Player Matchup

Ra
Ra
Elrrom
Ra
Level 124
God Stats
31W - 58L
1,275 SR
Queue Stats
163W - 301L
1,137 Elo+
Solo
Chaac
Chaac
Ganjhaboy22
Chaac
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 90L
997 Elo+
Solo
Nu Wa
Nu Wa
Gonzauro_1
Nu Wa
Level 45
God Stats
1W - 2L
1,568 SR
Queue Stats
2W - 3L
1,401 Elo+
Solo
Team Averages
Level 71
1,448 SR
1,178 Elo+

VS

Team Averages
Level 68
1,500 SR
1,167 Elo+
Kuzenbo
Kuzenbo
J Bjorn J
Kuzenbo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 121L
1,076 Elo+
Party 1
Hera
Hera
J Feniks J
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,146 Elo+
Party 1
Ne Zha
Ne Zha
StolenHarbor
Ne Zha
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
226W - 350L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 6 / 2
9,148
704
5,538
8,424
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 5
8,858
681
9,149
12,730
5,977
Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
13
3 / 3 / 3
9,108
701
6,217
7,813
2,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
J Bjorn J
Kuzenbo
14
2 / 1 / 8
8,572
659
5,515
9,291
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 7
8,491
653
9,380
8,310
2,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
15
9 / 3 / 4
9,804
754
9,322
10,369
4,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
13
13
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
3
6
2
0.67
L
3
4
5
1.38
L
Nu Wa
3
3
3
1.5
W
Kuzenbo
J Bjorn J
Kuzenbo
2
1
8
6
W
2
5
7
1.1
W
Ne Zha
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,904
Damage
24,217
28,967
Taken
27,970
11,259
Mitigated
12,864
6,805
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,538
709
868
1,848
8,424
2,734
0
2,631
5,793
33,890
0
L
9,149
2,471
0
2,932
12,730
5,977
0
8,022
4,708
0
28,309
L
Nu Wa
6,217
2,506
84
1,073
7,813
2,548
378
4,821
2,992
23,226
0
W
Kuzenbo
J Bjorn J
Kuzenbo
5,515
2,343
121
2,552
9,291
6,009
226
3,178
5,938
23,127
0
W
9,380
2,971
120
1,264
8,310
2,644
72
2,837
5,207
31,076
0
W
Ne Zha
9,322
2,224
295
2,499
10,369
4,211
0
5,757
4,382
0
33,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
26,867
148
Minions Killed
147
5
Camps Cleared
7
638,432
Distance Traveled
683,998
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,148
704
69
5
4
197,009
2
L
Chaac
8,858
681
40
3
0
225,946
0
L
Nu Wa
9,108
701
39
3
1
215,477
3
W
Kuzenbo
8,572
659
52
4
1
230,590
5
W
Hera
8,491
653
53
4
1
202,734
0
W
Ne Zha
9,804
754
42
3
5
250,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role