Player Matchup

Vamana
Vamana
Brock Nd Roll
Vamana
Level 87
God Stats
6W - 5L
1,474 SR
Queue Stats
414W - 391L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
DinosGoMoo
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,559 Elo+
Solo
Bacchus
Bacchus
JogFunkerson
Bacchus
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
184W - 174L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
Waplokiju
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,397 Elo+
Solo
Nu Wa
Nu Wa
wiikeed
Nu Wa
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 76L
1,353 Elo+
Solo
Team Averages
Level 65
1,495 SR
1,474 Elo+

VS

Team Averages
Level 52
1,607 SR
1,481 Elo+
Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Crutter
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,305 Elo+
Solo
Hel
Hel
SesameStreetPlug
Hel
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 77L
1,579 Elo+
Solo
Cernunnos
Cernunnos
iSrPandaxD
Cernunnos
Level 25
God Stats
3W - 1L
1,746 SR
Queue Stats
69W - 64L
1,549 Elo+
Solo
Geb
Geb
ljh781152745
Geb
Level 61
God Stats
4W - 1L
1,788 SR
Queue Stats
249W - 286L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
10,080
672
20,370
23,874
23,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
DinosGoMoo
Aphrodite
18
4 / 4 / 12
10,943
730
17,184
16,682
11,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JogFunkerson
Bacchus
18
2 / 5 / 14
10,638
709
10,536
24,876
27,333
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
Waplokiju
Sun Wukong
16
1 / 12 / 17
10,288
686
16,532
24,044
16,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
wiikeed
Nu Wa
20
11 / 5 / 7
14,277
952
31,159
15,438
5,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 5 / 25
11,426
762
10,630
24,155
27,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Crutter
Freya
19
6 / 6 / 24
12,213
814
16,572
20,724
7,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 5 / 18
12,712
847
27,530
19,899
9,259
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
iSrPandaxD
Cernunnos
20
13 / 2 / 16
13,043
870
30,571
18,728
8,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 24
11,581
772
8,374
37,904
33,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
139
23
Kills
32
32
Deaths
23
57
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
5
25
2.7
L
5
6
7
1.42
W
Freya
Crutter
Freya
6
6
24
3
L
Aphrodite
DinosGoMoo
Aphrodite
4
4
12
2.5
L
Bacchus
JogFunkerson
Bacchus
2
5
14
1.8
W
10
5
18
3.8
L
Sun Wukong
Waplokiju
Sun Wukong
1
12
17
0.79
W
Cernunnos
iSrPandaxD
Cernunnos
13
2
16
10.5
W
2
5
24
2.8
L
Nu Wa
wiikeed
Nu Wa
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,781
Damage
93,677
104,914
Taken
121,410
83,683
Mitigated
86,830
44,129
Healing
64,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
10,630
491
2,513
4,189
24,155
27,995
465
11,365
12,255
24,660
0
L
20,370
8,491
957
7,855
23,874
23,394
736
14,257
9,617
261
29,906
W
Freya
Crutter
Freya
16,572
6,023
1,122
5,710
20,724
7,505
1,241
11,255
9,255
42,197
0
L
Aphrodite
DinosGoMoo
Aphrodite
17,184
3,525
11,510
9,329
16,682
11,301
768
11,861
4,821
29,475
0
L
Bacchus
JogFunkerson
Bacchus
10,536
789
2,259
6,886
24,876
27,333
754
11,458
13,418
20,531
0
W
27,530
302
19,811
10,337
19,899
9,259
627
11,777
7,883
45,924
0
L
Sun Wukong
Waplokiju
Sun Wukong
16,532
6,318
971
1,270
24,044
16,494
41
17,044
7,000
0
26,282
W
Cernunnos
iSrPandaxD
Cernunnos
30,571
13,425
2,156
2,334
18,728
8,995
3,147
10,725
7,672
0
62,941
W
8,374
715
4,819
11,953
37,904
33,076
279
13,176
24,216
19,419
0
L
Nu Wa
wiikeed
Nu Wa
31,159
6,580
982
2,110
15,438
5,161
1,954
8,486
6,952
59,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,226
Gold Earned
60,975
147
Minions Killed
191
0
Camps Cleared
0
1,281,596
Distance Traveled
1,292,105
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,426
762
14
1
0
275,804
1
L
Vamana
10,080
672
21
1
0
266,782
0
W
Freya
12,213
814
44
3
0
239,571
1
L
Aphrodite
10,943
730
37
2
0
276,604
0
L
Bacchus
10,638
709
19
1
0
248,198
0
W
Hel
12,712
847
57
4
0
264,973
0
L
Sun Wukong
10,288
686
17
1
0
235,596
0
W
Cernunnos
13,043
870
68
5
0
253,488
0
W
Geb
11,581
772
8
1
0
258,269
1
L
Nu Wa
14,277
952
53
4
0
254,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role