Player Matchup

Nemesis
Nemesis
Ablinker182
Nemesis
Level 154
God Stats
0W - 2L
1,726 SR
Queue Stats
247W - 237L
1,636 Elo+
Solo
Chaac
Chaac
Amenomina
Chaac
Level 69
God Stats
1W - 1L
1,743 SR
Queue Stats
35W - 28L
1,623 Elo+
Solo
Hercules
Hercules
Avout3Fiddy
Hercules
Level 109
God Stats
2W - 4L
1,495 SR
Queue Stats
196W - 183L
1,576 Elo+
Solo
Ullr
Ullr
VoicingTech
Ullr
Level 92
God Stats
16W - 11L
1,585 SR
Queue Stats
24W - 17L
1,630 Elo+
Solo
Pele
Pele
firedgorilla889
Pele
Level 88
God Stats
23W - 14L
1,828 SR
Queue Stats
185W - 152L
1,589 Elo+
Solo
Team Averages
Level 102
1,675 SR
1,611 Elo+

VS

Team Averages
Level 110
1,484 SR
1,564 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Alementor
Morgan Le Fay
Level 125
God Stats
7W - 6L
1,493 SR
Queue Stats
237W - 230L
1,637 Elo+
Solo
Serqet
Serqet
OJoeMammaO
Serqet
Level 101
God Stats
5W - 1L
1,711 SR
Queue Stats
160W - 134L
1,641 Elo+
Party 2
Izanami
Izanami
xFaFnlrx
Izanami
Level 126
God Stats
2W - 2L
1,218 SR
Queue Stats
16W - 13L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ablinker182
Nemesis
13
0 / 6 / 3
7,541
444
5,518
11,382
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Amenomina
Chaac
15
2 / 4 / 1
8,737
514
6,556
14,676
7,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hercules
Avout3Fiddy
Hercules
11
1 / 2 / 2
7,006
412
4,612
11,659
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 1 / 0
9,303
547
6,399
6,078
2,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 5 / 1
8,724
513
10,103
13,997
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 3 / 8
9,644
567
13,677
14,862
16,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
 
Janus
16
5 / 2 / 5
9,559
562
11,156
8,148
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Alementor
Morgan Le Fay
12
1 / 0 / 3
7,740
455
7,374
7,721
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
OJoeMammaO
Serqet
15
4 / 2 / 5
8,828
519
5,235
10,107
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
xFaFnlrx
Izanami
17
1 / 1 / 0
9,525
560
1,347
10,209
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
18
18
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
3
8
3.67
W
Janus
 
Janus
5
2
5
3.75
L
Nemesis
Ablinker182
Nemesis
0
6
3
0.25
W
Morgan Le Fay
Alementor
Morgan Le Fay
1
0
3
2.5
L
Chaac
Amenomina
Chaac
2
4
1
0.63
L
Hercules
Avout3Fiddy
Hercules
1
2
2
1
W
Serqet
OJoeMammaO
Serqet
4
2
5
3.25
L
1
1
0
1
L
4
5
1
0.9
W
Izanami
xFaFnlrx
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
38,789
57,792
Taken
51,047
27,692
Mitigated
36,643
14,329
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,677
3,052
0
8,884
14,862
16,690
0
0
14,862
0
46,570
W
Janus
 
Janus
11,156
205
0
403
8,148
2,506
0
0
8,148
69,729
0
L
Nemesis
Ablinker182
Nemesis
5,518
2,135
0
1,197
11,382
5,796
426
1,512
9,754
0
41,444
W
Morgan Le Fay
Alementor
Morgan Le Fay
7,374
1,427
0
1,534
7,721
10,508
136
0
7,721
35,227
0
L
Chaac
Amenomina
Chaac
6,556
1,560
0
6,387
14,676
7,487
141
5,938
8,699
0
72,403
L
Hercules
Avout3Fiddy
Hercules
4,612
1,102
0
3,187
11,659
7,930
0
5,866
5,793
0
18,530
W
Serqet
OJoeMammaO
Serqet
5,235
1,227
0
4,064
10,107
3,674
0
0
10,107
0
51,809
L
6,399
1,850
0
748
6,078
2,099
1,200
2,126
3,952
0
81,268
L
10,103
2,559
0
2,810
13,997
4,380
0
3,088
10,816
0
54,575
W
Izanami
xFaFnlrx
Izanami
1,347
920
0
2,253
10,209
3,265
1,779
0
10,209
0
74,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
45,296
509
Minions Killed
533
0
Camps Cleared
0
1,679,921
Distance Traveled
1,743,253
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,644
567
87
5
0
333,439
3
W
Janus
9,559
562
117
7
0
397,296
1
L
Nemesis
7,541
444
73
4
0
304,949
3
W
Morgan Le Fay
7,740
455
67
4
0
327,857
4
L
Chaac
8,737
514
145
9
0
348,095
7
L
Hercules
7,006
412
32
2
0
344,732
1
W
Serqet
8,828
519
96
6
0
365,534
8
L
Ullr
9,303
547
169
10
0
325,461
6
L
Pele
8,724
513
90
5
0
356,684
8
W
Izanami
9,525
560
166
10
0
319,127
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role