Player Matchup

Anubis
Anubis
FakePenguin245
Anubis
Level 11
God Stats
0W - 3L
1,106 SR
Queue Stats
0W - 8L
1,131 Elo+
Solo
Chaac
Chaac
FearDaSpearr
Chaac
Level 88
God Stats
45W - 37L
1,674 SR
Queue Stats
306W - 309L
1,582 Elo+
Solo
Bakasura
Bakasura
Hobodarkness
Bakasura
Level 148
God Stats
1W - 3L
1,540 SR
Queue Stats
185W - 238L
1,528 Elo+
Solo
Izanami
Izanami
McGeek02
Izanami
Level 45
God Stats
5W - 8L
1,477 SR
Queue Stats
115W - 104L
1,565 Elo+
Solo
Cthulhu
Cthulhu
xXSuffer2DayXx
Cthulhu
Level 145
God Stats
14W - 25L
1,502 SR
Queue Stats
258W - 300L
1,461 Elo+
Solo
Team Averages
Level 87
1,460 SR
1,453 Elo+

VS

Team Averages
Level 97
1,601 SR
1,513 Elo+
Cernunnos
Cernunnos
DaintyFawn26461
Cernunnos
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 110L
1,587 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HeartOfCold
Kumbhakarna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MaxisPowers311
Cabrakan
Level 149
God Stats
98W - 72L
1,622 SR
Queue Stats
385W - 369L
1,611 Elo+
Party 1
Merlin
Merlin
lonxex
Merlin
Level 117
God Stats
75W - 74L
1,535 SR
Queue Stats
581W - 672L
1,496 Elo+
Solo
Mulan
Mulan
phxzombiekiller0
Mulan
Level 76
God Stats
1W - 0L
1,851 SR
Queue Stats
3W - 4L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,800
618
181
3,347
1,192
17
2 / 4 / 4
9,220
838
8,831
17,481
15,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Hobodarkness
Bakasura
15
2 / 2 / 2
8,451
768
5,117
12,226
5,994
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
McGeek02
Izanami
16
3 / 4 / 2
8,485
771
11,500
11,264
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
6,429
584
1,057
1,405
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaintyFawn26461
Cernunnos
11
0 / 1 / 2
6,810
619
2,100
2,201
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
HeartOfCold
Kumbhakarna
16
6 / 2 / 6
9,324
848
8,176
12,110
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
15
2 / 1 / 9
8,526
775
10,165
5,457
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
lonxex
Merlin
17
5 / 2 / 6
9,540
867
6,080
6,229
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 1 / 7
8,130
739
7,936
9,639
9,147
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
14
15
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DaintyFawn26461
Cernunnos
0
1
2
1
L
0
4
0
0
L
2
4
4
1
W
Kumbhakarna
HeartOfCold
Kumbhakarna
6
2
6
4.5
L
Bakasura
Hobodarkness
Bakasura
2
2
2
1.5
W
Cabrakan
2
1
9
6.5
L
Izanami
McGeek02
Izanami
3
4
2
1
W
Merlin
lonxex
Merlin
5
2
6
4
W
1
1
7
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,686
Damage
34,457
45,723
Taken
35,636
26,496
Mitigated
20,951
12,188
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DaintyFawn26461
Cernunnos
2,100
1,265
134
945
2,201
610
0
0
2,123
0
6,553
L
181
28
0
0
3,347
1,192
69
2,219
1,036
4,009
0
L
8,831
800
325
6,873
17,481
15,214
474
7,642
9,277
0
36,282
W
Kumbhakarna
HeartOfCold
Kumbhakarna
8,176
1,230
0
2,418
12,110
5,546
219
586
11,291
28,484
0
L
Bakasura
Hobodarkness
Bakasura
5,117
3,326
0
2,056
12,226
5,994
80
5,452
6,478
0
19,496
W
Cabrakan
10,165
897
0
0
5,457
3,444
540
296
5,027
28,113
0
L
Izanami
McGeek02
Izanami
11,500
8,009
0
2,341
11,264
3,511
303
7,052
4,012
0
35,947
W
Merlin
lonxex
Merlin
6,080
413
0
490
6,229
2,204
426
84
5,580
37,252
0
W
7,936
1,187
0
2,123
9,639
9,147
325
272
8,927
0
24,608
L
1,057
0
126
467
1,405
585
0
836
499
1,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
42,330
186
Minions Killed
214
0
Camps Cleared
0
739,860
Distance Traveled
950,326
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,810
619
7
1
0
43,284
0
L
Anubis
6,800
618
10
1
0
59,715
1
L
Chaac
9,220
838
71
6
0
227,409
1
W
Kumbhakarna
9,324
848
39
4
0
225,339
3
L
Bakasura
8,451
768
51
5
0
233,234
1
W
Cabrakan
8,526
775
36
3
0
219,081
3
L
Izanami
8,485
771
54
5
0
194,950
1
W
Merlin
9,540
867
89
8
0
233,729
1
W
Mulan
8,130
739
43
4
0
228,893
2
L
Cthulhu
6,429
584
0
0
0
24,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role