Player Matchup

Horus
Horus
AsharkGOD
Horus
Level 82
God Stats
26W - 19L
1,688 SR
Queue Stats
350W - 341L
1,470 Elo+
Party 2
Shiva
Shiva
Valk3658
Shiva
Level 105
God Stats
54W - 18L
1,841 SR
Queue Stats
357W - 352L
1,526 Elo+
Party 2
Cabrakan
Cabrakan
butolong
Cabrakan
Level 49
God Stats
6W - 10L
1,500 SR
Queue Stats
346W - 285L
1,632 Elo+
Party 1
Sol
Sol
gunfunnit
Sol
Level 144
God Stats
9W - 8L
1,500 SR
Queue Stats
465W - 449L
1,604 Elo+
Party 2
Hera
Hera
ulery
Hera
Level 23
God Stats
2W - 3L
1,113 SR
Queue Stats
77W - 66L
1,570 Elo+
Party 1
Team Averages
Level 81
1,528 SR
1,560 Elo+

VS

Team Averages
Level 48
1,546 SR
1,493 Elo+
Shiva
Shiva
Dukeofpower1467
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 126L
1,420 Elo+
Solo
Thoth
Thoth
Lamb1ly
Thoth
Level 47
God Stats
4W - 4L
1,285 SR
Queue Stats
180W - 168L
1,565 Elo+
Solo
Terra
Terra
Luna_Sama_
Terra
Level 35
God Stats
3W - 2L
1,661 SR
Queue Stats
75W - 106L
1,463 Elo+
Party 3
Arachne
Arachne
TheSilkinson
Arachne
Level 87
God Stats
9W - 9L
1,951 SR
Queue Stats
130W - 147L
1,583 Elo+
Solo
Medusa
Medusa
UnhappyRefrain__
Medusa
Level 29
God Stats
1W - 10L
1,330 SR
Queue Stats
133W - 174L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AsharkGOD
Horus
10
2 / 2 / 5
5,946
595
3,274
6,941
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
Valk3658
Shiva
13
7 / 0 / 1
7,465
747
7,222
10,268
6,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
butolong
Cabrakan
12
7 / 0 / 2
6,803
680
3,666
5,972
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 4
6,216
622
7,272
4,573
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
ulery
Hera
10
2 / 2 / 6
6,102
610
5,293
3,272
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
4,880
488
3,812
7,786
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
Lamb1ly
Thoth
9
1 / 5 / 1
5,309
531
3,316
6,116
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
8
0 / 3 / 2
4,917
492
2,881
8,967
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
TheSilkinson
Arachne
10
2 / 2 / 1
5,498
550
2,197
6,991
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 0
5,274
527
2,392
7,441
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
5
5
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
AsharkGOD
Horus
2
2
5
2.25
L
0
6
0
0
L
Thoth
Lamb1ly
Thoth
1
5
1
0.3
L
Terra
0
3
2
0.33
L
Arachne
TheSilkinson
Arachne
2
2
1
1.25
L
2
4
0
0.5
W
Shiva
Valk3658
Shiva
7
0
1
7.5
W
Cabrakan
butolong
Cabrakan
7
0
2
8
W
2
1
4
4
W
Hera
ulery
Hera
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
14,598
31,026
Taken
37,301
16,266
Mitigated
13,529
12,555
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AsharkGOD
Horus
3,274
894
271
2,211
6,941
3,320
84
2,004
4,937
0
15,706
L
3,812
938
0
666
7,786
3,619
0
0
7,786
0
25,424
L
Thoth
Lamb1ly
Thoth
3,316
38
0
431
6,116
1,523
0
3,815
1,992
32,570
0
L
Terra
2,881
425
573
2,360
8,967
3,846
0
5,271
3,607
10,098
0
L
Arachne
TheSilkinson
Arachne
2,197
1,944
0
416
6,991
2,339
0
1,440
5,531
0
27,931
L
2,392
779
0
830
7,441
2,202
967
5,287
2,154
0
27,769
W
Shiva
Valk3658
Shiva
7,222
1,258
213
5,909
10,268
6,080
0
845
9,083
0
47,468
W
Cabrakan
butolong
Cabrakan
3,666
731
0
1,014
5,972
5,004
200
1,287
4,685
30,061
0
W
7,272
4,050
0
2,477
4,573
966
1,916
771
3,802
41,981
0
W
Hera
ulery
Hera
5,293
790
0
460
3,272
896
1,190
1,290
1,982
28,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
25,878
331
Minions Killed
246
0
Camps Cleared
0
991,410
Distance Traveled
962,885
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,946
595
27
3
0
201,461
0
L
Shiva
4,880
488
53
5
0
195,668
0
L
Thoth
5,309
531
56
6
0
192,416
4
L
Terra
4,917
492
19
2
0
189,810
1
L
Arachne
5,498
550
68
7
0
222,022
2
L
Medusa
5,274
527
50
5
0
162,969
0
W
Shiva
7,465
747
100
10
0
207,983
2
W
Cabrakan
6,803
680
66
7
0
201,920
2
W
Sol
6,216
622
75
8
0
189,460
2
W
Hera
6,102
610
63
6
0
190,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role