
5W - 2L
1,907 SR
Queue Stats
121W - 116L
1,523 Elo+
Solo
Neith
Neith
Zalfirin
Neith
Level 85
God Stats
4W - 7L
1,489 SR
Queue Stats
379W - 377L
1,533 Elo+
Solo
Xbalanque
Xbalanque
ZeuZ-MaTaLiXo
Xbalanque
Level 160
God Stats
0W - 1L
1,738 SR
Queue Stats
16W - 10L
1,488 Elo+
Party 1
Arachne
Arachne
iansilvabr
Arachne
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,609 Elo+
Party 1
Team Averages
Level 113
1,627 SR
1,549 Elo+

VS

Team Averages
Level 123
1,462 SR
1,517 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
KatDreams247
Chaac
Level 111
God Stats
4W - 4L
1,248 SR
Queue Stats
344W - 332L
1,508 Elo+
Solo
Thoth
Thoth
Sarerow
Thoth
Level 123
God Stats
5W - 5L
1,577 SR
Queue Stats
196W - 207L
1,539 Elo+
Party 2
He Bo
He Bo
Seadranoid
He Bo
Level 88
God Stats
4W - 2L
1,485 SR
Queue Stats
151W - 147L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaFranster
Xing Tian
17
2 / 6 / 8
10,224
786
12,068
16,778
23,262
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 5 / 9
9,793
753
14,103
11,426
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zalfirin
Neith
16
5 / 5 / 7
9,712
747
11,265
12,282
4,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ZeuZ-MaTaLiXo
Xbalanque
15
4 / 5 / 6
9,667
744
14,749
10,320
3,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
iansilvabr
Arachne
12
1 / 6 / 8
8,138
626
2,562
9,929
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
6 / 5 / 15
11,086
853
12,602
13,573
5,411
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
 
Hun Batz
18
3 / 2 / 18
10,142
780
8,714
11,528
5,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 2 / 16
10,118
778
11,205
20,309
27,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Sarerow
Thoth
18
4 / 3 / 12
10,518
809
12,376
11,054
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
17
9 / 4 / 9
10,673
821
8,807
10,531
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
14
Kills
27
27
Deaths
16
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
5
15
2.7
W
Hun Batz
 
Hun Batz
3
2
18
6
L
Xing Tian
DaFranster
Xing Tian
2
6
8
1
W
5
2
16
6.5
L
2
5
9
1.3
W
Thoth
Sarerow
Thoth
4
3
12
3.33
W
He Bo
9
4
9
3.38
L
Neith
Zalfirin
Neith
5
5
7
1.7
L
Xbalanque
ZeuZ-MaTaLiXo
Xbalanque
4
5
6
1.4
L
Arachne
iansilvabr
Arachne
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,747
Damage
53,704
60,735
Taken
66,995
39,666
Mitigated
46,383
15,408
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,602
509
1,046
2,173
13,573
5,411
737
4,262
9,209
0
36,801
W
Hun Batz
 
Hun Batz
8,714
925
634
917
11,528
5,703
1,799
2,661
8,701
0
16,433
L
Xing Tian
DaFranster
Xing Tian
12,068
446
1,630
2,390
16,778
23,262
167
5,641
11,137
20,559
0
W
11,205
652
1,321
5,451
20,309
27,388
360
6,103
13,928
0
24,205
L
14,103
2,657
1,339
2,374
11,426
4,241
90
5,438
5,988
36,614
0
W
Thoth
Sarerow
Thoth
12,376
211
1,928
2,180
11,054
4,161
1,154
6,570
4,334
35,330
0
W
He Bo
8,807
639
1,097
1,411
10,531
3,720
710
5,665
4,652
19,796
0
L
Neith
Zalfirin
Neith
11,265
4,179
1,190
2,232
12,282
4,600
1,164
3,366
8,916
0
21,753
L
Xbalanque
ZeuZ-MaTaLiXo
Xbalanque
14,749
3,145
559
1,468
10,320
3,506
1,288
1,892
8,428
0
26,592
L
Arachne
iansilvabr
Arachne
2,562
1,732
1,121
1,105
9,929
4,057
0
4,846
5,083
0
2,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
52,537
124
Minions Killed
157
0
Camps Cleared
0
1,163,733
Distance Traveled
1,272,600
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,086
853
48
4
0
258,293
2
W
Hun Batz
10,142
780
6
0
0
258,110
1
L
Xing Tian
10,224
786
22
2
0
237,440
2
W
Chaac
10,118
778
26
2
0
255,914
2
L
Hera
9,793
753
46
4
0
254,855
4
W
Thoth
10,518
809
46
4
0
254,023
4
W
He Bo
10,673
821
31
2
0
246,260
1
L
Neith
9,712
747
35
3
0
210,370
0
L
Xbalanque
9,667
744
19
1
0
215,527
1
L
Arachne
8,138
626
2
0
0
245,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role