Player Matchup

Zhong Kui
Zhong Kui
Blackbulter
Zhong Kui
Level 146
God Stats
11W - 7L
1,309 SR
Queue Stats
217W - 116L
1,726 Elo+
Party 3
Bacchus
Bacchus
Dark1Shadow
Bacchus
Level 27
God Stats
115W - 51L
1,874 SR
Queue Stats
132W - 69L
1,782 Elo+
Party 3
Apollo
Apollo
DiMDiM79
Apollo
Level 83
God Stats
6W - 1L
1,888 SR
Queue Stats
200W - 96L
1,718 Elo+
Party 3
Aphrodite
Aphrodite
RealBabs
Aphrodite
Level 29
God Stats
5W - 1L
2,009 SR
Queue Stats
88W - 20L
1,861 Elo+
Party 3
Artemis
Artemis
Wonelix
Artemis
Level 101
God Stats
8W - 2L
1,696 SR
Queue Stats
143W - 55L
1,723 Elo+
Party 3
Team Averages
Level 77
1,755 SR
1,762 Elo+

VS

Team Averages
Level 56
1,523 SR
1,479 Elo+
Loki
Loki
Darermion
Loki
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 81L
1,569 Elo+
Party 1
Kali
Kali
Firexnait
Kali
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,414 Elo+
Party 2
Ra
Ra
RYNN3GANN
Ra
Level 33
God Stats
0W - 2L
1,196 SR
Queue Stats
16W - 21L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
janc28593
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Party 2
Cernunnos
Cernunnos
schuettster
Cernunnos
Level 39
God Stats
6W - 12L
1,918 SR
Queue Stats
177W - 188L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blackbulter
Zhong Kui
11
3 / 2 / 1
6,640
553
5,487
7,457
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Dark1Shadow
Bacchus
11
2 / 3 / 9
7,370
614
4,256
8,887
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
DiMDiM79
Apollo
11
3 / 2 / 6
6,739
562
5,771
7,857
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
RealBabs
Aphrodite
14
2 / 0 / 1
7,869
656
4,030
7,145
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Wonelix
Artemis
12
8 / 3 / 3
7,586
632
7,421
6,208
1,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 2 / 5
7,230
603
5,918
7,180
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
10
0 / 2 / 0
5,315
443
3,807
6,359
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 5 / 4
6,765
564
3,490
7,277
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
janc28593
Xbalanque
5
0 / 8 / 1
4,394
366
325
8,338
1,751
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
schuettster
Cernunnos
11
3 / 1 / 3
6,186
516
7,960
7,173
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
10
10
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blackbulter
Zhong Kui
3
2
1
1.75
L
Loki
4
2
5
3.25
W
Bacchus
Dark1Shadow
Bacchus
2
3
9
2.17
W
Apollo
DiMDiM79
Apollo
3
2
6
3
L
Kali
0
2
0
0
L
3
5
4
1
W
Aphrodite
RealBabs
Aphrodite
2
0
1
2.5
W
Artemis
Wonelix
Artemis
8
3
3
3.17
L
Xbalanque
janc28593
Xbalanque
0
8
1
0.06
L
Cernunnos
schuettster
Cernunnos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
21,500
37,554
Taken
36,327
17,584
Mitigated
10,972
14,354
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blackbulter
Zhong Kui
5,487
366
0
2,545
7,457
4,064
240
1,853
5,246
28,263
0
L
Loki
5,918
1,619
0
480
7,180
2,044
0
1,928
5,175
0
48,345
W
Bacchus
Dark1Shadow
Bacchus
4,256
511
139
2,226
8,887
7,157
144
596
8,291
11,669
3,723
W
Apollo
DiMDiM79
Apollo
5,771
2,044
0
1,427
7,857
2,660
0
531
6,846
0
36,989
L
Kali
3,807
1,426
0
835
6,359
2,432
536
3,508
2,851
0
23,835
L
3,490
382
50
1,050
7,277
2,241
0
3,395
3,614
33,639
0
W
Aphrodite
RealBabs
Aphrodite
4,030
431
651
5,729
7,145
2,042
2,319
0
7,006
53,120
0
W
Artemis
Wonelix
Artemis
7,421
3,617
0
1,637
6,208
1,661
698
510
5,698
0
34,269
L
Xbalanque
janc28593
Xbalanque
325
231
0
1,054
8,338
1,751
423
1,950
6,353
0
8,544
L
Cernunnos
schuettster
Cernunnos
7,960
3,241
0
2,781
7,173
2,504
0
2,308
4,789
0
35,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
29,890
333
Minions Killed
269
0
Camps Cleared
0
1,128,469
Distance Traveled
1,130,697
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,640
553
63
5
0
232,982
6
L
Loki
7,230
603
79
7
0
262,838
2
W
Bacchus
7,370
614
26
2
0
222,052
4
W
Apollo
6,739
562
65
5
0
236,854
0
L
Kali
5,315
443
37
3
0
222,817
0
L
Ra
6,765
564
81
7
0
222,106
5
W
Aphrodite
7,869
656
127
11
0
211,462
1
W
Artemis
7,586
632
52
4
0
225,119
3
L
Xbalanque
4,394
366
15
1
0
195,503
0
L
Cernunnos
6,186
516
57
5
0
227,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role