Player Matchup

Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
SoulOtoko
Persephone
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 54L
1,547 Elo+
Party 2
Nemesis
Nemesis
yavah
Nemesis
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 47L
1,565 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,538 Elo+

VS

Team Averages
Level 38
1,324 SR
1,292 Elo+
King Arthur
King Arthur
Andund
King Arthur
Level 62
God Stats
3W - 9L
1,146 SR
Queue Stats
289W - 289L
1,430 Elo+
Party 1
Medusa
Medusa
Geodoombringer
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,162 Elo+
Party 1
Olorun
Olorun
REZTHEDESTROYER
Olorun
Level 25
God Stats
0W - 4L
1,325 SR
Queue Stats
32W - 57L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
6 / 2 / 12
9,408
855
9,519
12,948
12,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
SoulOtoko
Persephone
13
8 / 1 / 10
9,488
863
12,012
6,817
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
yavah
Nemesis
12
4 / 1 / 12
8,634
785
7,349
8,577
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andund
King Arthur
11
1 / 4 / 2
7,512
683
6,656
15,176
8,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 3
6,797
618
7,259
8,656
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 8 / 1
7,391
672
2,989
10,628
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
3
4
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
2
12
6
L
King Arthur
Andund
King Arthur
1
4
2
0.5
L
0
6
3
0.25
L
2
8
1
0.31
W
Persephone
SoulOtoko
Persephone
8
1
10
13
W
Nemesis
yavah
Nemesis
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
16,904
28,342
Taken
34,460
18,734
Mitigated
14,902
9,413
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,519
2,683
499
4,383
12,948
12,938
382
1,042
11,906
19,553
0
L
King Arthur
Andund
King Arthur
6,656
541
43
1,352
15,176
8,562
0
8,149
6,761
0
19,532
L
7,259
3,160
0
10
8,656
2,433
0
6,224
2,268
0
16,060
L
2,989
1,441
338
1,404
10,628
3,907
0
6,885
3,565
15,181
2,219
W
Persephone
SoulOtoko
Persephone
12,012
2,015
250
2,952
6,817
2,485
649
1,013
5,803
28,938
0
W
Nemesis
yavah
Nemesis
7,349
2,785
0
1,329
8,577
3,311
833
1,119
7,458
0
31,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
21,700
92
Minions Killed
77
4
Camps Cleared
5
583,168
Distance Traveled
496,901
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,408
855
12
1
0
191,724
1
L
King Arthur
7,512
683
25
2
1
205,471
1
L
Medusa
6,797
618
18
2
2
140,237
1
L
Olorun
7,391
672
34
3
2
151,193
0
W
Persephone
9,488
863
43
4
0
188,905
0
W
Nemesis
8,634
785
37
3
4
202,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role