Player Matchup

Skadi
Skadi
Platinum IV
Jesyblackson
Skadi
Platinum IV
Level 140
God Stats
29W - 24L
1,699 SR
Queue Stats
864W - 849L
1,736 MMR
Solo
Chaac
Chaac
Platinum III
RICOLIVES116
Chaac
Platinum III
Level 158
God Stats
104W - 85L
1,657 SR
Queue Stats
204W - 192L
1,791 MMR
Solo
Serqet
Serqet
Gold III
Raynegade
Serqet
Gold III
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 76L
1,730 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
TokuRagnarok
Tsukuyomi
Gold II
Level 105
God Stats
2W - 8L
1,509 SR
Queue Stats
185W - 183L
1,725 MMR
Solo
Agni
Agni
Platinum V
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Agni
Platinum V
Level 114
God Stats
1W - 1L
1,857 SR
Queue Stats
31W - 29L
1,739 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,644 SR
1,744 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,413 SR
1,744 MMR
Ares
Ares
Gold I
Crummy v3
Ares
Gold I
Level 117
God Stats
3W - 3L
1,408 SR
Queue Stats
55W - 51L
1,711 MMR
Solo
Cerberus
Cerberus
Platinum V
SoulGalore
Cerberus
Platinum V
Level 149
God Stats
4W - 4L
1,292 SR
Queue Stats
311W - 308L
1,777 MMR
Party 1
Scylla
Scylla
Gold II
The Wibb
Scylla
Gold II
Level 160
God Stats
38W - 27L
1,730 SR
Queue Stats
151W - 128L
1,732 MMR
Solo
Mercury
Mercury
Platinum IV
Vn-Jumh
Mercury
Platinum IV
Level 129
God Stats
3W - 5L
1,326 SR
Queue Stats
130W - 133L
1,793 MMR
Party 1
Artemis
Artemis
Gold I
iTryCommando
Artemis
Gold I
Level 157
God Stats
4W - 0L
1,306 SR
Queue Stats
137W - 130L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,106
474
8,567
11,565
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 1
9,475
632
9,788
10,345
8,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
Raynegade
Serqet
10
0 / 2 / 0
6,626
442
3,348
10,439
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
TokuRagnarok
Tsukuyomi
12
0 / 4 / 0
7,008
467
3,624
11,453
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 4 / 0
7,870
525
6,632
7,068
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArachneAtlasBastet

VS

Bans
CliodhnaIzanamiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 0 / 7
7,988
533
3,911
10,235
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
SoulGalore
Cerberus
14
0 / 5 / 0
8,396
560
5,274
13,954
10,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
The Wibb
Scylla
16
4 / 0 / 6
9,334
622
6,695
4,195
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Vn-Jumh
Mercury
15
5 / 0 / 4
9,045
603
7,341
9,884
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
iTryCommando
Artemis
15
6 / 0 / 3
8,891
593
10,135
9,446
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
16
16
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
7
4.5
L
0
6
0
0
L
4
0
1
4.5
L
Serqet
Raynegade
Serqet
0
2
0
0
W
Cerberus
SoulGalore
Cerberus
0
5
0
0
W
Scylla
The Wibb
Scylla
4
0
6
7
L
Tsukuyomi
TokuRagnarok
Tsukuyomi
0
4
0
0
W
Mercury
Vn-Jumh
Mercury
5
0
4
7
W
Artemis
iTryCommando
Artemis
6
0
3
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
33,356
50,870
Taken
47,714
24,850
Mitigated
25,136
15,137
Healing
16,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,911
167
490
4,072
10,235
6,476
0
1,807
8,298
18,312
0
L
8,567
4,114
0
1,951
11,565
3,130
890
1,209
10,356
0
51,238
L
9,788
5,134
0
6,315
10,345
8,768
755
5,056
5,289
0
65,932
L
Serqet
Raynegade
Serqet
3,348
578
0
2,010
10,439
7,087
0
3,298
7,141
0
18,193
W
Cerberus
SoulGalore
Cerberus
5,274
1,070
0
3,546
13,954
10,970
0
835
13,085
56,230
0
W
Scylla
The Wibb
Scylla
6,695
534
0
1,075
4,195
1,410
432
1,016
2,829
77,684
0
L
Tsukuyomi
TokuRagnarok
Tsukuyomi
3,624
556
0
3,910
11,453
3,437
0
2,850
8,603
0
48,214
W
Mercury
Vn-Jumh
Mercury
7,341
4,834
0
1,431
9,884
3,048
0
2,244
7,370
0
66,355
W
Artemis
iTryCommando
Artemis
10,135
6,038
0
6,300
9,446
3,232
638
282
9,020
0
59,155
L
6,632
80
0
951
7,068
2,428
102
3,642
3,426
52,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
43,654
484
Minions Killed
541
0
Camps Cleared
0
1,418,055
Distance Traveled
1,554,225
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,988
533
23
2
0
308,783
8
L
Skadi
7,106
474
99
7
0
230,859
6
L
Chaac
9,475
632
134
9
0
293,488
9
L
Serqet
6,626
442
35
2
0
293,496
3
W
Cerberus
8,396
560
143
10
0
248,755
1
W
Scylla
9,334
622
159
11
0
328,449
7
L
Tsukuyomi
7,008
467
86
6
0
320,653
3
W
Mercury
9,045
603
110
7
0
395,640
2
W
Artemis
8,891
593
106
7
0
272,598
0
L
Agni
7,870
525
130
9
0
279,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role