Player Matchup

Hades
Hades
CocoMadeMeDoIt_
Hades
Level 57
God Stats
28W - 26L
1,317 SR
Queue Stats
120W - 146L
1,502 Elo+
Party 1
He Bo
He Bo
branamir
He Bo
Level 85
God Stats
1W - 0L
1,912 SR
Queue Stats
34W - 31L
1,462 Elo+
Party 1
Ganesha
Ganesha
maxxyTheFoxxy
Ganesha
Level 89
God Stats
2W - 4L
1,861 SR
Queue Stats
101W - 127L
1,325 Elo+
Party 1
Awilix
Awilix
optimusn00bpimp
Awilix
Level 59
God Stats
5W - 1L
1,743 SR
Queue Stats
39W - 11L
1,787 Elo+
Party 1
Neith
Neith
vanillacreamer
Neith
Level 117
God Stats
19W - 15L
1,584 SR
Queue Stats
368W - 387L
1,388 Elo+
Solo
Team Averages
Level 81
1,683 SR
1,493 Elo+

VS

Team Averages
Level 83
1,471 SR
1,456 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Airman1942
Janus
Level 60
God Stats
6W - 5L
1,722 SR
Queue Stats
46W - 65L
1,428 Elo+
Party 3
Hercules
Hercules
Beastypumpkin
Hercules
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jhuaca05
Cthulhu
Level 98
God Stats
14W - 13L
1,481 SR
Queue Stats
165W - 192L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
RealDatch
Hou Yi
Level 99
God Stats
10W - 17L
1,154 SR
Queue Stats
315W - 354L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,876
549
6,788
14,844
9,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
branamir
He Bo
15
2 / 3 / 4
9,413
523
1,506
9,956
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
13
0 / 4 / 5
8,474
471
4,843
17,231
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
16 / 5 / 2
11,801
656
17,860
11,844
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 4 / 4
9,266
515
13,658
11,508
3,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
5 / 3 / 1
10,246
569
7,646
10,398
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
15
0 / 6 / 4
8,992
500
3,762
9,092
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Beastypumpkin
Hercules
13
2 / 4 / 2
7,264
404
4,155
14,608
7,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Jhuaca05
Cthulhu
14
5 / 3 / 9
9,579
532
8,373
18,324
18,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
RealDatch
Hou Yi
14
7 / 5 / 7
9,423
524
13,368
13,707
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
21
Kills
19
21
Deaths
21
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
3
1
1.83
L
Janus
0
6
4
0.33
L
Hercules
Beastypumpkin
Hercules
2
4
2
0.75
W
0
5
5
0.5
L
Cthulhu
Jhuaca05
Cthulhu
5
3
9
3.17
L
Hou Yi
RealDatch
Hou Yi
7
5
7
2.1
W
He Bo
branamir
He Bo
2
3
4
1.33
W
Ganesha
0
4
5
0.63
W
16
5
2
3.4
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,655
Damage
37,304
65,383
Taken
66,129
34,452
Mitigated
36,382
18,158
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,646
2,663
0
1,977
10,398
3,704
1,010
1,560
8,798
77,810
0
L
Janus
3,762
50
0
696
9,092
1,978
26
666
8,386
64,257
0
L
Hercules
Beastypumpkin
Hercules
4,155
901
0
2,808
14,608
7,913
0
4,377
10,231
0
20,295
W
6,788
361
322
5,246
14,844
9,084
422
4,152
10,344
65,000
0
L
Cthulhu
Jhuaca05
Cthulhu
8,373
1,157
119
5,580
18,324
18,555
220
4,076
14,200
27,086
0
L
Hou Yi
RealDatch
Hou Yi
13,368
7,666
0
4,331
13,707
4,232
1,357
2,330
11,377
0
59,495
W
He Bo
branamir
He Bo
1,506
256
0
2,090
9,956
3,111
0
4,987
4,933
50,495
0
W
Ganesha
4,843
1,499
129
5,872
17,231
13,571
154
8,280
8,877
28,474
0
W
17,860
7,421
0
1,671
11,844
5,466
95
4,110
7,663
0
85,070
W
13,658
5,988
0
2,828
11,508
3,220
406
4,142
7,366
0
62,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
45,504
461
Minions Killed
430
0
Camps Cleared
0
1,679,651
Distance Traveled
1,571,959
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,246
569
130
7
0
293,317
7
L
Janus
8,992
500
137
8
0
325,808
8
L
Hercules
7,264
404
27
2
0
312,529
1
W
Hades
9,876
549
135
8
0
286,169
4
L
Cthulhu
9,579
532
32
2
0
349,650
1
L
Hou Yi
9,423
524
104
6
0
290,655
1
W
He Bo
9,413
523
92
5
0
322,426
4
W
Ganesha
8,474
471
9
1
0
360,818
3
W
Awilix
11,801
656
99
6
0
387,006
3
W
Neith
9,266
515
126
7
0
323,232
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role