Player Matchup

Medusa
Medusa
Altcas80
Medusa
Level 26
God Stats
54W - 33L
1,563 SR
Queue Stats
86W - 105L
1,301 Elo+
Party 1
Da Ji
Da Ji
ProXIsza177
Da Ji
Level 49
God Stats
32W - 14L
1,685 SR
Queue Stats
95W - 82L
1,502 Elo+
Party 1
Ymir
Ymir
kewin04
Ymir
Level 28
God Stats
26W - 20L
1,622 SR
Queue Stats
61W - 55L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
lodowy_lizak
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,571 Elo+
Party 1
Shiva
Shiva
rudolfrudy
Shiva
Level 47
God Stats
22W - 17L
1,577 SR
Queue Stats
196W - 206L
1,397 Elo+
Party 1
Team Averages
Level 33
1,589 SR
1,450 Elo+

VS

Team Averages
Level 60
1,539 SR
1,579 Elo+
Artemis
Artemis
Faster_Flame
Artemis
Level 47
God Stats
27W - 20L
1,149 SR
Queue Stats
714W - 725L
1,448 Elo+
Solo
Janus
Janus
KoganeMasamune
Janus
Level 128
God Stats
10W - 11L
1,281 SR
Queue Stats
159W - 103L
1,629 Elo+
Party 2
Awilix
Awilix
Kurelle
Awilix
Level 89
God Stats
2W - 2L
1,737 SR
Queue Stats
124W - 76L
1,638 Elo+
Party 2
Jormungandr
Jormungandr
LeCrayonOdin7
Jormungandr
Level 29
God Stats
40W - 22L
1,716 SR
Queue Stats
40W - 22L
1,681 Elo+
Party 2
Neith
Neith
sylcas
Neith
Level 5
God Stats
4W - 4L
1,812 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Altcas80
Medusa
14
6 / 4 / 4
9,013
563
12,428
12,556
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 5
8,722
545
6,621
13,220
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
kewin04
Ymir
11
3 / 2 / 9
7,781
486
5,064
13,973
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
lodowy_lizak
Baron Samedi
17
7 / 2 / 2
9,820
614
11,663
8,935
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
15
1 / 1 / 1
9,001
563
6,661
11,652
5,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Faster_Flame
Artemis
15
1 / 2 / 0
8,986
562
7,635
9,365
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 7
8,700
544
11,762
11,640
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Kurelle
Awilix
14
3 / 5 / 4
8,472
530
5,398
12,047
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
LeCrayonOdin7
Jormungandr
12
2 / 3 / 6
7,716
482
11,523
15,769
10,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
sylcas
Neith
11
2 / 7 / 3
7,132
446
5,683
11,137
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
21
Kills
12
12
Deaths
21
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Altcas80
Medusa
6
4
4
2
L
Artemis
Faster_Flame
Artemis
1
2
0
0.5
L
4
4
7
1.88
L
Awilix
Kurelle
Awilix
3
5
4
1
L
Jormungandr
LeCrayonOdin7
Jormungandr
2
3
6
1.67
W
4
3
5
2.17
W
Ymir
kewin04
Ymir
3
2
9
3.75
W
Baron Samedi
lodowy_lizak
Baron Samedi
7
2
2
4
W
Shiva
1
1
1
1.5
L
Neith
sylcas
Neith
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
42,001
60,336
Taken
59,958
30,093
Mitigated
24,321
24,202
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Altcas80
Medusa
12,428
4,637
0
5,214
12,556
4,338
1,110
6,333
6,097
0
51,354
L
Artemis
Faster_Flame
Artemis
7,635
2,825
0
4,423
9,365
3,324
0
0
9,365
0
56,117
L
11,762
706
29
3,710
11,640
3,145
312
5,979
5,397
57,159
0
L
Awilix
Kurelle
Awilix
5,398
1,645
0
2,571
12,047
3,924
0
4,309
7,529
0
50,135
L
Jormungandr
LeCrayonOdin7
Jormungandr
11,523
2,933
0
4,771
15,769
10,928
0
3,850
11,847
41,479
0
W
6,621
1,424
0
6,233
13,220
4,880
0
3,747
9,185
0
41,112
W
Ymir
kewin04
Ymir
5,064
1,706
0
2,839
13,973
11,199
0
7,732
6,025
16,491
0
W
Baron Samedi
lodowy_lizak
Baron Samedi
11,663
688
908
3,820
8,935
4,207
392
4,583
4,092
75,304
0
W
Shiva
6,661
1,429
0
5,188
11,652
5,469
1,012
0
11,652
0
56,309
L
Neith
sylcas
Neith
5,683
2,352
0
2,371
11,137
3,000
365
2,014
9,093
0
24,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
41,006
420
Minions Killed
407
0
Camps Cleared
0
1,603,792
Distance Traveled
1,538,069
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,013
563
91
6
0
310,509
0
L
Artemis
8,986
562
138
9
0
281,344
3
L
Janus
8,700
544
94
6
0
312,435
5
L
Awilix
8,472
530
82
5
0
367,079
0
L
Jormungandr
7,716
482
57
4
0
309,555
3
W
Da Ji
8,722
545
76
5
0
355,198
3
W
Ymir
7,781
486
14
1
0
290,430
4
W
Baron Samedi
9,820
614
123
8
0
300,096
6
W
Shiva
9,001
563
116
7
0
347,559
0
L
Neith
7,132
446
36
2
0
267,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role