Player Matchup

Ao Kuang
Ao Kuang
ItosGhost
Ao Kuang
Level 160
God Stats
1W - 0L
1,176 SR
Queue Stats
128W - 143L
1,506 Elo+
Solo
Jing Wei
Jing Wei
buttheadbc
Jing Wei
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 98L
1,589 Elo+
Solo
Sol
Sol
maka0
Sol
Level 148
God Stats
9W - 10L
1,500 SR
Queue Stats
475W - 505L
1,499 Elo+
Solo
Scylla
Scylla
vOlwoSjefen
Scylla
Level 129
God Stats
8W - 3L
1,820 SR
Queue Stats
374W - 396L
1,529 Elo+
Solo
Achilles
Achilles
xAyumiii
Achilles
Level 151
God Stats
2W - 0L
1,716 SR
Queue Stats
264W - 231L
1,525 Elo+
Solo
Team Averages
Level 150
1,543 SR
1,530 Elo+

VS

Team Averages
Level 147
1,575 SR
1,491 Elo+
Freya
Freya
Hexaan
Freya
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 77L
1,554 Elo+
Party 1
Osiris
Osiris
Malek_7900
Osiris
Level 157
God Stats
11W - 2L
1,876 SR
Queue Stats
689W - 758L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Raiqueiza
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,401 Elo+
Solo
Ravana
Ravana
Uwe666b
Ravana
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 117L
1,394 Elo+
Solo
Kali
Kali
Walkure
Kali
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 105L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ItosGhost
Ao Kuang
10
1 / 1 / 2
6,465
808
2,923
4,628
1,885
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
buttheadbc
Jing Wei
12
0 / 1 / 4
6,805
851
3,712
3,994
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
maka0
Sol
12
2 / 0 / 3
7,215
902
7,495
4,697
2,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
15
3 / 0 / 3
8,251
1,031
4,890
4,234
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
xAyumiii
Achilles
13
1 / 0 / 5
7,139
892
4,873
8,198
8,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hexaan
Freya
11
2 / 4 / 0
6,172
772
6,831
7,065
2,590
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Malek_7900
Osiris
10
0 / 2 / 1
5,612
702
2,506
5,261
5,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Raiqueiza
Ne Zha
12
0 / 0 / 2
5,898
737
5,944
3,948
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ravana
Uwe666b
Ravana
11
0 / 1 / 2
5,702
713
2,797
5,975
3,349
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
Walkure
Kali
12
0 / 0 / 2
5,818
727
2,633
4,415
3,235
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
7
Kills
2
2
Deaths
7
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
Hexaan
Freya
2
4
0
0.5
W
Ao Kuang
ItosGhost
Ao Kuang
1
1
2
2
L
Osiris
Malek_7900
Osiris
0
2
1
0.25
L
Ne Zha
Raiqueiza
Ne Zha
0
0
2
1
L
Ravana
Uwe666b
Ravana
0
1
2
1
L
Kali
Walkure
Kali
0
0
2
1
W
Jing Wei
buttheadbc
Jing Wei
0
1
4
2
W
Sol
maka0
Sol
2
0
3
3.5
W
Scylla
3
0
3
4.5
W
Achilles
xAyumiii
Achilles
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,893
Damage
20,711
25,751
Taken
26,664
16,389
Mitigated
16,133
10,064
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Hexaan
Freya
6,831
1,860
1,401
1,651
7,065
2,590
0
3,495
3,307
13,766
0
W
Ao Kuang
ItosGhost
Ao Kuang
2,923
460
570
1,705
4,628
1,885
72
916
3,712
3,115
0
L
Osiris
Malek_7900
Osiris
2,506
522
745
732
5,261
5,454
0
2,839
2,147
0
9,859
L
Ne Zha
Raiqueiza
Ne Zha
5,944
527
453
621
3,948
1,505
0
2,603
1,242
0
15,740
L
Ravana
Uwe666b
Ravana
2,797
261
402
814
5,975
3,349
0
3,821
2,084
0
6,052
L
Kali
Walkure
Kali
2,633
773
688
1,129
4,415
3,235
0
2,109
2,073
0
6,966
W
Jing Wei
buttheadbc
Jing Wei
3,712
1,306
815
642
3,994
1,623
1,980
1,588
2,406
0
13,564
W
Sol
maka0
Sol
7,495
797
303
964
4,697
2,182
320
463
4,234
13,637
0
W
Scylla
4,890
422
1,120
1,072
4,234
1,865
843
778
3,456
23,874
0
W
Achilles
xAyumiii
Achilles
4,873
467
531
2,342
8,198
8,834
24
3,086
5,112
0
7,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
29,202
92
Minions Killed
67
0
Camps Cleared
0
693,390
Distance Traveled
763,780
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,172
772
15
2
0
135,396
1
W
Ao Kuang
6,465
808
1
0
0
133,476
0
L
Osiris
5,612
702
15
2
0
115,564
0
L
Ne Zha
5,898
737
13
2
0
184,903
3
L
Ravana
5,702
713
13
2
0
158,125
2
L
Kali
5,818
727
11
1
0
169,792
2
W
Jing Wei
6,805
851
19
2
0
129,827
0
W
Sol
7,215
902
24
3
0
147,789
1
W
Scylla
8,251
1,031
44
6
0
149,213
1
W
Achilles
7,139
892
4
1
0
133,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role