Player Matchup

Artio
Artio
Mitsu_TakK
Artio
Level 138
God Stats
3W - 4L
1,311 SR
Queue Stats
30W - 34L
1,562 Elo+
Party 2
Mulan
Mulan
Stalky07
Mulan
Level 67
God Stats
33W - 30L
1,647 SR
Queue Stats
46W - 53L
1,522 Elo+
Party 2
Thanatos
Thanatos
benjielite
Thanatos
Level 144
God Stats
7W - 4L
1,670 SR
Queue Stats
83W - 74L
1,640 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jarjarsnoop
Morgan Le Fay
Level 107
God Stats
39W - 43L
1,446 SR
Queue Stats
40W - 44L
1,457 Elo+
Party 2
Medusa
Medusa
kevin9-0
Medusa
Level 105
God Stats
22W - 21L
1,231 SR
Queue Stats
36W - 38L
1,432 Elo+
Party 2
Team Averages
Level 112
1,461 SR
1,523 Elo+

VS

Team Averages
Level 91
1,514 SR
1,382 Elo+
Athena
Athena
MaDDoG0081
Athena
Level 68
God Stats
0W - 2L
1,262 SR
Queue Stats
9W - 14L
1,279 Elo+
Party 1
Arachne
Arachne
Pendaisgay
Arachne
Level 54
God Stats
24W - 10L
1,692 SR
Queue Stats
108W - 87L
1,377 Elo+
Party 1
Chiron
Chiron
UHU-KlebeStick
Chiron
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
538W - 524L
1,482 Elo+
Solo
Aphrodite
Aphrodite
lukyanenka
Aphrodite
Level 123
God Stats
12W - 8L
1,625 SR
Queue Stats
43W - 43L
1,421 Elo+
Solo
Amaterasu
Amaterasu
rainyterror3
Amaterasu
Level 82
God Stats
3W - 6L
1,490 SR
Queue Stats
19W - 21L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
6 / 1 / 10
14,234
569
12,951
27,854
32,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Stalky07
Mulan
20
4 / 3 / 11
14,633
585
24,900
27,402
27,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
benjielite
Thanatos
20
11 / 2 / 5
15,217
609
18,823
21,014
9,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
jarjarsnoop
Morgan Le Fay
20
5 / 0 / 7
14,653
586
13,891
7,099
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
kevin9-0
Medusa
19
1 / 6 / 10
12,697
508
12,789
20,789
7,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MaDDoG0081
Athena
16
1 / 2 / 5
10,728
429
5,042
20,724
21,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Pendaisgay
Arachne
18
2 / 6 / 2
11,269
451
12,761
21,471
12,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 5 / 1
11,945
478
16,928
19,134
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
lukyanenka
Aphrodite
19
2 / 6 / 1
12,134
485
9,968
19,111
7,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
rainyterror3
Amaterasu
16
2 / 8 / 1
10,767
431
13,258
27,748
24,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
27
Kills
12
12
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
MaDDoG0081
Athena
1
2
5
1.75
W
Artio
6
1
10
11
L
Arachne
Pendaisgay
Arachne
2
6
2
0.5
W
Mulan
Stalky07
Mulan
4
3
11
3.17
L
5
5
1
1.1
W
Thanatos
benjielite
Thanatos
11
2
5
6.75
W
Morgan Le Fay
jarjarsnoop
Morgan Le Fay
5
0
7
8.5
W
Medusa
kevin9-0
Medusa
1
6
10
1
L
Aphrodite
lukyanenka
Aphrodite
2
6
1
0.42
L
Amaterasu
rainyterror3
Amaterasu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,354
Damage
57,957
104,158
Taken
108,188
80,572
Mitigated
72,267
68,805
Healing
28,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
MaDDoG0081
Athena
5,042
1,789
136
3,554
20,724
21,571
123
8,389
12,259
25,654
0
W
Artio
12,951
1,029
2,081
12,552
27,854
32,930
1,307
3,098
24,756
55,756
5,680
L
Arachne
Pendaisgay
Arachne
12,761
7,011
103
3,424
21,471
12,144
0
4,572
16,593
0
73,097
W
Mulan
Stalky07
Mulan
24,900
3,426
0
14,344
27,402
27,542
1,113
2,160
25,242
0
105,653
L
16,928
5,245
1,205
5,498
19,134
7,039
940
4,454
14,583
0
101,977
W
Thanatos
benjielite
Thanatos
18,823
4,407
0
27,930
21,014
9,113
3,006
6,000
15,014
0
115,414
W
Morgan Le Fay
jarjarsnoop
Morgan Le Fay
13,891
2,756
937
2,327
7,099
3,123
2,895
2,419
4,680
102,362
0
W
Medusa
kevin9-0
Medusa
12,789
5,909
596
8,038
20,789
7,864
5,915
4,356
16,433
0
95,399
L
Aphrodite
lukyanenka
Aphrodite
9,968
764
656
8,199
19,111
7,476
684
5,527
13,404
85,963
0
L
Amaterasu
rainyterror3
Amaterasu
13,258
6,104
0
6,221
27,748
24,037
559
2,843
23,871
0
72,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,434
Gold Earned
56,843
768
Minions Killed
603
0
Camps Cleared
0
2,516,885
Distance Traveled
2,237,935
49
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,728
429
40
2
0
489,068
2
W
Artio
14,234
569
95
4
0
539,129
6
L
Arachne
11,269
451
106
4
0
550,371
7
W
Mulan
14,633
585
188
8
0
422,825
6
L
Chiron
11,945
478
177
7
0
368,873
4
W
Thanatos
15,217
609
158
6
0
585,026
14
W
Morgan Le Fay
14,653
586
180
7
0
529,275
15
W
Medusa
12,697
508
147
6
0
440,630
8
L
Aphrodite
12,134
485
165
7
0
421,678
8
L
Amaterasu
10,767
431
115
5
0
407,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role