Player Matchup

Nu Wa
Nu Wa
ATRNN
Nu Wa
Level 127
God Stats
1W - 1L
1,709 SR
Queue Stats
45W - 45L
1,590 Elo+
Solo
Tiamat
Tiamat
Bayzul
Tiamat
Level 129
God Stats
2W - 5L
1,276 SR
Queue Stats
109W - 95L
1,401 Elo+
Solo
Xing Tian
Xing Tian
Faris562
Xing Tian
Level 129
God Stats
4W - 5L
1,715 SR
Queue Stats
344W - 371L
1,553 Elo+
Solo
Ravana
Ravana
PsychxKing
Ravana
Level 147
God Stats
2W - 8L
1,414 SR
Queue Stats
896W - 944L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Shadowglo
Amaterasu
Level 148
God Stats
7W - 12L
1,500 SR
Queue Stats
355W - 367L
1,529 Elo+
Solo
Team Averages
Level 136
1,523 SR
1,525 Elo+

VS

Team Averages
Level 87
1,500 SR
1,552 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ArcticNewb
Rama
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
162W - 177L
1,484 Elo+
Party 1
Ares
Ares
CoVeRteR
Ares
Level 104
God Stats
13W - 5L
1,500 SR
Queue Stats
207W - 228L
1,472 Elo+
Party 1
Cerberus
Cerberus
Stretch54399
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ATRNN
Nu Wa
14
2 / 4 / 5
7,905
791
15,055
7,365
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Bayzul
Tiamat
15
1 / 5 / 4
8,246
825
10,648
7,303
5,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Faris562
Xing Tian
14
1 / 5 / 5
8,160
816
5,437
12,502
14,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
PsychxKing
Ravana
14
3 / 6 / 4
8,393
839
7,329
8,564
4,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Shadowglo
Amaterasu
14
2 / 4 / 3
7,919
792
5,673
13,142
7,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
3 / 1 / 20
9,296
930
4,232
18,083
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
 
Skadi
15
4 / 1 / 18
8,743
874
9,292
6,644
3,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 14
9,094
909
11,762
7,536
3,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
5 / 2 / 17
8,938
894
11,755
14,755
13,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Stretch54399
Cerberus
14
6 / 3 / 13
9,187
919
7,873
13,838
16,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
9
Kills
24
24
Deaths
9
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
1
20
13
W
Skadi
 
Skadi
4
1
18
13
L
Nu Wa
ATRNN
Nu Wa
2
4
5
1.13
W
6
2
14
6.5
L
Tiamat
Bayzul
Tiamat
1
5
4
0.6
W
Ares
5
2
17
6.75
L
Xing Tian
Faris562
Xing Tian
1
5
5
0.7
L
Ravana
PsychxKing
Ravana
3
6
4
0.83
L
Amaterasu
Shadowglo
Amaterasu
2
4
3
0.88
W
Cerberus
Stretch54399
Cerberus
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,142
Damage
44,914
48,876
Taken
60,856
35,405
Mitigated
51,036
8,948
Healing
27,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,232
333
1,615
8,739
18,083
14,273
208
8,277
9,806
11,283
0
W
Skadi
 
Skadi
9,292
3,046
1,699
812
6,644
3,088
1,889
4,306
2,338
0
31,719
L
Nu Wa
ATRNN
Nu Wa
15,055
5,891
639
1,753
7,365
2,899
510
5,252
2,113
30,866
0
W
11,762
8,659
647
2,131
7,536
3,720
2,199
3,178
4,358
0
28,992
L
Tiamat
Bayzul
Tiamat
10,648
834
0
873
7,303
5,637
345
3,441
3,862
22,108
0
W
Ares
11,755
236
2,238
4,802
14,755
13,584
78
8,694
6,061
18,678
0
L
Xing Tian
Faris562
Xing Tian
5,437
499
0
637
12,502
14,548
62
5,352
7,150
9,975
0
L
Ravana
PsychxKing
Ravana
7,329
1,876
963
1,115
8,564
4,889
332
4,386
4,178
0
12,933
L
Amaterasu
Shadowglo
Amaterasu
5,673
3,129
0
2,968
13,142
7,432
625
5,429
7,713
0
7,789
W
Cerberus
Stretch54399
Cerberus
7,873
667
1,323
3,483
13,838
16,371
300
6,685
7,153
13,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
45,258
93
Minions Killed
148
0
Camps Cleared
0
842,864
Distance Traveled
968,903
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,296
930
9
1
0
205,901
2
W
Skadi
8,743
874
45
5
0
194,830
3
L
Nu Wa
7,905
791
27
3
0
149,801
3
W
Rama
9,094
909
54
5
0
158,242
0
L
Tiamat
8,246
825
43
4
0
182,123
1
W
Ares
8,938
894
9
1
0
221,154
0
L
Xing Tian
8,160
816
6
1
0
186,912
1
L
Ravana
8,393
839
12
1
0
165,795
0
L
Amaterasu
7,919
792
5
1
0
158,233
0
W
Cerberus
9,187
919
31
3
0
188,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role