Player Matchup

Serqet
Serqet
BabaIsHot
Serqet
Level 25
God Stats
2W - 3L
1,506 SR
Queue Stats
32W - 18L
1,679 Elo+
Party 3
Merlin
Merlin
Countessira
Merlin
Level 160
God Stats
11W - 3L
1,772 SR
Queue Stats
240W - 184L
1,623 Elo+
Party 3
Heimdallr
Heimdallr
MasterLya
Heimdallr
Level 121
God Stats
2W - 5L
1,329 SR
Queue Stats
277W - 260L
1,448 Elo+
Party 2
Chaac
Chaac
straxxys
Chaac
Level 106
God Stats
1W - 2L
1,699 SR
Queue Stats
202W - 194L
1,422 Elo+
Party 2
Tyr
Tyr
xelataug
Tyr
Level 37
God Stats
1W - 3L
1,415 SR
Queue Stats
97W - 111L
1,477 Elo+
Solo
Team Averages
Level 90
1,544 SR
1,530 Elo+

VS

Team Averages
Level 102
1,485 SR
1,531 Elo+
Baron Samedi
Baron Samedi
FellpsBR
Baron Samedi
Level 147
God Stats
4W - 3L
1,541 SR
Queue Stats
99W - 117L
1,475 Elo+
Solo
Ares
Ares
MeltedSnail
Ares
Level 85
God Stats
11W - 2L
1,719 SR
Queue Stats
173W - 140L
1,550 Elo+
Party 1
Bellona
Bellona
SlayinSkato
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,604 Elo+
Solo
Skadi
Skadi
bushway
Skadi
Level 141
God Stats
2W - 5L
1,167 SR
Queue Stats
361W - 367L
1,474 Elo+
Solo
Anubis
Anubis
myrbattlesphere
Anubis
Level 117
God Stats
7W - 8L
1,499 SR
Queue Stats
208W - 169L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BabaIsHot
Serqet
15
1 / 5 / 7
7,937
722
5,232
13,100
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
5 / 8 / 4
9,102
827
11,008
11,143
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
MasterLya
Heimdallr
16
6 / 5 / 5
9,062
824
11,839
12,519
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
straxxys
Chaac
15
3 / 7 / 7
8,545
777
8,076
13,215
7,917
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 7 / 4
7,950
723
4,747
14,034
10,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FellpsBR
Baron Samedi
16
6 / 2 / 17
9,138
831
7,581
5,771
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 20
9,325
848
13,976
15,146
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
SlayinSkato
Bellona
17
10 / 2 / 14
9,615
874
11,556
11,043
11,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
bushway
Skadi
16
5 / 5 / 13
9,132
830
11,511
10,166
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 7 / 16
9,215
838
12,748
13,344
6,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
17
Kills
32
32
Deaths
18
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Serqet
BabaIsHot
Serqet
1
5
7
0.9
L
Merlin
5
8
4
0.88
W
Baron Samedi
FellpsBR
Baron Samedi
6
2
17
7.25
L
Heimdallr
MasterLya
Heimdallr
6
5
5
1.7
W
5
2
20
7.5
W
Bellona
SlayinSkato
Bellona
10
2
14
8.5
W
Skadi
bushway
Skadi
5
5
13
2.3
W
6
7
16
2
L
Chaac
straxxys
Chaac
3
7
7
0.93
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,902
Damage
57,372
64,011
Taken
55,470
36,998
Mitigated
41,060
8,214
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BabaIsHot
Serqet
5,232
597
0
871
13,100
10,301
183
8,620
4,387
0
12,944
L
Merlin
11,008
845
0
624
11,143
3,394
0
5,660
5,407
30,524
0
W
Baron Samedi
FellpsBR
Baron Samedi
7,581
303
1,706
1,982
5,771
2,759
680
447
5,217
26,441
0
L
Heimdallr
MasterLya
Heimdallr
11,839
5,158
0
2,269
12,519
4,800
1,311
5,339
7,126
0
27,443
W
13,976
852
0
1,999
15,146
17,193
349
4,064
10,870
18,085
0
W
Bellona
SlayinSkato
Bellona
11,556
2,819
0
2,743
11,043
11,639
1,501
3,063
7,814
0
24,963
W
Skadi
bushway
Skadi
11,511
5,741
164
1,310
10,166
3,192
695
1,280
8,886
0
28,595
W
12,748
415
0
3,666
13,344
6,277
1,013
2,284
10,213
39,849
0
L
Chaac
straxxys
Chaac
8,076
1,275
0
2,232
13,215
7,917
357
7,509
5,509
355
19,166
L
4,747
990
0
2,218
14,034
10,586
0
6,559
7,277
0
13,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
46,425
166
Minions Killed
166
0
Camps Cleared
0
1,042,332
Distance Traveled
1,126,548
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,937
722
33
3
0
237,915
2
L
Merlin
9,102
827
53
5
0
195,378
0
W
Baron Samedi
9,138
831
48
4
0
210,628
2
L
Heimdallr
9,062
824
43
4
0
183,788
0
W
Ares
9,325
848
8
1
0
248,533
0
W
Bellona
9,615
874
35
3
0
243,877
0
W
Skadi
9,132
830
34
3
0
230,780
1
W
Anubis
9,215
838
41
4
0
192,730
2
L
Chaac
8,545
777
20
2
0
213,740
0
L
Tyr
7,950
723
17
2
0
211,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role