Player Matchup

Fafnir
Fafnir
Silver II
JoyWolffe
Fafnir
Silver II
Level 125
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 5L
1,583 MMR
Solo
Da Ji
Da Ji
Silver II
LeSenses
Da Ji
Silver II
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,531 MMR
Solo
Odin
Odin
Bronze III
Lil_Kenja
Odin
Bronze III
Level 45
God Stats
10W - 3L
1,555 SR
Queue Stats
242W - 237L
1,554 MMR
Solo
Merlin
Merlin
Gold III
cLmao
Merlin
Gold III
Level 160
God Stats
7W - 5L
1,880 SR
Queue Stats
319W - 310L
1,590 MMR
Solo
Heimdallr
Heimdallr
Gold IV
lESPARTACOl
Heimdallr
Gold IV
Level 52
God Stats
54W - 58L
1,613 SR
Queue Stats
241W - 247L
1,520 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,651 SR
1,556 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,606 SR
1,556 MMR
Mulan
Mulan
Silver I
Black Shadow7u7
Mulan
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,548 MMR
Solo
Medusa
Medusa
Silver I
Dr Dirty Dave
Medusa
Silver I
Level 157
God Stats
4W - 2L
1,754 SR
Queue Stats
52W - 40L
1,590 MMR
Solo
Agni
Agni
Silver I
MinBron
Agni
Silver I
Level 135
God Stats
2W - 3L
1,706 SR
Queue Stats
109W - 121L
1,566 MMR
Solo
Set
Set
Gold III
Uli-445
Set
Gold III
Level 129
God Stats
7W - 5L
1,533 SR
Queue Stats
123W - 127L
1,513 MMR
Solo
Athena
Athena
Platinum V
Xxkevin03
Athena
Platinum V
Level 158
God Stats
11W - 18L
1,536 SR
Queue Stats
259W - 263L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JoyWolffe
Fafnir
9
1 / 2 / 1
6,254
481
1,904
9,140
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
LeSenses
Da Ji
9
1 / 5 / 2
5,683
437
3,011
10,321
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
9
1 / 4 / 1
5,681
437
3,020
10,121
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
cLmao
Merlin
11
2 / 3 / 2
6,423
494
6,748
6,734
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
lESPARTACOl
Heimdallr
12
2 / 2 / 0
6,606
508
7,209
8,277
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AtlasArachneLoki

VS

Bans
BastetZhong KuiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,131
625
8,114
9,005
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 3
7,408
570
7,576
7,739
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
MinBron
Agni
13
3 / 2 / 8
7,572
582
6,265
5,018
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
13
6 / 2 / 5
7,912
609
5,242
8,258
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Xxkevin03
Athena
11
0 / 2 / 6
6,572
506
2,926
9,960
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
16
16
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
2
2
3
1.75
L
Fafnir
JoyWolffe
Fafnir
1
2
1
0.75
L
Da Ji
LeSenses
Da Ji
1
5
2
0.4
L
Odin
1
4
1
0.38
W
Agni
MinBron
Agni
3
2
8
3.5
W
Set
6
2
5
4.25
W
Athena
Xxkevin03
Athena
0
2
6
1.5
L
Merlin
cLmao
Merlin
2
3
2
1
L
Heimdallr
lESPARTACOl
Heimdallr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,892
Damage
30,123
44,593
Taken
39,980
18,423
Mitigated
16,037
14,064
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,114
1,060
0
2,527
9,005
5,158
0
865
7,820
2,983
38,121
W
7,576
3,597
0
2,968
7,739
2,002
1,138
1,000
6,739
0
56,371
L
Fafnir
JoyWolffe
Fafnir
1,904
420
292
2,838
9,140
7,521
0
3,558
5,482
9,868
0
L
Da Ji
LeSenses
Da Ji
3,011
228
0
4,437
10,321
2,883
0
2,445
7,781
0
28,092
L
Odin
3,020
574
0
2,662
10,121
3,973
0
589
9,142
0
19,314
W
Agni
MinBron
Agni
6,265
640
142
1,317
5,018
1,286
56
2,202
2,816
40,116
2,182
W
Set
5,242
2,269
0
1,015
8,258
2,649
0
2,072
6,153
0
47,597
W
Athena
Xxkevin03
Athena
2,926
623
0
3,587
9,960
4,942
0
2,513
7,416
15,938
0
L
Merlin
cLmao
Merlin
6,748
231
0
1,509
6,734
1,864
0
2,059
4,637
41,499
0
L
Heimdallr
lESPARTACOl
Heimdallr
7,209
2,742
0
2,326
8,277
2,182
0
1,135
7,100
0
51,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
37,595
287
Minions Killed
389
0
Camps Cleared
0
1,191,422
Distance Traveled
1,311,711
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,131
625
88
7
0
274,836
4
W
Medusa
7,408
570
101
8
0
248,996
4
L
Fafnir
6,254
481
15
1
0
249,201
3
L
Da Ji
5,683
437
57
4
0
248,002
2
L
Odin
5,681
437
46
4
0
251,105
4
W
Agni
7,572
582
90
7
0
272,363
5
W
Set
7,912
609
74
6
0
265,845
4
W
Athena
6,572
506
36
3
0
249,671
5
L
Merlin
6,423
494
72
6
0
228,050
3
L
Heimdallr
6,606
508
97
7
0
215,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role