Player Matchup

Atlas
Atlas
ELADruiid
Atlas
Level 86
God Stats
8W - 4L
1,740 SR
Queue Stats
45W - 43L
1,525 Elo+
Party 1
Mulan
Mulan
GDsexualTrex
Mulan
Level 154
God Stats
8W - 9L
1,436 SR
Queue Stats
39W - 48L
1,444 Elo+
Party 2
Poseidon
Poseidon
OSO Masturvix
Poseidon
Level 156
God Stats
16W - 16L
1,432 SR
Queue Stats
300W - 275L
1,546 Elo+
Solo
Cliodhna
Cliodhna
Pride of Eris
Cliodhna
Level 134
God Stats
5W - 4L
1,718 SR
Queue Stats
39W - 49L
1,444 Elo+
Party 2
Anhur
Anhur
SicilyGames
Anhur
Level 101
God Stats
4W - 2L
1,321 SR
Queue Stats
50W - 43L
1,619 Elo+
Party 1
Team Averages
Level 126
1,529 SR
1,516 Elo+

VS

Team Averages
Level 125
1,447 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Push Snooze
Artemis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,516 Elo+
Solo
Merlin
Merlin
krayond
Merlin
Level 88
God Stats
6W - 8L
1,406 SR
Queue Stats
251W - 243L
1,568 Elo+
Solo
Thanatos
Thanatos
pegui69
Thanatos
Level 121
God Stats
1W - 6L
1,330 SR
Queue Stats
111W - 108L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ELADruiid
Atlas
15
4 / 3 / 10
10,384
519
9,292
18,916
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 3
10,058
503
12,019
16,917
8,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
OSO Masturvix
Poseidon
16
1 / 5 / 4
9,759
488
9,452
13,059
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Pride of Eris
Cliodhna
16
2 / 8 / 5
9,509
475
6,801
13,951
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 0 / 3
12,544
627
15,712
15,083
5,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 2 / 6
11,888
594
14,597
14,936
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
 
Cabrakan
15
1 / 3 / 7
9,703
485
7,019
17,061
24,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Push Snooze
Artemis
14
0 / 7 / 1
8,670
434
8,661
13,444
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
krayond
Merlin
18
5 / 1 / 6
10,970
549
14,901
11,027
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
pegui69
Thanatos
16
9 / 7 / 3
10,654
533
10,355
17,650
7,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
20
Kills
24
24
Deaths
20
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
2
6
6
L
Cabrakan
 
Cabrakan
1
3
7
1.5
W
Atlas
ELADruiid
Atlas
4
3
10
3
W
3
8
3
0.56
W
Poseidon
OSO Masturvix
Poseidon
1
5
4
0.6
W
Cliodhna
Pride of Eris
Cliodhna
2
8
5
0.56
L
Artemis
Push Snooze
Artemis
0
7
1
0.07
W
10
0
3
11.5
L
Merlin
krayond
Merlin
5
1
6
8
L
Thanatos
pegui69
Thanatos
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,276
Damage
55,533
77,926
Taken
74,118
44,958
Mitigated
48,828
22,221
Healing
29,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,597
5,478
0
6,492
14,936
6,932
1,462
1,243
13,693
68,680
6,716
L
Cabrakan
 
Cabrakan
7,019
1,287
0
2,213
17,061
24,257
0
6,728
10,333
28,576
4,879
W
Atlas
ELADruiid
Atlas
9,292
3,439
0
2,102
18,916
20,937
180
10,466
8,450
29,902
0
W
12,019
1,845
0
2,383
16,917
8,625
0
9,476
7,441
0
69,355
W
Poseidon
OSO Masturvix
Poseidon
9,452
1,249
366
3,841
13,059
4,665
485
6,818
6,241
84,207
0
W
Cliodhna
Pride of Eris
Cliodhna
6,801
702
529
3,558
13,951
4,867
0
6,693
7,258
0
48,615
L
Artemis
Push Snooze
Artemis
8,661
3,921
0
2,824
13,444
4,489
570
3,552
9,892
0
53,415
W
15,712
10,218
0
9,442
15,083
5,864
321
1,311
13,772
0
109,902
L
Merlin
krayond
Merlin
14,901
350
252
4,281
11,027
5,178
112
5,344
5,683
91,559
0
L
Thanatos
pegui69
Thanatos
10,355
3,117
0
13,004
17,650
7,972
0
1,877
15,773
0
71,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,254
Gold Earned
51,885
594
Minions Killed
518
0
Camps Cleared
0
1,853,876
Distance Traveled
1,797,665
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,888
594
139
7
0
356,004
7
L
Cabrakan
9,703
485
54
3
0
365,232
2
W
Atlas
10,384
519
38
2
0
384,422
7
W
Mulan
10,058
503
133
7
0
313,085
2
W
Poseidon
9,759
488
154
8
0
376,496
3
W
Cliodhna
9,509
475
82
4
0
389,525
0
L
Artemis
8,670
434
92
5
0
313,753
7
W
Anhur
12,544
627
187
9
0
390,348
10
L
Merlin
10,970
549
130
7
0
392,441
5
L
Thanatos
10,654
533
103
5
0
370,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role