Player Matchup

Thoth
Thoth
SYXY57
Thoth
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 29L
1,600 Elo+
Party 2
Ares
Ares
Talisk8r
Ares
Level 38
God Stats
59W - 68L
1,384 SR
Queue Stats
227W - 282L
1,426 Elo+
Solo
Artemis
Artemis
graytestlvr
Artemis
Level 8
God Stats
8W - 3L
1,881 SR
Queue Stats
55W - 17L
1,707 Elo+
Party 2
Team Averages
Level 67
1,588 SR
1,578 Elo+

VS

Team Averages
Level 78
1,649 SR
1,612 Elo+
Hercules
Hercules
GrundelGargler69
Hercules
Level 129
God Stats
2W - 3L
1,746 SR
Queue Stats
200W - 129L
1,634 Elo+
Party 1
Bellona
Bellona
KillerRabbit71
Bellona
Level 88
God Stats
1W - 0L
1,845 SR
Queue Stats
137W - 88L
1,645 Elo+
Party 1
Chaac
Chaac
TMV_LuciF3R
Chaac
Level 18
God Stats
8W - 12L
1,356 SR
Queue Stats
73W - 59L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
SYXY57
Thoth
18
5 / 7 / 8
12,948
762
19,810
13,568
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
15
5 / 5 / 7
12,085
711
8,492
18,194
23,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
graytestlvr
Artemis
14
5 / 5 / 6
11,002
647
17,417
15,662
13,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
13,555
797
13,605
24,491
25,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 8 / 10
12,519
736
15,034
18,053
15,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 5 / 10
12,631
743
14,048
22,364
20,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
15
Kills
17
17
Deaths
15
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
4
8
10
1.13
L
Thoth
SYXY57
Thoth
5
7
8
1.29
W
5
5
10
2
L
Ares
5
5
7
1.7
L
Artemis
graytestlvr
Artemis
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,719
Damage
42,687
47,424
Taken
64,908
41,576
Mitigated
62,156
3,529
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,605
6,904
897
10,436
24,491
25,610
1,027
11,569
12,522
0
39,107
W
15,034
5,597
0
3,768
18,053
15,781
850
6,437
11,616
0
53,077
L
Thoth
SYXY57
Thoth
19,810
1,534
0
380
13,568
5,011
1,128
0
13,366
63,165
0
W
14,048
2,414
0
6,586
22,364
20,765
188
10,890
11,474
0
40,959
L
Ares
8,492
0
0
927
18,194
23,102
0
486
17,199
17,792
0
L
Artemis
graytestlvr
Artemis
17,417
8,779
0
2,222
15,662
13,463
0
671
14,665
0
38,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
38,705
151
Minions Killed
169
4
Camps Cleared
9
879,732
Distance Traveled
871,468
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,555
797
55
3
1
307,570
0
W
Bellona
12,519
736
58
3
7
284,043
1
L
Thoth
12,948
762
108
6
1
304,155
2
W
Chaac
12,631
743
56
3
1
279,855
2
L
Ares
12,085
711
15
1
1
319,193
2
L
Artemis
11,002
647
28
2
2
256,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role