Player Matchup

Arachne
Arachne
Cessationa
Arachne
Level 123
God Stats
27W - 21L
1,574 SR
Queue Stats
149W - 160L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
McCrayFish3
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,540 Elo+
Solo
Izanami
Izanami
Misa_Yemeko
Izanami
Level 89
God Stats
38W - 46L
1,503 SR
Queue Stats
120W - 133L
1,491 Elo+
Solo
Janus
Janus
Triforce4Sanity
Janus
Level 153
God Stats
6W - 11L
1,331 SR
Queue Stats
481W - 536L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XfriesX
Cu Chulainn
Level 88
God Stats
2W - 4L
1,625 SR
Queue Stats
109W - 113L
1,496 Elo+
Solo
Team Averages
Level 120
1,507 SR
1,500 Elo+

VS

Team Averages
Level 109
1,583 SR
1,496 Elo+
Neith
Neith
Black cardnial7
Neith
Level 69
God Stats
10W - 7L
1,494 SR
Queue Stats
43W - 30L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
Depth Spicee
Ao Kuang
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 24L
1,482 Elo+
Party 3
Janus
Janus
Depth Voltage
Janus
Level 109
God Stats
3W - 1L
1,727 SR
Queue Stats
55W - 56L
1,472 Elo+
Party 3
Khepri
Khepri
TushieBean184
Khepri
Level 126
God Stats
11W - 6L
1,408 SR
Queue Stats
198W - 193L
1,539 Elo+
Party 2
Shiva
Shiva
XAfroSamuraiX98
Shiva
Level 154
God Stats
10W - 4L
1,785 SR
Queue Stats
165W - 175L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cessationa
Arachne
11
2 / 1 / 1
5,794
579
2,798
6,645
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
McCrayFish3
Sylvanus
8
1 / 0 / 0
5,153
515
1,584
7,135
2,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Misa_Yemeko
Izanami
9
0 / 1 / 0
5,259
526
3,394
5,613
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 1
5,056
506
4,520
3,961
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
XfriesX
Cu Chulainn
11
0 / 2 / 0
5,639
564
4,219
9,944
4,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,685
569
5,761
4,538
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Depth Spicee
Ao Kuang
10
3 / 0 / 0
5,914
591
3,106
5,464
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 2
5,690
569
4,532
6,195
1,619
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
1 / 1 / 1
5,620
562
2,349
7,064
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 1
6,405
641
3,998
7,473
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Arachne
Cessationa
Arachne
2
1
1
2.5
W
Ao Kuang
Depth Spicee
Ao Kuang
3
0
0
3
W
1
3
2
0.67
L
Sylvanus
McCrayFish3
Sylvanus
1
0
0
1
L
Izanami
Misa_Yemeko
Izanami
0
1
0
0
L
0
3
1
0.17
W
1
1
1
1.5
W
1
0
1
1.5
L
Cu Chulainn
XfriesX
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,515
Damage
19,746
33,298
Taken
30,734
12,197
Mitigated
11,610
12,789
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,761
1,854
0
2,889
4,538
1,085
120
807
3,727
0
34,982
L
Arachne
Cessationa
Arachne
2,798
1,676
0
1,670
6,645
2,319
0
2,144
4,501
0
33,785
W
Ao Kuang
Depth Spicee
Ao Kuang
3,106
641
0
3,862
5,464
1,468
0
1,033
4,281
22,657
0
W
4,532
447
0
1,148
6,195
1,619
90
2,643
3,368
32,920
0
L
Sylvanus
McCrayFish3
Sylvanus
1,584
590
2,165
3,679
7,135
2,701
0
2,734
4,401
7,989
0
L
Izanami
Misa_Yemeko
Izanami
3,394
2,520
88
1,751
5,613
1,368
0
933
4,680
0
34,804
L
4,520
595
0
118
3,961
1,254
0
2,801
1,160
29,008
0
W
2,349
133
83
2,392
7,064
3,775
0
1,241
5,781
13,043
0
W
3,998
1,325
0
4,193
7,473
3,663
254
0
7,473
621
38,246
L
Cu Chulainn
XfriesX
Cu Chulainn
4,219
713
0
3,318
9,944
4,555
0
1,537
8,407
0
35,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
29,314
289
Minions Killed
285
0
Camps Cleared
0
1,031,166
Distance Traveled
994,468
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,685
569
69
7
0
189,346
3
L
Arachne
5,794
579
63
6
0
241,810
3
W
Ao Kuang
5,914
591
53
5
0
225,855
0
W
Janus
5,690
569
60
6
0
188,799
3
L
Sylvanus
5,153
515
7
1
0
197,373
3
L
Izanami
5,259
526
75
8
0
181,655
1
L
Janus
5,056
506
62
6
0
206,390
6
W
Khepri
5,620
562
18
2
0
203,239
0
W
Shiva
6,405
641
85
9
0
187,229
2
L
Cu Chulainn
5,639
564
82
8
0
203,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role