Player Matchup

Morgan Le Fay
Morgan Le Fay
FrozenRose__
Morgan Le Fay
Level 105
God Stats
2W - 8L
1,168 SR
Queue Stats
8W - 24L
1,226 Elo+
Party 2
Gilgamesh
Gilgamesh
Giangiuca23
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,206 Elo+
Party 2
Bakasura
Bakasura
fake-you-too
Bakasura
Level 148
God Stats
0W - 3L
1,132 SR
Queue Stats
61W - 67L
1,324 Elo+
Solo
Team Averages
Level 120
1,267 SR
1,252 Elo+

VS

Team Averages
Level 102
1,383 SR
1,450 Elo+
Sol
Sol
Longshot1106
Sol
Level 108
God Stats
13W - 19L
1,386 SR
Queue Stats
40W - 49L
1,464 Elo+
Party 1
Bakasura
Bakasura
Osman_45_
Bakasura
Level 88
God Stats
2W - 2L
1,458 SR
Queue Stats
11W - 17L
1,424 Elo+
Solo
Nike
Nike
supreme_link
Nike
Level 109
God Stats
4W - 8L
1,306 SR
Queue Stats
48W - 71L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FrozenRose__
Morgan Le Fay
11
0 / 3 / 1
6,150
615
6,561
7,068
2,691
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Giangiuca23
Gilgamesh
9
1 / 5 / 1
6,158
616
3,618
8,071
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
fake-you-too
Bakasura
11
1 / 1 / 0
6,237
624
2,804
7,668
2,622
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,865
787
4,763
3,621
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Osman_45_
Bakasura
12
2 / 0 / 7
7,617
762
3,388
7,117
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 6
7,707
771
8,806
7,350
4,305
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
9
9
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FrozenRose__
Morgan Le Fay
0
3
1
0.17
L
Gilgamesh
Giangiuca23
Gilgamesh
1
5
1
0.3
W
4
1
5
6.5
W
Bakasura
Osman_45_
Bakasura
2
0
7
5.5
L
Bakasura
fake-you-too
Bakasura
1
1
0
1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,983
Damage
16,957
22,807
Taken
18,088
9,790
Mitigated
8,761
5,550
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FrozenRose__
Morgan Le Fay
6,561
977
0
1,970
7,068
2,691
0
2,215
4,735
28,294
0
L
Gilgamesh
Giangiuca23
Gilgamesh
3,618
777
76
640
8,071
4,477
0
2,243
5,768
0
11,409
W
4,763
1,665
162
811
3,621
1,238
2,181
1,558
1,953
20,370
1,092
W
Bakasura
Osman_45_
Bakasura
3,388
2,230
0
2,664
7,117
3,218
437
2,387
4,435
0
13,192
L
Bakasura
fake-you-too
Bakasura
2,804
2,157
0
2,864
7,668
2,622
0
1,430
6,157
0
10,414
W
8,806
1,041
0
490
7,350
4,305
98
2,940
4,330
4,133
27,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,545
Gold Earned
23,189
104
Minions Killed
137
3
Camps Cleared
6
564,555
Distance Traveled
627,508
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,150
615
44
4
0
169,591
2
L
Gilgamesh
6,158
616
18
2
1
183,806
1
W
Sol
7,865
787
35
4
1
185,094
1
W
Bakasura
7,617
762
46
5
4
222,609
4
L
Bakasura
6,237
624
42
4
2
211,158
4
W
Nike
7,707
771
56
6
1
219,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role