Player Matchup

Merlin
Merlin
Bawzen
Merlin
Level 26
God Stats
0W - 3L
1,293 SR
Queue Stats
0W - 19L
1,065 Elo+
Party 1
Sun Wukong
Sun Wukong
KakanX
Sun Wukong
Level 18
God Stats
0W - 3L
1,043 SR
Queue Stats
0W - 6L
1,065 Elo+
Party 1
Thor
Thor
RockBoris
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,065 Elo+
Party 1
Team Averages
Level 29
1,278 SR
1,065 Elo+

VS

Team Averages
Level 93
1,505 SR
1,353 Elo+
King Arthur
King Arthur
HugeVibe
King Arthur
Level 7
God Stats
2W - 1L
1,515 SR
Queue Stats
7W - 10L
1,293 Elo+
Party 2
Neith
Neith
VasQaze
Neith
Level 158
God Stats
7W - 4L
1,500 SR
Queue Stats
526W - 535L
1,474 Elo+
Solo
Scylla
Scylla
bascus
Scylla
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bawzen
Merlin
12
1 / 4 / 0
7,416
618
5,079
8,953
2,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KakanX
Sun Wukong
10
0 / 5 / 1
6,759
563
4,656
11,302
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
10
0 / 7 / 1
6,683
557
3,100
9,856
3,003
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HugeVibe
King Arthur
14
3 / 0 / 13
8,814
735
3,238
7,394
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
VasQaze
Neith
14
2 / 0 / 13
8,985
749
7,714
6,793
2,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
bascus
Scylla
14
11 / 1 / 5
10,148
846
14,718
4,940
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
16
16
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bawzen
Merlin
1
4
0
0.25
W
King Arthur
HugeVibe
King Arthur
3
0
13
9.5
L
Sun Wukong
KakanX
Sun Wukong
0
5
1
0.1
L
Thor
0
7
1
0.07
W
Neith
VasQaze
Neith
2
0
13
8.5
W
Scylla
bascus
Scylla
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
25,670
30,111
Taken
19,127
13,255
Mitigated
11,355
3,181
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bawzen
Merlin
5,079
178
102
968
8,953
2,725
0
4,473
4,341
30,081
0
W
King Arthur
HugeVibe
King Arthur
3,238
333
283
461
7,394
6,794
112
1,776
5,355
0
9,234
L
Sun Wukong
KakanX
Sun Wukong
4,656
763
0
1,021
11,302
7,527
0
5,840
5,031
0
13,406
L
Thor
3,100
196
0
1,090
9,856
3,003
0
4,472
5,130
0
12,007
W
Neith
VasQaze
Neith
7,714
2,873
0
2,524
6,793
2,783
1,335
1,762
4,934
0
43,378
W
Scylla
bascus
Scylla
14,718
1,199
0
579
4,940
1,778
853
1,813
3,092
37,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,858
Gold Earned
27,947
97
Minions Killed
149
3
Camps Cleared
6
530,065
Distance Traveled
656,662
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,416
618
58
5
0
180,651
0
W
King Arthur
8,814
735
14
1
1
219,273
5
L
Sun Wukong
6,759
563
27
2
2
178,056
1
L
Thor
6,683
557
12
1
1
171,358
0
W
Neith
8,985
749
77
6
3
208,311
5
W
Scylla
10,148
846
58
5
2
229,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role