Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Dawns Start
Osiris
Level 109
God Stats
3W - 1L
1,707 SR
Queue Stats
76W - 83L
1,637 Elo+
Party 1
Fenrir
Fenrir
Klzazy
Fenrir
Level 149
God Stats
8W - 1L
1,792 SR
Queue Stats
125W - 72L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
SYN BeastDefyer
Nu Wa
Level 69
God Stats
15W - 11L
1,597 SR
Queue Stats
54W - 101L
1,409 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xX Cegerto Xx
Kumbhakarna
Level 122
God Stats
5W - 2L
1,707 SR
Queue Stats
103W - 87L
1,676 Elo+
Party 1
Team Averages
Level 121
1,661 SR
1,583 Elo+

VS

Team Averages
Level 120
1,605 SR
1,576 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Di1ks
Anhur
Level 149
God Stats
5W - 1L
1,805 SR
Queue Stats
328W - 311L
1,565 Elo+
Solo
Shiva
Shiva
GiggityWolf64
Shiva
Level 59
God Stats
49W - 45L
1,610 SR
Queue Stats
252W - 239L
1,649 Elo+
Solo
Cabrakan
Cabrakan
Mr WubG60
Cabrakan
Level 153
God Stats
0W - 4L
1,343 SR
Queue Stats
184W - 184L
1,533 Elo+
Solo
Tiamat
Tiamat
MrStealYoFG
Tiamat
Level 81
God Stats
0W - 1L
1,764 SR
Queue Stats
30W - 34L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
12 / 0 / 3
10,810
636
15,259
9,360
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
16
1 / 1 / 6
9,100
535
6,035
11,301
8,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Klzazy
Fenrir
18
5 / 1 / 0
10,324
607
6,342
13,430
7,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 8
8,676
510
6,961
7,555
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
xX Cegerto Xx
Kumbhakarna
12
1 / 2 / 9
8,145
479
5,027
20,233
18,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 5 / 3
8,118
478
6,469
12,503
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Di1ks
Anhur
15
2 / 2 / 3
8,553
503
5,335
8,009
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 5 / 0
7,279
428
7,634
11,211
6,064
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
Mr WubG60
Cabrakan
12
2 / 4 / 3
7,766
457
5,205
12,517
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
14
1 / 5 / 4
7,679
452
13,149
12,042
5,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
7
7
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
0
3
13.5
L
Loki
 
Loki
1
5
3
0.5
W
Osiris
1
1
6
4
L
Anhur
Di1ks
Anhur
2
2
3
1.75
L
1
5
0
0.2
W
Fenrir
Klzazy
Fenrir
5
1
0
5
L
Cabrakan
Mr WubG60
Cabrakan
2
4
3
0.88
L
Tiamat
1
5
4
0.6
W
2
3
8
2
W
Kumbhakarna
xX Cegerto Xx
Kumbhakarna
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,624
Damage
37,792
61,879
Taken
56,282
40,587
Mitigated
34,439
19,341
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,259
8,059
0
3,285
9,360
3,426
63
3,903
5,457
0
84,143
L
Loki
 
Loki
6,469
2,514
0
256
12,503
6,047
0
2,150
10,190
0
74,144
W
Osiris
6,035
2,575
0
500
11,301
8,545
0
4,175
6,961
0
80,294
L
Anhur
Di1ks
Anhur
5,335
3,165
0
3,077
8,009
2,192
830
1,958
5,964
0
56,728
L
7,634
2,162
0
1,549
11,211
6,064
68
875
10,249
172
33,585
W
Fenrir
Klzazy
Fenrir
6,342
1,657
0
5,783
13,430
7,995
0
156
13,274
0
60,559
L
Cabrakan
Mr WubG60
Cabrakan
5,205
1,256
0
2,677
12,517
14,284
0
3,560
8,802
15,329
0
L
Tiamat
13,149
1,110
0
2,464
12,042
5,852
7
2,681
9,170
59,823
0
W
6,961
448
0
535
7,555
2,602
316
3,388
4,167
44,096
0
W
Kumbhakarna
xX Cegerto Xx
Kumbhakarna
5,027
1,175
721
8,517
20,233
18,019
462
6,888
13,345
19,482
81

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
39,395
544
Minions Killed
422
0
Camps Cleared
0
1,700,608
Distance Traveled
1,430,997
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,810
636
156
9
0
341,561
6
L
Loki
8,118
478
129
8
0
318,906
0
W
Osiris
9,100
535
145
9
0
381,689
1
L
Anhur
8,553
503
113
7
0
263,416
3
L
Shiva
7,279
428
65
4
0
231,291
1
W
Fenrir
10,324
607
123
7
0
324,128
1
L
Cabrakan
7,766
457
25
1
0
307,427
7
L
Tiamat
7,679
452
90
5
0
309,957
6
W
Nu Wa
8,676
510
99
6
0
309,945
2
W
Kumbhakarna
8,145
479
21
1
0
343,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role