Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
GqYo
Neith
Level 65
God Stats
13W - 17L
1,519 SR
Queue Stats
194W - 224L
1,467 Elo+
Party 2
Ymir
Ymir
almarcha89
Ymir
Level 26
God Stats
5W - 7L
1,289 SR
Queue Stats
5W - 8L
1,268 Elo+
Party 3
Fenrir
Fenrir
iWastefulzz
Fenrir
Level 44
God Stats
59W - 42L
1,551 SR
Queue Stats
305W - 315L
1,451 Elo+
Party 2
Janus
Janus
xDAG__
Janus
Level 76
God Stats
37W - 32L
1,481 SR
Queue Stats
232W - 262L
1,418 Elo+
Party 2
Team Averages
Level 64
1,468 SR
1,421 Elo+

VS

Team Averages
Level 89
1,503 SR
1,287 Elo+
Thanatos
Thanatos
Ayan_419
Thanatos
Level 156
God Stats
138W - 160L
1,452 SR
Queue Stats
440W - 470L
1,333 Elo+
Solo
Cliodhna
Cliodhna
CHA0S REAP3RZz
Cliodhna
Level 103
God Stats
2W - 1L
1,685 SR
Queue Stats
179W - 230L
1,266 Elo+
Party 1
Horus
Horus
CHAOS KINGzz
Horus
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 184L
1,227 Elo+
Party 1
Medusa
Medusa
ERSS HyDrAZz
Medusa
Level 10
God Stats
13W - 25L
1,270 SR
Queue Stats
30W - 58L
1,196 Elo+
Party 1
Zeus
Zeus
SpartanSphere
Zeus
Level 61
God Stats
7W - 5L
1,609 SR
Queue Stats
89W - 117L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 1
6,089
609
3,106
3,854
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
GqYo
Neith
9
4 / 2 / 0
5,532
553
4,035
4,848
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 1 / 4
5,044
504
2,764
7,026
4,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
3 / 0 / 3
6,769
677
3,694
4,715
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
xDAG__
Janus
10
4 / 1 / 2
6,215
622
2,946
3,510
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayan_419
Thanatos
9
3 / 2 / 0
5,800
580
2,533
6,398
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
7
0 / 4 / 0
4,677
468
3,140
6,546
1,711
Mace

Mace

+10
Physical Power

7
1 / 1 / 0
4,515
452
2,041
6,867
2,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
8
1 / 2 / 1
4,896
490
2,756
4,163
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
5,170
517
3,323
4,697
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
L
Thanatos
Ayan_419
Thanatos
3
2
0
1.5
L
Cliodhna
0
4
0
0
L
1
1
0
1
L
Medusa
1
2
1
0.75
W
Neith
GqYo
Neith
4
2
0
2
L
0
3
3
0.5
W
0
1
4
2
W
Fenrir
3
0
3
4.5
W
Janus
xDAG__
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
13,793
23,953
Taken
28,671
8,755
Mitigated
8,987
9,289
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,106
649
0
1,877
3,854
1,111
2,179
785
2,987
29,725
5,129
L
Thanatos
Ayan_419
Thanatos
2,533
236
0
3,929
6,398
1,842
0
1,358
4,972
0
22,770
L
Cliodhna
3,140
554
0
490
6,546
1,711
0
1,277
5,267
0
20,011
L
2,041
849
421
2,254
6,867
2,956
0
2,306
4,525
0
13,006
L
Medusa
2,756
1,485
0
832
4,163
1,243
0
1,545
2,610
0
19,694
W
Neith
GqYo
Neith
4,035
1,287
0
2,058
4,848
946
0
460
4,310
0
24,421
L
3,323
366
0
473
4,697
1,235
0
1,887
2,716
23,217
0
W
2,764
139
120
1,651
7,026
4,355
0
398
6,622
13,133
0
W
Fenrir
3,694
542
0
3,118
4,715
1,687
0
597
4,052
0
40,853
W
Janus
xDAG__
Janus
2,946
170
0
465
3,510
656
0
749
2,659
25,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
25,058
270
Minions Killed
214
0
Camps Cleared
0
1,076,361
Distance Traveled
1,029,465
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,089
609
67
7
0
197,287
1
L
Thanatos
5,800
580
53
5
0
250,079
3
L
Cliodhna
4,677
468
45
5
0
199,552
0
L
Horus
4,515
452
16
2
0
213,445
3
L
Medusa
4,896
490
51
5
0
164,363
0
W
Neith
5,532
553
49
5
0
179,374
0
L
Zeus
5,170
517
49
5
0
202,026
5
W
Ymir
5,044
504
18
2
0
209,081
0
W
Fenrir
6,769
677
90
9
0
254,076
2
W
Janus
6,215
622
46
5
0
236,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role