Player Matchup

Da Ji
Da Ji
ADN_1510
Da Ji
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 58L
1,481 Elo+
Solo
Shiva
Shiva
EpicShinobiX
Shiva
Level 123
God Stats
48W - 37L
1,472 SR
Queue Stats
394W - 388L
1,506 Elo+
Solo
Izanami
Izanami
Tra3Kay47
Izanami
Level 89
God Stats
73W - 46L
1,652 SR
Queue Stats
97W - 81L
1,511 Elo+
Solo
Skadi
Skadi
ZzHunterDeer
Skadi
Level 100
God Stats
18W - 10L
1,555 SR
Queue Stats
248W - 252L
1,471 Elo+
Solo
Geb
Geb
clumpy ballz932
Geb
Level 101
God Stats
8W - 6L
1,352 SR
Queue Stats
118W - 106L
1,514 Elo+
Solo
Team Averages
Level 108
1,506 SR
1,496 Elo+

VS

Team Averages
Level 97
1,584 SR
1,484 Elo+
Pele
Pele
BryanGaymer9238
Pele
Level 85
God Stats
11W - 10L
1,462 SR
Queue Stats
149W - 196L
1,425 Elo+
Party 1
Ymir
Ymir
Electic comet77
Ymir
Level 66
God Stats
1W - 1L
1,411 SR
Queue Stats
35W - 40L
1,565 Elo+
Solo
Xbalanque
Xbalanque
FearedTitanium
Xbalanque
Level 108
God Stats
3W - 4L
1,748 SR
Queue Stats
200W - 198L
1,522 Elo+
Solo
Bellona
Bellona
ItsGStrike
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 118L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
Thiagozero9
Nu Wa
Level 149
God Stats
5W - 4L
1,802 SR
Queue Stats
66W - 61L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ADN_1510
Da Ji
12
8 / 1 / 11
8,152
627
10,956
9,760
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 0 / 4
8,661
666
9,347
9,848
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Tra3Kay47
Izanami
14
5 / 2 / 0
8,399
646
4,640
10,165
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
11 / 0 / 7
8,835
680
11,810
6,367
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 12
6,696
515
4,067
12,052
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,501
500
3,511
11,825
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 4 / 0
6,514
501
4,984
14,406
6,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
FearedTitanium
Xbalanque
12
1 / 7 / 3
7,340
565
8,920
11,029
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
ItsGStrike
Bellona
11
1 / 5 / 0
6,169
475
3,614
10,957
10,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 0
6,222
479
5,863
9,581
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
29
Kills
5
5
Deaths
29
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ADN_1510
Da Ji
8
1
11
13.5
L
0
6
1
0.08
L
3
4
0
0.75
W
5
0
4
7
L
Xbalanque
FearedTitanium
Xbalanque
1
7
3
0.36
L
Bellona
ItsGStrike
Bellona
1
5
0
0.2
L
0
7
0
0
W
Izanami
Tra3Kay47
Izanami
5
2
0
2.5
W
11
0
7
14.5
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
26,892
48,192
Taken
57,798
28,046
Mitigated
24,346
14,960
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ADN_1510
Da Ji
10,956
2,253
0
3,771
9,760
3,993
0
1,668
7,950
0
35,883
L
3,511
447
256
4,424
11,825
3,430
0
796
11,029
0
41,909
L
4,984
1,705
899
2,391
14,406
6,185
0
2,045
12,318
19,910
2,058
W
9,347
2,811
155
3,999
9,848
7,786
94
1,080
8,189
0
52,352
L
Xbalanque
FearedTitanium
Xbalanque
8,920
4,088
0
2,472
11,029
2,541
1,290
647
10,341
0
46,567
L
Bellona
ItsGStrike
Bellona
3,614
1,127
0
3,658
10,957
10,060
0
450
9,905
0
30,328
L
5,863
743
0
836
9,581
2,130
804
129
9,411
32,019
0
W
Izanami
Tra3Kay47
Izanami
4,640
2,920
202
4,562
10,165
3,204
1,196
1,984
8,057
0
63,639
W
11,810
4,724
0
109
6,367
2,290
982
1,589
4,570
0
54,203
W
4,067
624
252
1,910
12,052
10,773
42
3,248
8,642
21,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
32,746
404
Minions Killed
333
0
Camps Cleared
0
1,325,555
Distance Traveled
1,244,507
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,152
627
61
5
0
283,020
0
L
Pele
6,501
500
78
6
0
284,358
4
L
Ymir
6,514
501
29
2
0
243,533
6
W
Shiva
8,661
666
104
8
0
251,828
5
L
Xbalanque
7,340
565
96
7
0
226,272
3
L
Bellona
6,169
475
60
5
0
269,043
11
L
Nu Wa
6,222
479
70
5
0
221,301
4
W
Izanami
8,399
646
120
9
0
256,801
3
W
Skadi
8,835
680
99
8
0
281,452
6
W
Geb
6,696
515
20
2
0
252,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role