Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver V
KauadutraBR
Anhur
Silver V
Level 69
God Stats
0W - 3L
1,332 SR
Queue Stats
14W - 36L
599 MMR
Solo
Zeus
Zeus
Silver II
creoledagoat
Zeus
Silver II
Level 84
God Stats
0W - 1L
1,259 SR
Queue Stats
33W - 46L
1,130 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,364 SR
1,076 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,507 SR
989 MMR
Heimdallr
Heimdallr
Bronze V
Infusable
Heimdallr
Bronze V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 72L
598 MMR
Solo
Vulcan
Vulcan
Silver I
Luna Breath
Vulcan
Silver I
Level 138
God Stats
43W - 41L
1,491 SR
Queue Stats
217W - 245L
1,075 MMR
Solo
Ares
Ares
Gold V
Mr-Boreas
Ares
Gold V
Level 160
God Stats
14W - 11L
1,531 SR
Queue Stats
301W - 374L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 3
6,050
605
2,100
9,676
6,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 2
6,315
632
1,629
5,443
1,579
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 0
6,658
666
8,778
5,085
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BastetGilgameshChaacAchillesAh Muzen Cab

VS

Bans
AtlasHou YiMedusaCupidArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Infusable
Heimdallr
12
1 / 3 / 4
7,203
720
5,635
7,477
2,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
4 / 1 / 1
7,348
735
7,740
4,997
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
2 / 0 / 4
7,887
789
3,096
6,118
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
7
7
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
3
0.5
W
Heimdallr
Infusable
Heimdallr
1
3
4
1
L
1
2
2
1
W
Vulcan
4
1
1
4.5
W
Ares
2
0
4
4
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,507
Damage
16,471
20,204
Taken
18,592
9,768
Mitigated
10,188
1,207
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,100
178
277
599
9,676
6,036
0
5,942
3,734
8,617
0
W
Heimdallr
Infusable
Heimdallr
5,635
1,715
0
926
7,477
2,760
639
4,069
3,408
0
22,062
L
1,629
661
81
0
5,443
1,579
0
2,748
2,695
0
10,115
W
Vulcan
7,740
3,686
0
1,259
4,997
1,782
484
3,018
1,979
32,788
0
W
Ares
3,096
0
0
1,717
6,118
5,646
0
4,037
2,081
14,813
0
L
8,778
858
0
250
5,085
2,153
0
2,216
2,869
23,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,023
Gold Earned
22,438
70
Minions Killed
114
1
Camps Cleared
7
471,456
Distance Traveled
532,078
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,050
605
11
1
1
159,443
1
W
Heimdallr
7,203
720
47
5
2
158,800
0
L
Anhur
6,315
632
23
2
0
147,625
1
W
Vulcan
7,348
735
47
5
2
183,420
5
W
Ares
7,887
789
20
2
3
189,858
2
L
Zeus
6,658
666
36
4
0
164,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role