Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DivinePrime
Bacchus
Level 147
God Stats
5W - 2L
1,692 SR
Queue Stats
269W - 257L
1,611 Elo+
Solo
Aphrodite
Aphrodite
gordian12
Aphrodite
Level 22
God Stats
5W - 15L
1,500 SR
Queue Stats
33W - 72L
1,500 Elo+
Party 1
Team Averages
Level 84
1,564 SR
1,537 Elo+

VS

Team Averages
Level 60
1,660 SR
1,242 Elo+
Loki
Loki
Navia01
Loki
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 5L
1,208 Elo+
Party 2
Mercury
Mercury
SpaceMajick
Mercury
Level 49
God Stats
0W - 2L
1,851 SR
Queue Stats
33W - 59L
1,476 Elo+
Solo
Anubis
Anubis
freddysz123
Anubis
Level 122
God Stats
0W - 1L
1,860 SR
Queue Stats
1W - 11L
1,043 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 1 / 11
15,033
716
15,043
11,219
3,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DivinePrime
Bacchus
20
14 / 1 / 8
15,249
726
21,139
24,452
29,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
gordian12
Aphrodite
19
1 / 2 / 17
13,338
635
3,829
12,382
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Navia01
Loki
16
1 / 3 / 1
11,830
563
4,639
9,848
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
SpaceMajick
Mercury
14
0 / 14 / 4
12,361
589
4,424
19,457
6,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
18
3 / 6 / 1
13,802
657
22,711
19,315
7,935
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
4
4
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
11
13.5
W
Bacchus
DivinePrime
Bacchus
14
1
8
18
L
Loki
Navia01
Loki
1
3
1
0.5
L
Mercury
SpaceMajick
Mercury
0
14
4
0.14
L
Anubis
3
6
1
0.58
W
Aphrodite
gordian12
Aphrodite
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,011
Damage
31,774
48,053
Taken
48,620
39,113
Mitigated
21,365
20,738
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,043
3,257
0
3,599
11,219
3,782
1,662
6,106
4,914
0
59,151
W
Bacchus
DivinePrime
Bacchus
21,139
2,567
0
1,689
24,452
29,329
455
10,234
13,752
71,855
0
L
Loki
Navia01
Loki
4,639
342
0
811
9,848
7,162
0
5,060
4,381
0
18,660
L
Mercury
SpaceMajick
Mercury
4,424
2,828
115
1,698
19,457
6,268
2,444
9,730
8,994
0
41,271
L
Anubis
22,711
478
0
6,172
19,315
7,935
45
9,244
9,353
71,237
0
W
Aphrodite
gordian12
Aphrodite
3,829
179
8,548
6,902
12,382
6,002
400
8,185
3,842
25,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
37,993
205
Minions Killed
177
7
Camps Cleared
9
1,251,488
Distance Traveled
1,030,153
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,033
716
82
4
2
397,218
2
W
Bacchus
15,249
726
69
3
3
410,059
2
L
Loki
11,830
563
17
1
1
370,721
0
L
Mercury
12,361
589
66
3
6
330,435
0
L
Anubis
13,802
657
94
4
2
328,997
2
W
Aphrodite
13,338
635
54
3
2
444,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role