Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JimboRhum
Ah Muzen Cab
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 42L
1,363 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,454 Elo+

VS

Team Averages
Level 98
1,561 SR
1,456 Elo+
Nu Wa
Nu Wa
JealyoN
Nu Wa
Level 160
God Stats
1W - 0L
1,696 SR
Queue Stats
5W - 5L
1,625 Elo+
Party 2
Hou Yi
Hou Yi
Sh3yla
Hou Yi
Level 66
God Stats
1W - 1L
1,486 SR
Queue Stats
2W - 2L
1,329 Elo+
Party 2
Thor
Thor
Theotherkat
Thor
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 91L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 3 / 1
8,057
620
3,616
9,966
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
 
Sol
12
1 / 4 / 2
7,994
615
10,676
9,973
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JimboRhum
Ah Muzen Cab
12
0 / 5 / 2
7,495
577
5,367
9,012
2,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JealyoN
Nu Wa
15
6 / 0 / 6
10,292
792
11,876
6,654
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Sh3yla
Hou Yi
14
3 / 0 / 9
9,248
711
8,618
8,095
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 7
9,053
696
4,778
9,934
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
1
0.83
L
Sol
 
Sol
1
4
2
0.5
W
Nu Wa
JealyoN
Nu Wa
6
0
6
9
L
Ah Muzen Cab
JimboRhum
Ah Muzen Cab
0
5
2
0.2
W
Hou Yi
Sh3yla
Hou Yi
3
0
9
7.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
25,272
28,951
Taken
24,683
11,002
Mitigated
10,734
6,271
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,616
426
0
2,244
9,966
6,598
0
5,436
4,189
0
31,548
L
Sol
 
Sol
10,676
3,418
0
3,152
9,973
2,272
0
3,551
6,031
35,107
0
W
Nu Wa
JealyoN
Nu Wa
11,876
1,784
0
1,934
6,654
2,262
1,576
2,717
3,876
48,605
0
L
Ah Muzen Cab
JimboRhum
Ah Muzen Cab
5,367
834
0
875
9,012
2,132
0
3,537
5,225
0
27,938
W
Hou Yi
Sh3yla
Hou Yi
8,618
2,432
0
3,793
8,095
3,652
1,034
3,994
4,028
0
31,533
W
4,778
845
0
1,880
9,934
4,820
0
4,548
5,124
0
13,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
28,593
165
Minions Killed
177
7
Camps Cleared
5
685,734
Distance Traveled
683,346
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,057
620
51
4
4
231,432
3
L
Sol
7,994
615
49
4
1
230,791
4
W
Nu Wa
10,292
792
103
8
2
229,235
6
L
Ah Muzen Cab
7,495
577
65
5
2
223,511
2
W
Hou Yi
9,248
711
54
4
0
246,379
7
W
Thor
9,053
696
20
2
3
207,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role