Player Matchup

King Arthur
King Arthur
Hkelly205
King Arthur
Level 121
God Stats
3W - 8L
1,128 SR
Queue Stats
349W - 358L
1,499 Elo+
Solo
Cliodhna
Cliodhna
ReportOrSupport
Cliodhna
Level 89
God Stats
5W - 4L
1,862 SR
Queue Stats
385W - 357L
1,625 Elo+
Solo
Artio
Artio
ThaneKri0s
Artio
Level 109
God Stats
3W - 1L
1,913 SR
Queue Stats
43W - 30L
1,641 Elo+
Solo
Izanami
Izanami
ThatOneTdogGuy
Izanami
Level 118
God Stats
3W - 6L
1,868 SR
Queue Stats
310W - 299L
1,589 Elo+
Party 2
Olorun
Olorun
ThatOneWyattGuy
Olorun
Level 87
God Stats
7W - 1L
1,952 SR
Queue Stats
156W - 143L
1,634 Elo+
Party 2
Team Averages
Level 105
1,744 SR
1,598 Elo+

VS

Team Averages
Level 94
1,664 SR
1,633 Elo+
Nox
Nox
B33fySausage
Nox
Level 102
God Stats
24W - 8L
1,828 SR
Queue Stats
93W - 69L
1,663 Elo+
Party 3
Bastet
Bastet
CocoMadeMeDoIt_
Bastet
Level 57
God Stats
15W - 12L
1,456 SR
Queue Stats
120W - 146L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
GiveMeTehZucc
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,644 Elo+
Party 3
Shiva
Shiva
SoltineCracker
Shiva
Level 124
God Stats
3W - 3L
1,660 SR
Queue Stats
88W - 91L
1,531 Elo+
Party 3
Chiron
Chiron
optimusn00bpimp
Chiron
Level 59
God Stats
3W - 2L
1,877 SR
Queue Stats
39W - 11L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hkelly205
King Arthur
11
7 / 0 / 0
7,045
640
8,924
9,515
7,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
10
0 / 5 / 2
5,663
515
3,863
7,684
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
6
0 / 5 / 0
4,313
392
2,372
10,424
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
6,680
607
6,609
7,727
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 0
5,103
464
3,686
7,871
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,210
565
3,577
5,110
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 1
5,210
474
3,370
10,419
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
10
1 / 0 / 6
6,206
564
4,901
8,459
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 5
6,602
600
6,661
8,971
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
12 / 0 / 3
8,030
730
12,214
7,043
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
8
Kills
18
19
Deaths
8
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
0
7
1
0.07
W
Cthulhu
1
0
6
4
L
King Arthur
Hkelly205
King Arthur
7
0
0
7
L
Cliodhna
0
5
2
0.2
W
4
1
5
6.5
L
Artio
0
5
0
0
L
1
2
0
0.5
L
0
7
0
0
W
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
30,723
43,221
Taken
40,002
15,914
Mitigated
19,127
10,807
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,577
702
0
1,720
5,110
1,741
0
11
5,099
39,635
0
W
3,370
706
0
2,391
10,419
6,350
0
0
10,419
2,793
21,975
W
Cthulhu
4,901
851
531
2,742
8,459
5,775
0
1,920
6,539
19,488
0
L
King Arthur
Hkelly205
King Arthur
8,924
1,808
0
3,650
9,515
7,263
0
1,693
7,822
0
41,313
L
Cliodhna
3,863
190
0
189
7,684
2,229
0
1,078
6,568
0
38,579
W
6,661
2,694
544
1,422
8,971
3,218
0
812
8,159
0
39,167
L
Artio
2,372
288
507
2,598
10,424
3,074
0
1,425
8,971
6,471
0
L
6,609
3,815
0
2,753
7,727
2,085
0
3,962
3,607
0
52,075
L
3,686
2,341
89
1,021
7,871
1,263
0
643
7,228
27,218
0
W
12,214
6,432
270
4,553
7,043
2,043
294
3,315
3,728
0
54,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
32,258
308
Minions Killed
327
0
Camps Cleared
0
1,073,156
Distance Traveled
1,148,205
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,210
565
82
7
0
231,528
6
W
Bastet
5,210
474
37
3
0
210,300
5
W
Cthulhu
6,206
564
36
3
0
233,040
1
L
King Arthur
7,045
640
74
7
0
218,446
1
L
Cliodhna
5,663
515
72
7
0
223,233
5
W
Shiva
6,602
600
74
7
0
252,882
2
L
Artio
4,313
392
6
1
0
228,871
4
L
Izanami
6,680
607
114
10
0
201,768
1
L
Olorun
5,103
464
42
4
0
200,838
4
W
Chiron
8,030
730
98
9
0
220,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role