Player Matchup

Bellona
Bellona
DJAnarchy13
Bellona
Level 145
God Stats
1W - 2L
1,756 SR
Queue Stats
186W - 175L
1,496 Elo+
Party 2
Sol
Sol
GGhxul
Sol
Level 64
God Stats
9W - 7L
1,626 SR
Queue Stats
185W - 173L
1,438 Elo+
Party 3
Baron Samedi
Baron Samedi
braaven
Baron Samedi
Level 146
God Stats
3W - 3L
1,358 SR
Queue Stats
193W - 184L
1,562 Elo+
Party 3
Nike
Nike
kenpachicaboose
Nike
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 171L
1,546 Elo+
Party 2
Arachne
Arachne
mattysmit1994
Arachne
Level 121
God Stats
1W - 1L
1,747 SR
Queue Stats
89W - 89L
1,535 Elo+
Solo
Team Averages
Level 124
1,597 SR
1,515 Elo+

VS

Team Averages
Level 115
1,480 SR
1,519 Elo+
Ao Kuang
Ao Kuang
Cryptikality
Ao Kuang
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
646W - 626L
1,583 Elo+
Solo
Horus
Horus
Shinsetsuuuu
Horus
Level 119
God Stats
2W - 1L
1,524 SR
Queue Stats
29W - 28L
1,476 Elo+
Party 1
Sol
Sol
Terelia
Sol
Level 140
God Stats
7W - 4L
1,529 SR
Queue Stats
71W - 69L
1,538 Elo+
Solo
Chiron
Chiron
TheIronAsasin1
Chiron
Level 104
God Stats
2W - 2L
1,262 SR
Queue Stats
255W - 250L
1,542 Elo+
Solo
Odin
Odin
zero56
Odin
Level 105
God Stats
9W - 6L
1,587 SR
Queue Stats
353W - 350L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DJAnarchy13
Bellona
9
0 / 4 / 1
5,434
543
3,911
7,778
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
GGhxul
Sol
10
1 / 2 / 1
5,820
582
5,576
4,643
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
braaven
Baron Samedi
8
2 / 2 / 1
5,377
538
2,858
8,385
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
6,014
601
6,493
9,536
2,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
10
3 / 4 / 2
6,004
600
3,436
8,257
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cryptikality
Ao Kuang
11
3 / 1 / 3
6,582
658
2,769
7,918
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 1 / 5
6,352
635
5,070
7,136
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
11
2 / 1 / 2
6,554
655
4,383
5,859
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 4 / 3
6,919
692
8,474
9,055
2,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
zero56
Odin
11
3 / 1 / 0
6,749
675
4,421
7,884
4,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
16
16
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cryptikality
Ao Kuang
3
1
3
4.5
L
Bellona
DJAnarchy13
Bellona
0
4
1
0.13
L
Sol
GGhxul
Sol
1
2
1
0.75
W
3
1
5
5.5
W
Sol
2
1
2
3
W
5
4
3
1.63
L
Baron Samedi
braaven
Baron Samedi
2
2
1
1.25
L
2
4
1
0.63
L
Arachne
3
4
2
1
W
Odin
zero56
Odin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
25,117
38,599
Taken
37,852
16,005
Mitigated
14,330
12,469
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cryptikality
Ao Kuang
2,769
932
0
4,732
7,918
2,411
0
388
7,530
28,240
9,759
L
Bellona
DJAnarchy13
Bellona
3,911
1,776
0
2,037
7,778
5,371
0
151
7,627
0
28,890
L
Sol
GGhxul
Sol
5,576
3,179
0
1,266
4,643
1,065
0
2,072
2,571
39,731
0
W
5,070
2,404
579
3,223
7,136
3,516
0
3,900
3,236
0
14,784
W
Sol
4,383
1,607
0
2,966
5,859
1,879
51
3,042
2,817
36,842
7,101
W
8,474
3,032
285
2,937
9,055
2,274
0
1,104
7,951
0
36,706
L
Baron Samedi
braaven
Baron Samedi
2,858
314
238
3,214
8,385
3,490
0
1,916
6,469
12,555
0
L
6,493
796
49
3,100
9,536
2,541
231
629
8,907
0
34,468
L
Arachne
3,436
2,004
0
2,565
8,257
3,538
0
1,465
6,792
0
28,708
W
Odin
zero56
Odin
4,421
1,056
0
660
7,884
4,250
0
0
7,884
0
33,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,649
Gold Earned
33,156
304
Minions Killed
331
0
Camps Cleared
0
1,023,137
Distance Traveled
1,061,136
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,582
658
76
8
0
229,191
2
L
Bellona
5,434
543
76
8
0
207,347
3
L
Sol
5,820
582
74
7
0
188,563
5
W
Horus
6,352
635
22
2
0
237,773
2
W
Sol
6,554
655
92
9
0
186,816
6
W
Chiron
6,919
692
69
7
0
192,086
2
L
Baron Samedi
5,377
538
24
2
0
202,767
4
L
Nike
6,014
601
79
8
0
209,980
2
L
Arachne
6,004
600
51
5
0
214,480
3
W
Odin
6,749
675
72
7
0
215,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role