Player Matchup

Izanami
Izanami
LazyPhantomKai
Izanami
Level 136
God Stats
0W - 3L
1,289 SR
Queue Stats
9W - 12L
1,467 Elo+
Party 1
King Arthur
King Arthur
RedRaijinx
King Arthur
Level 65
God Stats
0W - 3L
1,174 SR
Queue Stats
17W - 24L
1,466 Elo+
Party 1
He Bo
He Bo
blackshinob23
He Bo
Level 149
God Stats
1W - 2L
1,529 SR
Queue Stats
29W - 44L
1,548 Elo+
Party 1
Team Averages
Level 117
1,331 SR
1,493 Elo+

VS

Team Averages
Level 84
1,589 SR
1,510 Elo+
Ao Kuang
Ao Kuang
IBardockI1
Ao Kuang
Level 65
God Stats
11W - 3L
1,597 SR
Queue Stats
17W - 22L
1,253 Elo+
Solo
Artemis
Artemis
MicroSmite747
Artemis
Level 143
God Stats
5W - 3L
1,714 SR
Queue Stats
64W - 47L
1,623 Elo+
Party 2
Bellona
Bellona
Senor Omni3179
Bellona
Level 45
God Stats
8W - 7L
1,457 SR
Queue Stats
19W - 18L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,950
695
4,997
7,570
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
RedRaijinx
King Arthur
10
2 / 5 / 2
7,255
726
4,436
10,204
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 2
6,679
668
7,135
6,489
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IBardockI1
Ao Kuang
12
5 / 1 / 5
7,918
792
5,015
6,190
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
12
5 / 2 / 5
7,768
777
11,498
6,728
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 6
7,779
778
4,588
7,779
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
14
14
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
IBardockI1
Ao Kuang
5
1
5
7.5
L
1
5
3
0.5
W
Artemis
5
2
5
3.75
L
King Arthur
RedRaijinx
King Arthur
2
5
2
0.6
W
4
1
6
7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
21,101
24,263
Taken
20,697
12,501
Mitigated
12,200
3,942
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
IBardockI1
Ao Kuang
5,015
1,686
0
1,983
6,190
4,776
922
2,329
3,772
12,794
1,389
L
4,997
2,748
0
584
7,570
2,863
0
1,804
5,766
0
18,839
W
Artemis
11,498
5,956
0
1,767
6,728
2,566
254
2,654
3,885
0
35,102
L
King Arthur
RedRaijinx
King Arthur
4,436
361
170
2,548
10,204
7,761
80
1,714
8,490
2,260
11,139
W
4,588
1,861
0
1,546
7,779
4,858
339
3,647
3,831
0
16,877
L
7,135
688
0
640
6,489
1,877
0
1,385
5,104
21,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,884
Gold Earned
23,465
87
Minions Killed
95
3
Camps Cleared
6
485,669
Distance Traveled
538,281
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,918
792
23
2
3
181,554
2
L
Izanami
6,950
695
35
4
2
155,188
1
W
Artemis
7,768
777
35
4
3
156,489
3
L
King Arthur
7,255
726
14
1
0
179,743
1
W
Bellona
7,779
778
37
4
0
200,238
1
L
He Bo
6,679
668
38
4
1
150,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role