Player Matchup

Medusa
Medusa
AwesomeSauce9090
Medusa
Level 104
God Stats
7W - 9L
1,463 SR
Queue Stats
111W - 108L
1,468 Elo+
Party 1
Atlas
Atlas
LeBraqueurDu66
Atlas
Level 58
God Stats
6W - 9L
1,250 SR
Queue Stats
217W - 218L
1,443 Elo+
Party 3
Eset
Eset
RalienGX
Eset
Level 109
God Stats
10W - 9L
1,599 SR
Queue Stats
96W - 104L
1,457 Elo+
Party 1
Bastet
Bastet
Switys
Bastet
Level 78
God Stats
21W - 13L
1,604 SR
Queue Stats
245W - 265L
1,401 Elo+
Party 3
Hel
Hel
Zaako Ohw
Hel
Level 106
God Stats
7W - 5L
1,478 SR
Queue Stats
392W - 393L
1,387 Elo+
Party 3
Team Averages
Level 91
1,479 SR
1,431 Elo+

VS

Team Averages
Level 72
1,615 SR
1,539 Elo+
Sun Wukong
Sun Wukong
KoganeMasamune
Sun Wukong
Level 128
God Stats
2W - 2L
1,709 SR
Queue Stats
159W - 103L
1,602 Elo+
Party 2
The Morrigan
The Morrigan
Kurelle
The Morrigan
Level 89
God Stats
4W - 7L
1,332 SR
Queue Stats
124W - 76L
1,611 Elo+
Party 2
Jormungandr
Jormungandr
LeCrayonOdin7
Jormungandr
Level 29
God Stats
40W - 22L
1,677 SR
Queue Stats
40W - 22L
1,639 Elo+
Party 2
Ao Kuang
Ao Kuang
TheBlueGame
Ao Kuang
Level 108
God Stats
20W - 11L
1,756 SR
Queue Stats
91W - 55L
1,660 Elo+
Party 2
Neith
Neith
sylcas
Neith
Level 5
God Stats
4W - 4L
1,602 SR
Queue Stats
4W - 4L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,811
484
2,722
6,102
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,296
525
3,654
5,300
2,842
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
9
0 / 2 / 4
5,747
479
3,725
7,713
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Switys
Bastet
9
2 / 4 / 2
6,039
503
4,785
10,343
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 2
6,177
515
6,379
7,974
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KoganeMasamune
Sun Wukong
10
5 / 2 / 7
6,671
556
5,693
10,360
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Kurelle
The Morrigan
12
5 / 2 / 5
7,268
606
7,041
5,586
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LeCrayonOdin7
Jormungandr
10
1 / 2 / 3
6,157
513
5,044
8,200
4,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
TheBlueGame
Ao Kuang
11
3 / 0 / 4
7,033
586
3,896
7,099
2,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
sylcas
Neith
9
0 / 2 / 2
5,669
472
1,805
4,884
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
14
14
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Sun Wukong
KoganeMasamune
Sun Wukong
5
2
7
4.25
W
The Morrigan
Kurelle
The Morrigan
5
2
5
3.75
L
3
1
1
3.5
W
Jormungandr
LeCrayonOdin7
Jormungandr
1
2
3
1.25
L
Eset
0
2
4
1
L
Bastet
Switys
Bastet
2
4
2
0.75
W
Ao Kuang
TheBlueGame
Ao Kuang
3
0
4
5
L
2
3
2
1
W
Neith
sylcas
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
23,479
37,432
Taken
36,129
16,524
Mitigated
14,765
11,916
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,722
1,002
0
882
6,102
2,115
0
1,818
4,244
0
32,816
W
Sun Wukong
KoganeMasamune
Sun Wukong
5,693
875
0
3,866
10,360
4,001
0
2,985
7,375
0
23,928
W
The Morrigan
Kurelle
The Morrigan
7,041
1,166
44
1,227
5,586
1,839
0
2,354
3,232
37,700
0
L
3,654
1,364
0
1,908
5,300
2,842
0
3,104
2,152
25,425
0
W
Jormungandr
LeCrayonOdin7
Jormungandr
5,044
1,463
0
2,687
8,200
4,390
0
5,348
2,852
31,807
0
L
Eset
3,725
337
90
1,377
7,713
5,465
0
3,013
4,640
19,965
0
L
Bastet
Switys
Bastet
4,785
1,162
0
3,952
10,343
3,242
0
4,305
5,824
0
32,151
W
Ao Kuang
TheBlueGame
Ao Kuang
3,896
648
1,244
2,951
7,099
2,758
0
1,012
6,087
27,170
0
L
6,379
516
563
3,144
7,974
2,860
0
3,309
4,591
38,066
0
W
Neith
sylcas
Neith
1,805
210
0
1,625
4,884
1,777
0
2,059
2,825
0
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
32,798
292
Minions Killed
289
0
Camps Cleared
0
1,185,277
Distance Traveled
1,208,978
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,811
484
64
5
0
242,301
5
W
Sun Wukong
6,671
556
43
4
0
259,272
8
W
The Morrigan
7,268
606
71
6
0
232,681
1
L
Atlas
6,296
525
51
4
0
227,060
4
W
Jormungandr
6,157
513
66
6
0
238,382
0
L
Eset
5,747
479
33
3
0
224,997
5
L
Bastet
6,039
503
64
5
0
266,889
4
W
Ao Kuang
7,033
586
47
4
0
260,412
3
L
Hel
6,177
515
80
7
0
224,030
2
W
Neith
5,669
472
62
5
0
218,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role